Files
thejayman77 ec82764bef Initial commit: retroDE_ps2 — first-of-its-kind PS2 GS FPGA core (DE25-Nano / Agilex 5)
RTL (GS rasterizer, EE core stub, platform bridge, LPDDR4B path), sim regression
(272 TBs), docs, and tooling. Copyrighted PS2 content (BIOS, game code, GS dumps,
and all dump-derived textures/traces) is excluded via .gitignore and stays local.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 20:10:50 -04:00

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2.4 KiB
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# Source Log
Research pass date: 2026-04-16
This log records the main sources used to build the planning notes in this
folder.
## Hardware and low-level behavior
- `ps2tek - Documentation on PS2 internals`
URL: https://psi-rockin.github.io/ps2tek/index.html
Notes: best low-level consolidated hardware reference found in this pass;
useful for memory map, register blocks, BIOS structure, IOP boot modules,
DMA channels, and subsystem inventory.
- `Making a PS2 Emulator: From Bits to Pixels`
URL:
https://github.com/PSI-Rockin/DobieStation/wiki/Making-a-PS2-Emulator%3A-From-Bits-to-Pixels
Notes: strong practical explanation of the minimum pieces needed for first
visible output; especially helpful for framing memory map + DMAC + GIF + GS.
## SDK, tooling, and software-visible platform shape
- `ps2dev`
URL: https://ps2dev.github.io/
Notes: community entry point for PS2 homebrew development.
- `ps2dev/ps2dev`
URL: https://github.com/ps2dev/ps2dev
Notes: active toolchain/build umbrella for `ps2toolchain`, `ps2sdk`,
`ps2sdk-ports`, and `gsKit`.
- `ps2dev/ps2sdk`
URL: https://github.com/ps2dev/ps2sdk
Notes: important because it exposes the software-facing EE/IOP split and
offers samples and platform libraries.
- `ps2dev/gsKit`
URL: https://github.com/ps2dev/gsKit
Notes: low-level GS interface library; useful for understanding software-side
GS initialization and DMAC usage.
## Emulator projects
- `PCSX2/pcsx2`
URL: https://github.com/PCSX2/pcsx2
Notes: deepest and longest-running open-source PS2 emulator in this pass.
- `PCSX2 Memory.cpp`
URL: https://raw.githubusercontent.com/PCSX2/pcsx2/master/pcsx2/Memory.cpp
Notes: useful implementation-side memory summary and a signpost for how a
mature emulator structures host-visible EE/IOP/VU memory.
- `PSI-Rockin/DobieStation`
URL: https://github.com/PSI-Rockin/DobieStation
Notes: helpful as a second emulator reference and because it publishes useful
implementation commentary.
- `jpd002/Play-`
URL: https://github.com/jpd002/Play-
Notes: useful contrasting design point; uses a built-in HLE BIOS rather than
external BIOS dumps.
## Search outcome note
I specifically looked for credible open-source HDL / FPGA PS2 core material.
This pass did not surface a meaningful public RTL implementation. The strongest
public sources that appeared were emulator codebases, PS2 homebrew tooling, and
reverse-engineering references.