After the fog prune the design clock closed (+0.631ns) but a 310MHz EMIF path
missed by 103ps: the Z-req FIFO read-address register u_zc_emit|u_req|raddr_hi1_q[4]
fans out to 6 spread M20K blocks. Quartus flagged TMC-20551 (needs more register
duplication), which AGGRESSIVE AREA mode was suppressing. That mode is a leftover
from the resolved LAB-overflow era; utilization has headroom (ALM 85%, DSP 45%,
RAM unaffected by opt mode). BALANCED lets the fitter duplicate the address
register to close the path. QSF-only, no RTL change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two fixes for the failing STA (Codex-reviewed):
1. gs_texture_unit lerp8: remove the dead 0/255 clamp. For 8-bit taps and f in
0..15, a+floor((b-a)*f/16) is always in [0,255], so the clamp never fired -
but its comparators formed a 161-node combinational loop that failed
design-clock setup by 42 ps (tap[0][11] -> tex_cache_sel_q). Functionally
identical (tb_gs_texture_bilinear + texture TBs bit-identical PASS).
2. SDC: relax the u_zc_emit gray-code CDC max_skew 2.0 -> 2.5 ns. Post-fog
placement pushed actual skew to 2.010 ns (fails 2.0 by ~10 ps). Real ceiling
is the 3.225 ns EMIF period (one gray bit in flight); 2.5 clears the miss and
stays well under it. Documented relax of a conservative round number.
Acceptance (owner fit): no comb-loop warning, no tap->tex_cache_sel_q path,
all setup + max_skew slacks >= 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per-vertex GS fog end-to-end (gs_stub emit incl. persp_emit5, gs_prim_list_feeder
XYZ2->XYZF2 on PRIM.FGE, gs_make_sh3_scheduler_fixture.py F/FGE packing), new fog
TBs, fidelity attribution tooling. Functional baseline before removing the dead
bilinear lerp8 clamps (Codex: 161-node comb loop -> -0.042ns setup fail).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
RTL (GS rasterizer, EE core stub, platform bridge, LPDDR4B path), sim regression
(272 TBs), docs, and tooling. Copyrighted PS2 content (BIOS, game code, GS dumps,
and all dump-derived textures/traces) is excluded via .gitignore and stays local.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>