Commit Graph

208 Commits

Author SHA1 Message Date
thejayman77 15fe2d1ae5 Daily Word keyboard: QWERTY, slim ↵ controls, floated up & centered
Final mobile keyboard pass per field feedback:
* Back to QWERTY (natural muscle memory) — uniform key width, with the shorter
  rows auto-centered under the top row.
* Slimmer control column + Enter is now the ↵ glyph (not "ENTER"), so the letter
  keys get a little extra width.
* Keyboard floats up and sits centered in the space between the bottom of the
  board and the bottom of the screen (kbzone flex-centers it), instead of being
  jammed against the bottom edge.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 08:34:14 -04:00
thejayman77 ac418591a8 Daily Word: keyboard fills full width + kill the last overflow/scrollbar
* Keyboard was shrinking to content + centering (dead horizontal space, squished
  letters): auto side-margins on a flex item in the mobile flex-column don't
  stretch. Now full width (align-self: stretch, margin sides 0), so the 9 letter
  keys spread across the screen and the controls look proportional.
* Board tile width budget bumped (56→64) to cover page padding + the 5px gaps, so
  Long Word (6 wide) can't trigger the few-px horizontal scroll.
* Hid the play-area scrollbar (scrollbar-width: none) so no stray "divider" shows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 08:20:50 -04:00
thejayman77 35c5dc0c74 Daily Word: give the keyboard + board some JUICE
The keyboard read as a timid little afterthought. Now it's a confident game board:
* Bigger, bolder keys (taller, larger font) with a tactile press — a soft bottom
  edge + shadow that compresses on tap (translateY). Enter is a solid accent key
  with its own depth; feedback keys keep matching depth.
* Board tiles a touch larger to fill the screen better.
* Real game feedback animations: tiles POP as you type, the row REVEALS with a
  staggered bounce when you submit, and shakes on an invalid word. Respects
  prefers-reduced-motion.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 07:55:44 -04:00
thejayman77 abfbcabad0 Daily Word keyboard: maxed-out game layout + no-overflow board
From field testing.
* Keyboard redesigned to fill its area like a real phone game: a left block of
  larger, square, alphabetical letter keys (9 per row) + a right column with
  Backspace (top) / Enter (bottom) tucked in. Still flat, warm, on-brand.
  (Alphabetical per request; QWERTY is a one-line swap if it feels off to type.)
* Fixed the few-mm horizontal scroll on Long Word: the tile width budget now
  accounts for the inter-tile gaps + page padding, so the board can never exceed
  the viewport width.
* Board sits up toward the top (flex-start) instead of vertically centered, so
  the taller 6-letter board no longer crowds the keyboard.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 07:43:39 -04:00
thejayman77 067e77ed5a Daily Word mobile: true viewport + flat warm keyboard + height-aware tiles
Make Daily Word feel like a focused mobile app screen, not a page with a keyboard.
* True viewport: while view==='play' && game==='word', a $effect locks body scroll
  and hides the site footer (mobile only), so the keyboard is genuinely pinned, not
  riding the document scroll. Effect cleanup ALWAYS removes the class on re-run or
  unmount, so leaving /play (back button OR any navigation) can never strand it.
* Keyboard restyled on-brand + modern: flat off-white (--surface) keys with a
  hairline border, soft 11px radius, no heavy raised shadow, ~46px tall, ↵ / ⌫
  glyphs, centered (max-width 430) instead of a full-bleed beige slab.
* Tiles now size to fit BOTH width and the height left above the keyboard
  (--tile = min(cap, width/cols, (100dvh-budget)/rows), gap 4px), so the active row
  and keyboard are always visible — Long Word's 6×7 gets slightly smaller tiles.

Real-device Safari/Chrome is the final check (100dvh + safe-area handling).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 07:27:39 -04:00
thejayman77 bd2a477570 Stability: cache-control at origin + non-hanging startup
Intermittent blank screens / long "Gathering the good news…" — two fixes:

Origin cache headers (Caddyfile, deployed separately): content-hashed
/_app/immutable/* → max-age=31536000, immutable; everything else (HTML shell,
service worker, version manifest, webmanifest, word lists, icons) → no-cache,
so a deploy can't leave a stale shell/SW pinned. (Cloudflare's 4h Browser Cache
TTL still overrides this until its dashboard setting is switched to "Respect
Existing Headers" — that's the actual root cause.)

App startup hardening:
* getJSON now has a 10s AbortController timeout — a stuck request can never hang
  the loading state forever.
* Home onMount loads moods+categories in parallel then the view, with loading
  ALWAYS cleared in finally; lanes/families dropped to non-blocking decoration.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 22:13:21 -04:00
thejayman77 a52226ce61 Play: Game-Selection step + mobile sticky on-brand keyboard
Mobile polish for the games.
* New flow: Play Hub → Game Selection → Game. The 5/6 (word) and S/M/L (search)
  pickers move OFF the game screen onto a selection screen that shows each
  option's today-status. Back-button reads "Game Selection" in a game and
  "Play Hub" on the selection screen — buys vertical room for the keyboard.
* Daily Word on mobile now fills the height: the board scrolls in the middle and
  the keyboard is pinned at the bottom, always reachable (no scrolling down to
  type). Desktop stays inline.
* Keyboard restyled on-brand: warm cream keys (was cool generic grey), the label
  font, an accent-tinted Enter, and the same green/gold/grey feedback as the
  tiles; full-bleed, tactile press, safe-area aware.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 21:58:44 -04:00
thejayman77 98441fae15 Extract + unit-test the padding-aware cell geometry (Codex nice-to-have)
Pulled the pointer→cell math out of cellAt() into a pure cellFromPoint(rect, x,
y, n) in $lib/wordsearch.js (only getBoundingClientRect stays in the component),
and covered it with vitest — including the last-column case that was drifting
under the old overflowing layout, plus clamping and a scrolled-origin rect.
11 vitest tests now; real-device testing remains the final validator.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 21:43:28 -04:00
thejayman77 b909b7e64b Word Search bug-fixes + Codex polish
Two reported bugs, same root cause: the fixed-cell grid overflowed its wrapper
on Large, so (a) the last column spilled past the border and (b) the pointer→cell
math drifted across the row, recording finds "off by a letter".
* Grid now uses 1fr columns with max-width = n·32px: the board grows with the
  grid and can never overflow (shrinks to fit a narrow phone instead).
* cellAt() accounts for the grid padding/border, so selection is exact edge-to-edge.
* restore() now validates each saved find against the CURRENT grid and drops any
  whose cells no longer spell the word — clears stale highlights if the day's
  puzzle changed.

Codex follow-ups:
* _ws_propose now requires >= large.count + 4 valid words before accepting an LLM
  proposal (else falls back to a curated theme), so a thin LLM result can't
  underfill Large. Added a thin-LLM fallback test.
* Cleaned Svelte warnings: removed the now-unused .gamecard.soon CSS, added an
  ARIA role/label to the grid, declared gridEl with $state. Build is warning-clean.
* Added a stale-load guard in WordSearchGame.load() so rapid size switches can't
  let an older request overwrite the newer selection.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 21:09:33 -04:00
thejayman77 9f7eb11155 Word Search polish: constant cell size, 28-word themes, per-size variety, palette
Playtesting fixes:
* Constant cell size (~32px) — the board GROWS with the grid instead of shrinking
  letters into a fixed box. Fixes Small's oversized spacing; on a narrow phone the
  largest grid gently scales to fit (the standard word-search compromise).
* Themes now gather ~28 words (LLM asked for 28; curated fallbacks ~22 each), and
  each size samples its OWN subset — so every tier is a distinct puzzle. Large is
  now reliably full (14 words on 14×14), fixing the "13 words / 11 listed" mismatch.
* Tiers: small 8×8/6, med 11×11/10, large 14×14/14.
* Word list is now a framed "Find these · n/total" palette panel (pill chips that
  take on each found word's colour) instead of loose text under the grid.
* Size chips use qualitative labels (cosy / balanced / a longer sit) so no count
  can ever contradict the actual puzzle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 20:57:44 -04:00
thejayman77 f43f645d69 Games batch: neutral words/themes, Word Search sizes + per-word colours
From playtesting findings:
* Pools nearly doubled (115/104 → 228/201) with calm/neutral everyday words
  (claps, dance, drench, beach…), not just strictly-upbeat ones — more variety,
  ~7-month runway. The post-solve "why" prompt reworded to fit neutral words.
* Word Search now stores one theme + word list per day; the grid is built per
  request for three SIZE tiers — Small (8×8, 6 words), Medium (11×11, 9),
  Large (14×14, 13). Large packs more words = a longer sit ("too fast" fix).
  All sizes share the day's theme; every size still code-placed + solvable.
* Word Search themes can now be neutral everyday scenes ("Around the house",
  "At the beach", "In the kitchen", "A walk outdoors", "Making music"…), not
  only hopeful — same shape as the articles.
* Each found word gets its own colour from a calm palette, in the grid and its
  word-list chip. Per-size local progress + best time.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 20:32:53 -04:00
thejayman77 33d5d55c33 Word Search: extract pure selection/match logic + pin with vitest
Per Codex's Phase 2 audit notes. Moved the drag-snap (lineFrom) and find-match
(matchWord) logic into $lib/wordsearch.js and added vitest coverage:
- lineFrom always yields a straight, in-bounds path — a non-straight drag snaps,
  never returns bent; single cell and edge-clamping covered.
- matchWord matches forward + reversed selections, is a harmless no-op on an
  already-found word (so completion/best-time can't double-record), and returns
  null for non-words / too-short selections.

Restore behaviour audited: finish() (which records best-time) only runs when the
final word is found mid-play; on refresh, restore() repopulates found cells +
time and the derived status flips to done WITHOUT calling finish(), so best-time
never re-records. First JS test runner for the frontend (npm test → vitest run).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 20:23:13 -04:00
thejayman77 90cd0291a3 Play hub Phase 2: Word Search (LLM theme/words, code places the grid)
A calm second daily game, same philosophy as Daily Word — LLM proposes, code
disposes.

* LLM proposes a hopeful theme + ~8 words; code validates (alpha/length/dedup)
  and PLACES every word in a date-seeded grid, so the puzzle is always solvable.
  Curated fallback themes if the LLM is thin. Only placed words are returned;
  the solution cells (placements) are never sent to the client.
* GET /api/puzzle/wordsearch → {theme, words, grid, size}. No answer to hide:
  the grid and word list are meant to be seen — the play is finding them, which
  the client validates by reading the selected line off the grid.
* WordSearchGame.svelte: pointer-drag selection snapped to the 8 straight
  directions (mouse + touch), found-word highlighting, no-fail, no pressure
  timer — time is recorded quietly and shown at the end with a personal best.
  Spoiler-free share. localStorage progress (restores found cells + timer).
* Hub's Word Search card is now live with today's status; cycle pre-generates
  both games with the LLM.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 20:15:19 -04:00
thejayman77 1bc9925e40 Daily Word: server-adjudicate guesses (answer no longer in the response)
Per Codex's v2 hardening. The GET /api/puzzle/word response no longer carries
the answer at all — guesses POST to /api/puzzle/word/guess and the server
returns the colour pattern, computed against the day's answer. The answer (and
the "why") are revealed only once solved or the guesses are spent. This removes
the "open DevTools, read the answer" issue without pretending to be a fortress
(a deliberate crafted request can still peek; there's no leaderboard or prize,
so that's fine). Client keeps local progress/stats; dict validation stays
client-side. Trade-off accepted: each guess needs the API (the site already
depends on it for today's content).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 18:48:47 -04:00
thejayman77 bccf03fb77 Fix Daily Word stuck on "Loading…" (infinite reload loop)
The variant-watch $effect read `loading`, but load() flips `loading` false at
the end — which re-fired the effect, which called load() again, forever. The
board never rendered. Effect now tracks ONLY `variant`, so it loads once on
mount and once per variant toggle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 18:44:31 -04:00
thejayman77 215a5c4d64 Play hub + Daily Word game (Phase 1 of the games feature)
A calm /play space — "after the brief, a small thing to enjoy." Framework-ready
for more games (Word Search next; zen/coloring later).

* Daily Word (5 letters / 6 guesses) + Long Word (6 / 7) — same Wordle mechanic,
  Upbeat Bytes flavor (no "Wordle" in the UI). Hopeful answers; after solving, a
  one-line "why this word matters."
* LLM proposes, code disposes: answers are picked deterministically by date-seed
  from a hand-curated hopeful pool that's pre-validated ⊆ the guess dictionary
  (always typeable), avoiding recent repeats; the LLM only adds the optional
  "why" (with fallback). daily_puzzles(date, game, variant, payload) stores them
  so everyone gets the same daily; the cycle pre-generates with the "why".
* Bundled guess dictionaries (words-5/6.json, ~12.6k/22.4k) for client-side guess
  validation — never the LLM. Answer lightly obfuscated (base64) in the payload.
* Private, gentle stats (played/solved/streak, guess distribution); spoiler-free
  emoji-grid share. No leaderboard, no timer, no streak-loss drama.
* Play in the bottom nav (replacing Browse, still on the lane rail) + the header.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 16:06:20 -04:00
thejayman77 d0fb153e46 "Since you last visited" cue + PWA install (add to home screen)
Two calm returning-reader features.

Since-last-visit (Highlights companion, not a nav lane — per Codex):
* queries.feed gains a `since` filter; GET /api/since?ts= returns the count +
  a few accepted/non-dup/visible articles discovered since the reader's last
  visit (boundary-respecting; invalid/future ts → 0, no error).
* Home stores last_seen in localStorage (reads prev, then stamps now); on
  Highlights, a gentle "Since you were last here, N new calm reads came in"
  note with a "See what's new" reveal of a compact inline section. Dismissible.
  No badges, no unread counts, no "missed" language.

PWA:
* Real PNG icons (192/512 + full-bleed maskable) rasterized from favicon.svg;
  manifest fixed (azure theme to match the brand, PNG icons); apple-touch-icon.
* Minimal service worker: precache the app shell, always-fresh API + /a/ pages.
* Gentle, dismissible install banner (beforeinstallprompt → Install; iOS → the
  Share → Add to Home Screen hint). Never nags.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 20:38:12 -04:00
thejayman77 35725e15dc Following lane: don't bounce out of it when editing lanes
Per Codex: saveLanes() bounced to Highlights if the current view wasn't in the
customizable keys, but Following is a special pinned lane (like today/latest)
that's never in keys. Add it to the special-lanes exclusion so editing the lane
picker while viewing Following no longer navigates away.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 19:10:58 -04:00
thejayman77 d8e246b4ff Follow source/topic — account-backed personalization (v1)
Per Codex — turn accounts into a real reason to return, without an algorithmic
feed. Durable interests (sources + tags), not moods.

* DB: user_follows (user_id, kind source|tag, value, unique).
* queries.feed gains follow_sources/follow_tags → the Following feed is
  "articles from a followed source OR carrying a followed tag", still respecting
  calm filters/boundaries.
* API: GET/POST/DELETE /api/follows (sign-in required; source ids validated);
  /api/feed?following=true resolves the user's follows (anon → empty, not error).
* Frontend: follows store (followKeys + toggleFollow, mirrors savedIds); a
  Follow button on source + tag/topic views; a "Following" lane in the nav with
  a tailored empty state; a Following management section in Account (unfollow).

Digest "From what you follow" deferred to v2 (brief stays first).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 17:34:46 -04:00
thejayman77 69ed202c4e Digest masthead: use the real logo as a hosted PNG
Per Codex — cleanest, most brand-consistent option. Rasterized logo.svg to a
small transparent logo-email.png (360px wide, shown at 180px for retina), served
at /logo-email.png. alt="Upbeat Bytes" keeps the brand if a client blocks
images. SVG isn't email-safe; a hosted PNG is the standard approach.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 17:24:43 -04:00
thejayman77 0199e5108c Digest CTA: clear pending opt-in if sign-in is cancelled
Per Codex polish: if someone taps 'Get tomorrow's brief' then dismisses sign-in
without authing, clear pendingDigestOptIn (guarded by !auth.user so a successful
sign-in still auto-enables via the $effect).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 16:46:25 -04:00
thejayman77 1956d7fd23 Digest polish: honest on-site wording, one-tap opt-in after sign-in, List-Unsubscribe
* On-site end-cap now says "You're caught up for now." — honest, since Highlights
  refreshes through the day (the email keeps the daily "see you tomorrow").
* Anonymous "Get tomorrow's brief by email" now honors the one-tap promise:
  sets a pending flag, opens sign-in, and auto-enables once auth resolves.
* Email compliance (RFC 2369/8058): send_email takes optional headers; the digest
  sets List-Unsubscribe + List-Unsubscribe-Post=One-Click, and a POST
  /api/digest/unsubscribe handles native one-click (GET still serves the page).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 16:35:05 -04:00
thejayman77 cf5cbb33c0 Daily digest (opt-in) + finite "you're caught up" ending
Reader-retention as ritual, not capture (Codex's framing). Opt-in calm morning
email of today's brief; the on-site twin is the finite end-of-feed nudge.

* Schema: users.digest_enabled + digest_unsub_token; digest_sends (dedupe +
  visibility). auth.get_user now returns the digest fields.
* goodnews/digest.py: build (dated calm subject, items w/ summary + "why it's
  here" + UB/source links + one-click unsubscribe, "you're caught up" sign-off)
  and send_due_digests (morning-window gated, >=4-item floor or skip quietly,
  deduped, reuses SMTP). No streaks/urgency/"you missed".
* API: /auth/me exposes digest_enabled; POST /api/account/digest toggle;
  GET /api/digest/unsubscribe (token, no login, calm confirmation page).
* CLI: cycle gains a morning-gated digest step (--no-digest) + a send-digests
  command (--force).
* Frontend: digest toggle on the Account profile; the Highlights end-cap now
  says "you're caught up — see you tomorrow" with a one-tap "Get tomorrow's
  brief by email" (signed-in → enable; anon → sign in).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 16:17:46 -04:00
thejayman77 5d36e6b639 Cards: tighter media on phones (single-column)
On phones the feed is a single column, so the banner no longer needs to keep a
uniform grid height. Below 540px: trim photo banners (16/9 → 2/1) and shrink
image-less placeholders to a slim 54px topic-label band. Desktop/2-column
unchanged (uniform heights still matter there).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 15:55:14 -04:00
thejayman77 ee00d8e89b Sources: "Check source" read-only spot-check action
Per Codex — a per-row Check button that previews a LIVE source on demand,
intentionally read-only and ephemeral.

* POST /api/admin/sources/{id}/preview — admin-gated, safe-fetch + heuristic
  preview (reuses the candidate preview path), returns the result. Mutates
  NOTHING: no DB write, no poll attempt, no health/state change. 404 on missing.
* UI: per-row Check button with a Checking… state; results in an inline row
  under the source (sampled, would-pass %, recent-7d, example accept/skip
  headlines) with dismiss; inline error on failure. "Checked just now" is
  local UI state only. Heuristic v1 — model deep-check left for later.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 15:11:08 -04:00
thejayman77 eacf91225a Sources table: Media column (image coverage % + paywall marker)
Per Codex — make the table more decision-ready from data we already have.
Paywall is a domain-level hint, so it's a per-source flag (not a meaningful
rate): show image-coverage % plus a 🔒 marker for subscription domains in one
compact "Media" column (tooltip spells it out). source_health gains a
`paywalled` flag (is_paywalled on homepage/feed); also added to sources.csv.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 14:58:19 -04:00
thejayman77 1cd7f1d89a Admin CSV export (sources snapshot + audience time-series)
Per Codex v1 — boring-in-the-best-way: inspect/archive operational data outside
the app. Admin-gated, Python csv module, text/csv + attachment disposition.

* GET /api/admin/export/sources.csv — current-state snapshot per source: name,
  feed/homepage, status, visible, served/accepted/total, acceptance/duplicate/
  accepted-dup/image-coverage %, last success/error, retry-after, review.
* GET /api/admin/export/audience.csv?days= — summary block (visitors, returning,
  accounts, feedback, shares) + a blank line + the daily visits/opens series;
  range applies to audience, sources is a snapshot.
* source_health now also returns feed_url/homepage. Small download links on the
  Sources + Audience tabs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 13:05:09 -04:00
thejayman77 38abc26ddd Honor Retry-After on HTTP 429 (polite rest, not a failure)
Per Codex's spec — a publisher saying "slow down" shouldn't make a feed look
broken, but repeated 429s stay visible via last_success_at / stale-source.

* Schema: sources.retry_after_at (nullable) + migration.
* feeds.parse_retry_after: delta-seconds OR HTTP-date → UTC stamp; ignores
  invalid/negative/past; caps at now + MAX_BACKOFF_MINUTES.
* fetch_feed raises RateLimited (carrying the parsed time) on a 429.
* poll_source: on 429 set retry_after_at + last_error, status='rate_limited',
  and do NOT increment consecutive_failures; on success clear retry_after_at;
  non-429 failures unchanged.
* due_source_rows requires BOTH the streak backoff elapsed AND retry_after_at
  passed (i.e. the later of the two).
* Admin: source_health returns retry_after_at; status reads
  "rate-limited · rests until …" rather than "failed/resting".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 10:47:40 -04:00
thejayman77 373571b476 Candidate UI: sync local state from server-returned candidate
Per Codex polish note: promote/reject/re-preview now Object.assign the
server-returned candidate onto the local one — keeps status/updated_at/preview
(and any future fields) in sync, while preserving the transient UI fields
(_cat/_activate/_err). Promote uses res.candidate then loadStats().

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 10:39:32 -04:00
thejayman77 1a8d1b3bf1 Promote-candidate UI: add-a-source pipeline in the admin console
Bring the supervised source-candidate flow into Sources (Codex's v1 scope), so
adding feeds no longer needs the CLI.

* feeds.safe_fetch_feed: SSRF-safe fetch for UNTRUSTED (admin-pasted) URLs —
  http(s) only, every redirect hop re-validated via enrich._host_is_public,
  body size-capped, bounded redirects, no cookies. preview_feed gains a
  `fetcher` param; the API path passes safe_fetch_feed (NOT the raw fetch_feed
  used for already-vetted polling).
* API (admin-gated): GET /candidates; POST /candidates (suggest+preview, gated
  before the outbound fetch, no DB conn held during network); /{id}/preview
  (explicit re-preview); /{id}/promote (paused by default, returns the new
  source + updated candidate); /{id}/reject. rejected stays on candidates only.
* Admin Sources tab: "Add a source" field + a candidate queue showing the
  preview (pass rate, recent count, example headlines) with Promote (as paused,
  or Activate immediately) / Re-preview / Reject.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 10:28:00 -04:00
thejayman77 9ed817c051 Source Retire lifecycle (Phase 1: status + content_visible, active mirrored)
Per Codex's plan — introduce a lifecycle without a risky "change the source of
truth everywhere" moment.

* Schema: sources.status (active|paused|retired) + content_visible; migration
  backfills status from active (active=1→active, else paused), content_visible=1.
* `active` is kept as a SYNCED MIRROR: status active→active=1, paused/retired→0,
  so the scheduler/CLI/legacy code keep working unchanged.
* Retire stops polling but keeps articles visible (non-destructive). Hiding is a
  separate, reversible lever: content_visible=0 drops a source's articles from
  the public feed + brief (read AND build), behind a confirm. Personal saved/
  history are untouched.
* API: /sources/{id}/status (validates, mirrors active) + /visibility, replacing
  /active. source_health returns status + content_visible.
* Admin: status column (active/paused/retired + "hidden"), Retired filter,
  Pause/Resume · Retire/Restore · Hide/Show actions.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 09:58:15 -04:00
thejayman77 a5cea7cd74 Feedback reply: admin-only WYSIWYG editor (server stays the adult)
Replace the Markdown composer with a small contenteditable WYSIWYG (Codex
greenlit for this narrow, admin-only surface).

* markup.py: render_reply_html → sanitize_reply_html + reply_html_to_text.
  Allowlist rebuild via stdlib HTMLParser — keeps strong/em/p/br/ul/ol/li and
  span ONLY with a whitelisted font-size (13/15/18/22px); normalizes b→strong,
  i→em, div→p, <font size> → safe span; drops links/images/arbitrary styles
  (content kept as escaped text) and discards script/style content entirely.
* API: FeedbackReplyBody.html (raw editor HTML); endpoint sanitizes → message_html,
  derives plain text → stored message + the email text/plain part. Unchanged:
  multipart send, store-on-success, conn released during SMTP, mark-read, 404/400/422.
* Frontend: contenteditable editor + toolbar (Bold/Italic/Size/• List/1. List),
  execCommand with styleWithCSS=false for semantic tags, font size wraps the
  selection in a fixed-px span, paste intercepted as plain text. No links yet.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 09:10:57 -04:00
thejayman77 9deca522b4 Sources: accepted-duplicate % (curation-quality signal)
Per Codex's optional note: alongside the ingest-wide duplicate_rate, expose
accepted_dup_rate — of what a source got ACCEPTED, how much was a duplicate of
already-served content (accepted_total − served). Nearly free (derived from
existing counts); surfaced as a tooltip on the Dup column so the table stays
uncluttered.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 15:47:51 -04:00
thejayman77 0f8d5b555a Feedback reply: light Markdown formatting (bold / bullets / heading)
Per Codex: a constrained Markdown-ish composer rather than contenteditable.

* goodnews/markup.render_reply_html — escapes everything first, then introduces
  only a tiny whitelist (**bold**, - bullets, #/##/### headings, paragraphs,
  line breaks). No links, attributes, inline styles, or raw HTML passthrough.
* feedback_replies.message_html column (+ live migration); replies store both
  the Markdown text and the rendered HTML.
* email_send.send_feedback_reply now sends multipart text/plain + text/html
  (the sanitized render, wrapped in a trusted email template).
* Frontend: textarea + a small toolbar (Bold / • List / H) that inserts
  Markdown; the reply thread renders the server-sanitized HTML.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 15:27:46 -04:00
thejayman77 fd4cd2ac9c Admin: inline flag-reason popover (replaces prompt())
Per Codex's polish note: flagging a source now opens a small inline popover for
the optional reason (consistent with the calm admin UI) instead of a native
prompt(). Clearing a flag stays immediate. Backdrop/Escape/Cancel close it;
Enter confirms. Optimistic with revert-on-failure, like the other actions.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 15:16:46 -04:00
thejayman77 84fd61bf3f In-site feedback reply (plain-text v1)
Reply to a reader from the admin inbox instead of a mailto. Per Codex: keep v1
plain text (no rich editor — defers the user's bold/bullets ask as a fast-follow).

* DB: feedback_replies table (feedback_id, user_id, message, sent_to, sent_at),
  created on the live DB.
* email_send.send_feedback_reply: plain-text "Re: Your Upbeat Bytes feedback"
  with a quoted context block, no analytics/account details.
* API: POST /api/admin/feedback/{id}/reply — admin-gated, requires the feedback
  exists (404) and has a contact_email (400), trims+caps the message; sends via
  SMTP and only records the reply on success (502 on send failure so the UI keeps
  the draft); marks the item read. Feedback list now includes each item's replies.
* Frontend: inline composer (Send/Cancel, sending state, error keeps draft) +
  reply thread under the message; Reply only shows when there's an address,
  else "No reply address".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 14:23:56 -04:00
thejayman77 8cce3a2165 Admin: analytics date-range toggle (7d / 30d / 90d)
/api/admin/stats accepts ?days= (clamped to 7/30/90, default 30) → passed to
admin_stats, which already windows visitors, retention, funnel, sharing, daily
trend, and the top lists by that span. Frontend adds a Window picker on the
analytics tabs (Overview/Content/Audience); changing it refetches and the
windowed labels ("Visitors (Nd)", "Last N days", "Returning visitors (Nd)")
follow. Corpus totals + source health are unaffected (not time-windowed).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 14:14:47 -04:00
thejayman77 84bc5b0267 Source management console: pause/resume, flag/clear, decision metrics
Turn the Sources tab into a real management console (per Codex):

* source_health now lists ALL sources (active + paused) with backing metrics:
  served / accepted_total / total_articles / duplicates + acceptance & duplicate
  rates + review_reason, alongside last success/attempt, next poll, failures.
* Admin endpoints (gated, 404 on missing): POST sources/{id}/active (pause/
  resume) and /review (flag/clear with reason).
* Pausing only stops future polling — the feed query has no active filter, so a
  paused source's accepted articles stay live.
* Frontend: metric table + Paused filter + per-row Pause/Resume & Flag/Clear
  (optimistic, revert on failure). Attention 'resting' now scoped to active.

Retire/Delete intentionally deferred (distinct lifecycle state, later).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 14:04:40 -04:00
thejayman77 ecaca35977 Feedback inbox: read/unread + delete
Make the admin Feedback section a real inbox.

* DB: feedback.read_at column (schema + idempotent migration).
* API: feedback list returns read_at; POST /api/admin/feedback/{id}/read
  {read} toggles it; DELETE /api/admin/feedback/{id} removes a message
  (both admin-gated). admin_stats gains feedback_unread; the Attention strip
  and the tab badge now count UNREAD, not total.
* Frontend: unread messages are highlighted with an accent rail + dot; an
  Unread filter joins the category chips; each message has Mark read/unread
  and Delete (confirm), with optimistic updates that revert on failure.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 13:33:24 -04:00
thejayman77 13722f04a8 Admin polish: section fallback, live-scoped coverage, dual source status
Per Codex audit:
* Unknown ?section= values now clamp to Overview, so the page never renders the
  tabs with an empty body.
* Summary/image coverage counts join through articles+scores and require
  accepted=1 AND duplicate_of IS NULL, so percentages stay ≤100% and honest as
  rejected/duplicate rows accrue summaries over time.
* A source that's both resting and flagged now shows "⚠ resting · review"
  rather than hiding the review flag behind the resting state.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 13:19:15 -04:00
thejayman77 575f562ad5 Admin: tabbed operator console (Overview/Content/Sources/Audience/Feedback)
Reshape the long single-page dashboard into a sectioned console (one route,
?section= tabs, sticky subnav) focused on "what needs my attention" first.

* Overview: an "Attention Needed" strip (soft amber/blue, never alarming red)
  derived from the same data — sources resting/flagged, image coverage <70%,
  thin brief, recent feedback — plus at-a-glance pulse cards.
* Content: corpus health + image/summary coverage (with_image, summaries_with_
  image, brief image coverage, 24h image misses) + top opened / topics / tags.
* Sources: filterable table (All/Healthy/Resting/Flagged) — served, last
  success, next poll, failure streak, status — instead of a card pile.
* Audience: visitors, retention, accounts, funnel, sharing, daily trend.
* Feedback: inbox with category filter, newest first, quick mailto reply.

Backend: content_stats gains added_7d + image-coverage fields; source_health
gains review_flag; admin_stats adds attention[] + feedback_7d.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 13:03:23 -04:00
thejayman77 489c34d2f2 Nav Back: track popstate delta so back-then-forward keeps accurate depth
Codex's remaining caveat: appNavDepth decremented on every popstate, so a
browser Back then Forward undercounted (in-page Back would jump to Highlights
early). Use the navigation's signed delta on popstate (Back -1, Forward +1,
±N for jumps) instead of a flat decrement, so the depth stays accurate through
any back/forward dance. Falls back to -1 if delta is unavailable (safe).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 09:15:43 -04:00
thejayman77 eb91a2f856 Nav hardening: app-safe deep-link Back + stale-load guard on Today
Per Codex audit follow-ups:
* Track in-app navigation depth (forward goto/link increments, popstate
  unwinds, clamped at 0) and base the in-page Back on it instead of
  history.length. A direct deep link (email/social/article) now sends the
  in-page Back to Highlights rather than out of the site.
* Apply the same stale-load guard to the Today/Highlights path that feed views
  have, and only scroll-to-top when the load is still current — avoids stale
  error/scroll state during quick navigation.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 09:11:24 -04:00
thejayman77 dc245ab6ea Unify navigation: URL-backed views, one shared history
Per audit (user + Codex): the in-page Back and browser Back were two separate
histories, which is confusing — especially for less-technical users. Make the
URL the single source of truth so both traverse one history.

* The view derives from the URL (/?view=latest, /?tag=, /?source=, bare / for
  Highlights); `selected` is $derived from $page.url.
* All navigation goes through goto(); afterNavigate is the single loader hook,
  so in-app clicks AND browser back/forward reload the same way.
* The in-page Back button now just calls history.back() (fallback to Highlights)
  — identical to the browser Back. Removed the private navStack.
* Stop stripping ?source= — the URL stays honest, so source/tag views are
  shareable and survive reload.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 09:05:57 -04:00
thejayman77 a8175db63e Back button: move inline-right; show on deep-linked source views; clean ?source
* Position the in-feed Back button to the right of the view title (inline with
  it) instead of stacked above; the accent underline moves under the title text.
* Deep-linking a source feed from an article page (/?source=<id>) now seeds the
  back history so the Back button appears (returns to Highlights).
* Strip the ?source= param after consuming it (replaceState) so it can't linger
  and make the browser back/forward behave oddly.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 08:47:30 -04:00
thejayman77 8c52582ae3 In-feed Back button + clickable source on the article page
* Back button on feed views: drilling into a tag or source from a card now
  remembers where you came from (a small history stack), and a "← Back" appears
  in the view header to return there — chains of drill-ins included. Top-level
  nav (rail/bottom bar) resets the history.
* Article page: the source name is now a link into that source's in-app feed
  (/?source=<id>); the SPA reads the param on load and opens the source view
  (label falls back to the loaded feed's source name). Completes the
  "cards-only v1" — source is clickable on /a/ too now.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 08:38:44 -04:00
thejayman77 38889f76e5 Source feeds: click a source to see its publication feed
Click a source name on any card → a feed of just that source's articles,
newest-first, still accepted / non-duplicate / boundary-filtered (the calm
promise isn't bypassed). A natural way to follow a publication's feel.

* queries.feed + /api/feed: source_id filter; Article output gains source_id.
* Frontend: source label is a button → transient 'source:<id>' view (like
  'tag:<slug>'), rendered in the feed grid with Load more, header = source name.
* Ad-hoc, not a pinned lane. Foundation for a future source page (metadata) +
  Follow; shareable /source/<slug> route and source_view analytics come then.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 08:30:33 -04:00
thejayman77 8b44e559e4 Images Phase 3+4: roll tile treatment to Latest, topic/tag feeds, Saved
Carry the brief's uniform card language (compact photo banner or flat topic-
colored placeholder) onto every feed grid — Latest, topic/tag/mood views, and
the account Saved grid — so the whole site is visually consistent. Same quality
gate and uniform sizing; the brief hero remains the single large image.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:25:34 -04:00
thejayman77 224a95d64a Placeholder: settle on the clean flat word
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:23:20 -04:00
thejayman77 b9168b56ea Placeholder: revert drop-cap; add soft orb+ring graphic motif
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-07 15:21:17 -04:00