35c5dc0c74
The keyboard read as a timid little afterthought. Now it's a confident game board: * Bigger, bolder keys (taller, larger font) with a tactile press — a soft bottom edge + shadow that compresses on tap (translateY). Enter is a solid accent key with its own depth; feedback keys keep matching depth. * Board tiles a touch larger to fill the screen better. * Real game feedback animations: tiles POP as you type, the row REVEALS with a staggered bounce when you submit, and shakes on an invalid word. Respects prefers-reduced-motion. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>