Commit Graph

162 Commits

Author SHA1 Message Date
thejayman77 6c10ad99a9 On This Day: serve sharp images (originalimage, not the 330px thumbnail)
The Wikimedia feed's thumbnail is 330px, which upscales blurry in our hero. Use
originalimage.source instead — it's reliably sharp. (Can't just request a bigger
thumbnail width: for very large source images Wikimedia only serves pre-generated
bucket sizes and 400s on arbitrary widths — e.g. 500px ok, 800/1024px fail.)

- onthisday._best_image() prefers originalimage, falls back to the thumbnail.
- scripts/otd_image_upsize_backfill.py re-fetches each stored MM-DD and upgrades
  image_url in onthisday_pool + daily_onthisday in place (ran on host: pool + 6
  daily rows now sharp; today's hero verified 200). Only the /onthisday hero
  loads this image (home card is text-only), so larger files are a single-page,
  one-time load.
- test_best_image locks the prefer-original/fallback behavior.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 17:07:37 -04:00
thejayman77 ed814c97b9 Daily Art engine: museum-guide blurb (grounded LLM) + extracted palette
- daily_art gains blurb + palette columns (idempotent migration).
- art._palette: Pillow median-cut to ~5 hex colors from the cached image (best-
  effort → [] on any failure). art._blurb: a warm 2-3 sentence "what you're
  looking at" note grounded in the Met catalogue (title/artist/bio/date/medium/
  classification/culture/tags). Prompt leans on context/significance and the
  title+tags for subject — explicitly NOT asserting literal composition (figure
  counts/poses) it can't see, since the model can't view the image. Markdown
  stripped from the output.
- pick_daily generates both (client optional → blurb skipped when absent); cycle
  + art CLI pass an LLM client. /api/art/today exposes blurb + palette.
- Backfilled the last 3 days on host (Veteran / Magnolia Vase / Bierstadt).
- scripts/art_blurb_palette_backfill.py for in-place backfill (no re-pick).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 20:12:54 -04:00
thejayman77 dc23277b38 Read-time: full-article "Full story · ~N min" badge (Option B)
Replaces the gist-based read-time with the SOURCE article's full read time — the
contrast that sells the gist ("calm 1-min version here; ~10 min for the deep dive").

- goodnews/readtime.py: word_count_from_html (strips script/style/nav/header/
  footer/form/button/aside furniture before counting) + source_read_minutes
  (~225 wpm, 200-word floor, None when extraction looks failed/too thin).
- articles.source_words + read_checked_at columns (count only, never the body;
  fits the privacy posture). Idempotent migration.
- enrich.fetch_source_words + enrich_read_times: a bounded, retry-guarded cycle
  step (mirrors the image enrichers) that counts words for recent accepted
  articles. Only ever writes a real count; never overwrites good with zero. Wired
  into the cycle after recent-image enrichment.
- queries: source_words flows through _ARTICLE_COLUMNS; api exposes
  source_read_minutes on Article (null when unknown).
- home3: News card shows "Full story · ~N min", hidden entirely when null (no
  misleading "1 min").
- Tests: furniture stripping, threshold/rounding, enrich idempotency + no
  zero-overwrite, API null handling. 412 backend.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 08:09:00 -04:00
thejayman77 bdf3b1f47b WOTD _polish: enforce the "examples must use the word" contract
Per Codex audit: only accept a polish when there's a gloss AND at least one
example sentence that actually contains the word (case-insensitive). Examples
that don't use the word are dropped; if none remain, fall back to the raw
dictionary def/examples instead of shipping a gloss with empty/irrelevant usage.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 07:56:22 -04:00
thejayman77 cebbed58ab WOTD #4/#5 content quality + Editorial Asymmetric /word page (CD)
Content quality ("LLM polishes, dictionary anchors"):
- New wotd._polish: rewrites the real dictionary gloss into ONE warm plain
  sentence + two clear everyday example sentences, grounded in the real
  definition (no invented meanings). Stored in new wotd_pool/daily_wotd columns
  gloss + usage, alongside the raw definition/examples which stay the anchor.
- harvest() polishes each new word; pick_daily() lazily polishes + caches back
  any older pooled word that lacks a gloss (client threaded through run_daily).
- Admin word-add polishes on insert; re-pick passes an LLM client so quote
  meaning / word gloss fill on a forced fresh pick.
- /api/word/today now prefers gloss + usage, falling back to the raw dictionary
  def/examples when polish is absent (so it's always safe).
- db._migrate adds gloss/usage to wotd_pool + daily_wotd (idempotent ALTER).

Frontend — /word redesigned to CD's "Editorial Asymmetric": faded oversized
initial bleeding off the right, vertical part-of-speech rail, big Newsreader
word, airy definition, left-ruled italic example sentences, outline Listen
button + date. (Uses our self-hosted Newsreader/Hanken stack rather than the
mockup's Google fonts; the made-up syllable respelling is omitted since we only
have real IPA.)

Tests: _polish parse/trim/cap, harvest stores gloss/usage, pick lazy-polishes
older words, admin gloss flows through to /api/word/today. 403 backend + 27 fe.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 06:08:14 -04:00
thejayman77 84b1fb514f Small joys: Codex audit #2 fixes (route resolution, noindex, sense/tone, exclude-current re-pick)
- Admin joy item route moved to /api/admin/joys/{kind}/items/{item_id} so the
  /add and /repick verbs resolve to their own routes instead of 422-ing as a
  non-int item id (the launch blocker). Frontend mutate URL updated to match.
- Re-pick now excludes the currently-shown item: the endpoint reads today's
  daily pool_id and passes it as `avoid`, so "Re-pick today" yields a different
  item. Added `avoid` to pick_daily/_candidates across wotd/quote/onthisday.
- WOTD sense selection: the LLM now proposes word + intended part of speech, and
  _lookup prefers that sense (fixes "serene" returning the archaic noun).
- On This Day tone prompt tightened to favor genuinely uplifting events and
  exclude merely procedural/political-administrative ones.
- Caddy @hidden now also noindexes /word /quote /onthisday /admin (+ .html).
- Regression tests: add/repick resolve (401 not 422), add/feature/block/delete,
  re-pick excludes current; WOTD pos-preference + proposal parsing units.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 20:19:02 -04:00
thejayman77 3bde6534e9 Small joys: wire homepage rail to live data + rich pages (/word /quote /onthisday) + admin
- /home3: small-joys rail now reads live /api/word|quote|onthisday/today (placeholders only
  as fallback); each cell links to its detail page.
- HubShell component (shared bar/footer/fonts/tokens) for the hub + detail pages.
- /word: big word, IPA, Listen (cached clip + browser-TTS fallback), definition, sentences.
- /quote: the quote, attribution, and the AI "what it means".
- /onthisday: the date, year + fact, image, summary, source.
- Admin "Small Joys" tab: per-pool list with feature/block/delete/add + re-pick, for all
  three kinds. New admin API: GET/POST /api/admin/joys/{kind}[/{id}|/add|/repick].

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 18:52:38 -04:00
thejayman77 67d4bc32cb Small joys: Quote of the Day + Word of the Day engines
- quote.py: curated public-domain quote pool (16 seeded, admin-grows), deterministic daily
  pick, lazy AI "what it means" explainer of the real quote (cached). No LLM-invented quotes.
- wotd.py: LLM proposes positive words → validated/enriched against dictionaryapi.dev (real
  definition, IPA, examples, audio) → audio clip cached to our origin (TTS fallback) →
  deterministic daily pick. Tops the pool up toward 30/day.
- db.py: quote_pool/daily_quote + wotd_pool/daily_wotd tables.
- api.py: /api/quote/today, /api/word/today, /api/word/audio/{word} (GET+HEAD).
- cli.py: cycle steps for both (under --no-joys), shared LLM client.
- tests: test_quote.py (6) + test_wotd.py (5). 393 backend tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 17:28:55 -04:00
thejayman77 a7da8362ab Small joys backend: shared daily framework + On This Day engine
- goodnews/daily.py: shared helpers for the daily "small joys" (http_json, date-seeded
  deterministic pick, dedup key) so each joy is a small self-contained module.
- goodnews/onthisday.py: harvest today's MM-DD from Wikimedia's On-this-day feed →
  tone-filter to good/neutral (keyword floor + optional LLM refine) → pool → deterministic
  daily pick (idempotent, respects blocked/featured) → cached row. Network/LLM before any
  DB write. Multi-source ready (source column).
- db.py: onthisday_pool + daily_onthisday tables.
- api.py: GET /api/onthisday/today (edge-cacheable).
- cli.py: cycle step (run after Daily Art; --no-joys to skip), LLM client for tone refine.
- tests/test_onthisday.py: 7 tests (filter+dedup, pick idempotent, blocked/featured,
  never-empty, empty-pool, LLM-narrow). 382 backend tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 16:51:29 -04:00
thejayman77 dd8706e2fc Art post-audit polish (Codex): image HEAD, texture immutable cache, lightbox a11y, spacing
- /api/art/image/{id} now answers HEAD as well as GET (was 404 on HEAD) — mirrors the
  /a/{id} fix. Added tests/test_art_api.py (GET+HEAD+size=full fallback + today payload).
- /textures/* served immutable (long cache) instead of no-cache; excluded from the
  revalidate matcher. Live Caddyfile + repo snapshot both updated.
- Lightbox: Escape closes it, and focus moves to it on open (keyboard-friendly).
- Trimmed the gallery's top padding so "Daily Art" sits closer to the bar.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 18:17:30 -04:00
thejayman77 27788ba2a8 Art page round 2: virtual frames, real logo, hi-res zoom, spacing/affordance polish
- Virtual frames (Walnut/Gold/Silver/None), selectable + remembered in localStorage,
  built as a beveled moulding around a cream museum mat.
- Header uses the real /logo.svg wordmark; the "No ads" pill is replaced by an
  account icon (the pill doesn't need to follow every page).
- Lightbox now opens a full-resolution copy that fills the screen: art._download_image
  caches a hi-res {id}-full copy alongside the web-large display copy, served via
  /api/art/image/{id}?size=full (image_url_large in /api/art/today).
- Centered the placard bullet separators (explicit .sep spans, equal margins).
- Image no longer shifts on hover; a quiet "Click to expand" affordance sits on the art.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 16:25:31 -04:00
thejayman77 db967bb7fa Daily Art: Codex guardrails (atomic image, attribution/license, blocked lever)
Hardening before it runs further on the cycle:
- DB-lock/network: all HTTP (metadata + image) happens before any write; the write txn
  opens only at the brief INSERT and commits immediately. Images download to a temp file
  then atomic os.replace into cache (a reader never sees a half-written file).
- Site-timezone "daily" already used local_today() (same rhythm as the Brief) — confirmed.
- Attribution from day one: store + return title/artist/date/medium/department/credit/
  source_url/object_id/source + museum name + is_public_domain license marker + the full-
  res source URL (for a richer /art view later). UI can show: Title · Artist · The Met.
- "highlight != always beautiful": added a manual `blocked` flag on art_pool (excluded
  from picks) as the cheap curation lever; a featured override can follow.

Schema migrated (existing art tables get the new columns). 373 tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 15:28:38 -04:00
thejayman77 308516a263 Daily Art backend: curated Met pool, daily cached pick, /api/art (prototype)
The engine for the /art room (design-independent; deploy held for Codex review).

- goodnews/art.py: harvest a curated pool of public-domain HIGHLIGHT artworks from the
  Met (isHighlight+isPublicDomain+hasImages -> masterworks, never potsherds; CC0). Daily
  deterministic pick from the least-recently-shown (no soon-repeats, same for everyone),
  fetch metadata + download the image to OUR cache (data/art_cache) so the homepage never
  waits on or hotlinks the museum. Bulletproof: bad object/image falls through candidates;
  a failed day keeps the last piece (room never empty). Injectable HTTP for tests.
- Schema: art_pool + daily_art. /api/art/today (edge-cacheable) + /api/art/image/{id}
  (served from cache, immutable). CLI `art [--harvest] [--force]` + a non-fatal cycle step.
- Tests (5, mocked HTTP) + verified live against the Met: harvested 1641 works,
  picked/cached "Repose" by John White Alexander. 371 tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 14:50:20 -04:00
thejayman77 0c68c22221 Brand consistency: emails say "upbeatBytes" (From + digest body)
Per the brand-name standard (camelCase, one word). Updated the SMTP From default and
the digest email body/subject strings. Live env From values (auth.env + goodnews.env)
updated to match. (Web/OG brand strings in share.py + app.html are the remaining sweep.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 11:38:16 -04:00
thejayman77 b4b02b5050 Scope dial polish (Codex): hero stays closest-first + visible Clear
- Hero constraint: _pick_lead now runs only within the CLOSEST non-empty section of a
  personalized Brief, so a "gentler" wider-region/world story can never be floated into
  the hero slot above a local one. Only widens if the closest section is empty.
- Dial gains a visible Clear (alongside Change) so a reader never feels locked into
  personalization; "World" stays the keep-home-but-go-global option.

366 tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 22:06:06 -04:00
thejayman77 3486f3102a Scope dial v2: Nearby / Region / Country / World radius on the homepage
Codex-approved evolution: the reader controls the "emotional radius" of the landing.

- Census-region "Regional" grain (geo.region_of / region_states). Scope-aware tiering
  (queries.home_tiers): closest->widest lead, confidence-gated on state + region, never
  a hard filter — blends outward so the set is always full. 'world' = the global brief.
- queries.home_brief takes a scope; /api/brief gains a scope param (nearby|region|
  country|world). Country-only / non-US homes collapse to country.
- Homepage dial replaces the 2-button toggle: adaptive stops (4 with a US state, else
  Country/World), persisted scope, "Good news closest first" framing. Concrete, soft
  section labels (Around New Jersey / Across the Northeast / Across the US / Around the
  world) so the reader sees the dial worked.

Backend 366 + frontend tests green. (Latest feed still on v1 local-first; aligning it
to the dial is the immediate follow-up.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 21:59:32 -04:00
thejayman77 d2a6293a13 Local-first Brief: the landing leads with good news from your home
Per the owner's call (overrides the earlier "Brief sacred" stance): when a home is
set, the homepage opens with local good news first, not global. This is the hook —
you land and see awesome stories from YOUR corner first.

- queries.home_brief: local-first highlights (high/medium-confidence near, blended
  out to country then world so it's always a full, strong set), preferring already-
  summarized stories so the calm read stays rich. Recent window, ranked within tier.
- /api/brief gains a `home` param: private/no-store when set; over-fetches + caps so
  dismissal/boundary filtering never thins it; falls back to global top-up if needed.
- Landing UI: a Local <-> Global toggle ("📍 Near you / 🌍 Everywhere") when a home
  is set, the calm picker invite when not (dismissible), and Change. Default leads
  local; one tap back to the global brief. No home set => exactly today's behavior.

Backend + frontend tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 21:36:18 -04:00
thejayman77 2239549799 Closer to Home: gate "Near you" on high/medium confidence (both modes)
Codex polish before deploy: anything elevated as Near you / Close to home must have
geo_confidence in (high, medium) — the feature's promise is relevance. Country-only
mode now gates "near" too; since it has no "country" tier, the "world" scope is
widened to absorb low-confidence home-country stories so they surface there instead
of vanishing between tiers (the same edge-case class, fixed). State mode unchanged.

364 tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 20:29:31 -04:00
thejayman77 e7e8f5515e Geo Stage 4 (server): home-aware feed sectioning (Near you / country / world)
Completes the server side of "Closer to Home". /api/feed gains a `home` param
('US' or 'US-NY'); when set the response is private (like prefs) and sectioned:

- Near you (+ Elsewhere in your country when a state is set) is a ONE-TIME lead
  block on page 0; the world is the paginated body. next_offset tells the client
  where to continue, so the lead block never skews world paging.
- Thin tiers fold down (MIN_TIER=3) so a header is never shown empty (lead, don't trap).
- State match counts only on high/medium geo confidence; the "country" tier excludes
  exactly what went to "near", so a low-confidence home-state story still surfaces
  (it doesn't vanish between tiers — caught + tested).
- Items carry a `section` tag; paywalled sort is now within-section. No home => exact
  prior behavior (section null, default/edge-cached feed unchanged), Brief untouched.

364 tests green. Frontend next: Home picker + sectioned feed rendering.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 19:35:22 -04:00
thejayman77 ad4e88c8f2 Geo Stage 4 (data layer): geo on feed responses + home-scope query filters
Foundation for "Closer to Home" (server-side, Codex-approved). No behavior change
yet — geo_scope defaults None, so the default/edge-cached feed is identical.

- queries.feed now returns each article's geo (breadth, confidence, and ISO-coded
  places) via a LEFT JOIN + places subquery. Article.from_row parses geo_places
  into [{country, state}]. Brief query doesn't select geo, so the Brief stays bare.
- queries.feed gains home-scope filters (home_country/home_state/geo_scope =
  near|country|world): STATE match only counts on high/medium geo confidence;
  untagged articles fall to 'world' so nothing is lost during backfill.

Next: API composition (home param + near/country/world sectioning with soft/blended
headers + a next_offset pagination model) and the Home picker UI. 360 tests green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 19:30:43 -04:00
thejayman77 1c05554a28 Geo Stage 1-2: subject-geography model + classifier + pipeline wiring
"Closer to Home" foundation (audit greenlit by Codex). Durable geography, kept
decoupled from volatile scoring.

- Schema: article_geo (breadth/confidence/rationale/geo_version) + article_places
  (0..N ISO-coded places), separate from article_scores so re-runs/audits never
  disturb scoring or acceptance. "local" is never stored — it's relative to the
  reader; the UI computes "Near you" later.
- geo.py: LLM proposes place NAMES, code disposes to ISO codes (country alpha-2,
  US state 2-letter); region words like "Europe" can never become a country.
  'global'/placeless is first-class, not failure. Confidence calibrated so 'high'
  needs an explicit location. Geo is its OWN LLM pass, not merged into the scoring
  prompt (durable metadata, re-runnable, keeps the sensitive prompt untouched).
- store_geo replaces places (geo is re-derivable, unlike scores). tag_articles is
  idempotent by geo_version, only touches accepted non-duplicate articles.
- CLI `geo` command (cycle-locked, --limit/--reclassify) for backfill, plus a
  bounded geo step in the cycle (--geo-limit 60, --no-geo). scripts/geo_audit.py
  is the prototype audit tool.

360 tests green; live smoke tagged real articles correctly (Gaza->PS, London->GB,
placeless science->global). No UI / SEO pages yet — ranking/personalization only.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 16:56:49 -04:00
thejayman77 59ff48ae90 Game share-loop: instrument funnel, deep-link shares, /play metadata
Sharpen the existing daily-game share loop into something measurable (per Codex's
"instrument what you have, then feed people into it" plan), ahead of a Show HN launch.

Analytics:
- Per-game funnel events <game>_{arrival,started,completed,shared} (article_id=0).
  arrival = landed via a shared link (utm_source=game_share); started = first move
  (guess/find/flip); completed = solved/cleared/Full Bloom; shared = on share success.
- trackVisit() moved into the global layout so direct /play landings count; the
  server-rendered /a/ share page now creates a visitor token + sends a daily visit
  beacon (first-time /a/-only visitors were previously dropped).
- Admin "Games funnel" panel: arrivals / engaged / completed / shared, per game.

Sharing:
- Memory Match gains a Share button (it was the only game without one).
- All shares deep-link to the exact game+variant with a full https:// URL +
  utm_source=game_share (gameShareUrl helper), instead of a bare /play.
- "shared" is counted only after navigator.share()/clipboard.writeText() succeeds.

/play social metadata:
- /play served homepage canonical/OG (static SPA, ssr=false). postbuild script
  patches build/play.html's head to /play canonical/title/description/OG; fails the
  build if the homepage tags drift. Caddy try_files now serves {path}.html so /play
  is served from the patched file (snapshot in deploy/caddy/).

Tests: backend 352, frontend 27.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 16:22:06 -04:00
thejayman77 89c0fbe1f6 Sync repo to deployed state: SEO recovery, Publishing Desk, Play games, emoji picker
The deploy pipeline runs from the working tree, so a wave of shipped features
had never been committed. This snapshots git to what's actually running.

SEO impression recovery (live + verified):
- Duplicate /a/{id} now 301-redirect to their canonical twin instead of 404
  (a hard 404 silently dropped already-indexed URLs and tanked impressions).
- Dedup representative selection reworked: accepted/serveable -> established
  rep (URL stability) -> quality score, so an accepted page never retires to a
  rejected rep and an indexed canonical doesn't churn when a newer twin arrives.
- HEAD /a/{id} returns the same status as GET (api_route GET+HEAD) instead of
  falling through to the static mount and 404ing.
- `dedup --force-recluster`: cycle-locked, model-free re-cluster to re-apply the
  policy to the existing corpus (shared cycle_lock context manager).
- CLI honors GOODNEWS_DB for its default --db (was silently ignored).

Publishing Desk (admin tool to post highlights to X via Web Intents):
- publishing.py queue/rank/handle-resolution; admin UI; full searchable emoji
  picker (bundled data, no CDN) for the blurb editor.

Play games + site:
- Bloom (word-wheel), Memory Match, daily ritual set, Zen Den (dev-gated).
- English-only language gate; source prospecting; paywall + dedup hardening.

Tests: full suite green (349). Ignores tightened (node_modules, data/*.db).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 11:32:27 -04:00
thejayman77 2dbe73430c Sources: per-source paywall override (3-state) — fix domain-rule mis-flags
The Articles inspector revealed paywall is domain-coarse: nytimes.com is flagged,
so NY Times Learning's free Word-of-the-Day inherits 🔒 — and that flag isn't
cosmetic, it deprioritizes the content in feed sort + lead selection. Add a
per-source override so admins can correct it after inspecting.

- sources.paywall_override: NULL (domain rule) | 'free' | 'paywalled'.
- paywall.py: keep low-level is_paywalled(url) (domain); add is_paywalled_for_source
  (url, override) for the EFFECTIVE decision — never patched the domain helper
  globally (per Codex), so "domain says X" stays distinguishable from "overridden".
- Threaded everywhere ranking/UI touches paywall, via src.paywall_override on the
  shared _ARTICLE_COLUMNS + the source-aware helper: feed sort, /api/since, replace,
  lead selection, Article badge, brief composition (briefs.py), digest, source_health
  (table 🔒), the Articles inspector, and the review/attention check — so ranking and
  UI always agree.
- Endpoint POST /api/admin/sources/{id}/paywall {override}; admin UI: a select in the
  inspector header (Use domain rule / Treat as free / Treat as paywalled) + the basis
  ("ON (domain)" / "OFF (override)"), optimistic so the panel stays open.

Test: domain rule → paywalled in table+inspector+feed badge; 'free' → off in all
three; validation 422 + 404. 242 pytest + 11 vitest.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 22:10:44 -04:00
thejayman77 ddcfab3a11 Admin: source Articles inspector (verify metrics against real evidence)
New per-row "Articles" button on the Sources table expands a read-only inline
panel of the source's ACTUAL ingested articles — so the automated metrics
(paywall/image/acceptance/duplicate) can be verified against evidence instead of
trusted blind. Distinct from "Check" (which re-samples the LIVE feed for
would-pass quality); this shows what's already in the DB, which is what the table
metrics are computed from.

- Backend: GET /api/admin/sources/{id}/articles?filter=&limit=&offset= (admin,
  read-only). queries.source_articles + source_articles_summary — per article:
  title, url, date, accepted, reason (the "why"), topic/flavor, paywalled
  (domain rule), has_image, duplicate. Summary = counts + source-level paywall
  rule.
- Frontend: expandable panel with a summary header ("27 ingested · 18 accepted
  · … · paywall rule: ON (domain)"), filter chips (All/Accepted/Rejected/No
  image/Duplicates), compact rows with title→link + badges + reason, Load more.

So "100% paywall" or "0% images" becomes clickable evidence: open two articles
to tell a real paywall from a mis-flagged domain, or a true image gap from an
enrichment failure. Test: test_source_articles_inspector. 241 pytest + 11 vitest.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 21:37:51 -04:00
thejayman77 64339aafb0 Games: in-progress hub status + distribution-aware word-search placement (Codex)
- Play hub: word cards now surface IN-PROGRESS games too (not just won/lost) so
  "continue on another device" shows at a glance — card reads "5:3…" and the
  selection option says "Continue · 3/6".
- Word Search generator: replace "prefer any crossing" with a SCORED placement —
  score = overlap*4 - local crowding (filled neighbours that aren't crossings) —
  then pick among the best ~20%. Keeps the organic interlocking but spreads words
  across the board instead of clumping around the first-placed (longest) words.
  Every word still placed (tests green). NOTE: changes today's grid layouts, so
  an in-progress word search resets once.

237 pytest + 11 vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 15:18:04 -04:00
thejayman77 065ab98598 Games sync hardening (Codex audit): server-side state normalization
Don't trust client JSON at the storage layer:
- sanitize_game_state() runs before merge AND on the merged result (heals legacy
  rows). Word Search: keep only finds whose cells actually spell a real word in
  that day's grid (validated when the puzzle exists, shape-only 4-12 alpha +
  cell-length otherwise), dedupe, renumber ci. Word: validate status enum, guess
  count/length/alpha, colour-row shape, terminal answer/why.
- Completion is now derived from the real puzzle word count (foundWords ==
  expected), not a client-sent `ms` — so stats can't be inflated by junk.
- Date validated as YYYY-MM-DD at the API (400 otherwise) — no junk/future rows.

Tests: sanitizer-rejects-junk + bad-date 400; existing tests updated to use
real-shaped data (the sanitizer is a good forcing function). 237 pytest + 11
vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 13:51:24 -04:00
thejayman77 dd0df64d76 Games: cross-device sync + overlap colour-blend
Two game polish items:

- Word Search: overlapping cells now multiply-blend the crossing words' colours
  (deepening to a darker shade with readable text) instead of the newest colour
  stomping the rest — matches the new interlocking grids.

- Cross-device game-state sync (signed-in): per-puzzle progress + stats now
  follow you between devices. New game_state table; server-side merge on every
  save so two devices converge regardless of push order, tailored per game:
  * Word Search → UNION of finds (monotonic; can't un-find), earliest start,
    best completion time.
  * Word → furthest-progress wins (terminal beats in-progress; more guesses
    beats fewer) — picks one device's game whole, never splices guesses.
  Stats (streak/distribution/best) derived server-side from the synced states,
  so they're consistent instead of per-device counters. Endpoints GET/PUT
  /api/games/state + GET /api/games/stats (signed-in; size-capped). Frontend is
  local-first: games paint instantly from localStorage, then reconcile in the
  background; both game components push debounced on each move and adopt the
  merge. Conflict handling unit-tested + an API two-device convergence test.

235→ tests + 11 vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 13:35:20 -04:00
thejayman77 2ef0efd909 Perf: skip needless dedup re-cluster + interlock word-search grids
Two things found while chasing the recurring ~15min slowness:

- dedup.py: cluster_duplicates re-ran an O(n²) cosine pass over ALL ~3.7k
  articles and rewrote duplicate_of for every one of them EVERY cycle — even
  when nothing new arrived (embedded=0) — ~53s CPU + a large WAL commit that
  starved live API reads (/api/brief 2-7s). Now skip the re-cluster entirely
  when nothing new was embedded (clusters can't have changed). Verified: cycle
  drops from ~53s to ~1s and /api/brief stays at 20ms through a cycle, vs 2-7s
  before. (A real new article still triggers a full re-cluster.)

- games.py _build_grid: word placement took the first random valid spot, so
  words rarely crossed. Now gather valid placements and PREFER ones that cross
  an already-placed word (shared matching letter), falling back to any valid
  spot — so the grid interlocks like a real word search. Every word still
  placed (tests green). NOTE: changes today's grid layouts, so an in-progress
  word search resets once.

Also added a systemd drop-in (Nice=19/CPUWeight=20/IOWeight=10/ionice-idle) to
deprioritize the batch cycle — minor, the dedup skip is the real fix.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 12:35:01 -04:00
thejayman77 ecf879fd1b Perf: parallelize admin loads + edge-cache /api/brief
Two concrete latency wins found by measuring (server compute is 2-17ms; the time
is in the path, not the box):
- Admin panel fired its 6 API calls SEQUENTIALLY (await chain) — so it paid the
  uncached origin round-trip six times back-to-back. Now one Promise.all batch.
  This is the admin lag.
- /api/brief (the home "Gathering the good news…" content) wasn't edge-cached, so
  a distant anonymous visitor triggered a Cloudflare→residential-origin pull.
  Same global/shareable boundary as /api/feed: public s-maxage=45 when no
  prefs/exclude, else private,no-store. (Needs /api/brief added to the CF cache
  rule path list to take effect at the edge.)

Tests: test_brief_cache_boundary. 228 pytest + 11 vitest.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 09:40:57 -04:00
thejayman77 a34a47fe22 API: edge-cacheable headers for global startup endpoints ("Gathering" speedup)
"Gathering the good news…" waits on the home's startup API calls, which were all
DYNAMIC → a round-trip to the residential origin every load (the occasional 2-3s
linger). These responses depend only on the URL, never the session, so they're
safe to share at the edge:
- /api/moods, /api/categories (static config) → public, s-maxage=900
- /api/lanes, /api/families (global, data-derived counts) → public, s-maxage=120
- /api/feed → public, s-maxage=45 ONLY when shareable (no following / prefs /
  exclude); the following feed (reads the session) and personal filters stay
  private, no-store.

Hard personalization boundary, explicit per-endpoint (no blanket /api/* rule).
Pairs with a Cloudflare cache rule (added separately) making these paths
eligible. Tests assert the global endpoints are public+s-maxage and the feed
boundary (default/topic public; following/prefs/exclude private). 227 pytest.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 04:34:11 -04:00
thejayman77 c4ea329f9b Candidate rename hardening (Codex): pending-only + length cap
Two small server-side tweaks so the endpoint matches the UI policy:
- Rename is refused (409) for promoted/rejected candidates — they're settled
  history; the UI already hides Rename for them, now the server enforces it too.
- Name is capped at 160 chars before save, so an accidental pasted paragraph
  can't wreck the queue layout.

Tests extended: 300-char name truncates to 160; renaming a promoted candidate
→ 409. 225 pytest + 11 vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 21:55:38 -04:00
thejayman77 070b40584e Candidates: inline rename (fix a name typo without reject + re-add)
A staged candidate could only be renamed by rejecting and re-adding it, which
churns the queue and discards the preview just to fix a typo. Add an inline
Rename on each candidate: a "Rename" pill swaps the name for an input
(Enter saves · Esc cancels), POST /api/admin/candidates/{id}/rename →
sources.rename_candidate(). Empty clears the name (promote then derives one
from the feed host). Preview is preserved; the fixed name carries into promotion.

Tests: test_candidate_rename (rename in place keeps preview, promotes with the
new name, gated + 404). 225 pytest + 11 vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 21:39:13 -04:00
thejayman77 3afc1ed37e Sources hardening (Codex audit): promote-time dedup, postJSON timeout, host-only feed_key
Three follow-ups from Codex's audit of the deep-preview/search/dedup work:
- Promote-time duplicate guard: promote_candidate() now re-checks
  find_existing_feed() and raises DuplicateFeedError → 409, so an
  old/CLI/direct-DB candidate or a race can't bypass the add-time check and
  silently overwrite a live source's settings via upsert. (sources scanned
  first, so a real source collision wins over the candidate matching itself.)
- postJSON/putJSON/delJSON gain opt-in {timeout} (AbortController, default
  none so other calls are unchanged); deep preview uses 120s and surfaces a
  calm "timed out" message instead of pinning the button on "Deep-checking…"
  if the LAN model stalls.
- feed_key() now lowercases the host only, not the whole URL — paths/queries
  can be case-significant; scheme/www/trailing-slash/host-case still collapse.

Tests: test_candidate_deep_preview_and_dedup extended — promote succeeds once,
then a re-promote of the same candidate is refused 409. 224 pytest + 11 vitest.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 21:31:39 -04:00
thejayman77 e1ac19351e Sources: LLM deep-preview, source search, duplicate-add guard
Three admin Sources upgrades:
- Deep preview: a per-candidate "🔬 Deep preview" button runs the REAL
  classifier on an 8-item sample (the same model that judges live articles),
  versus the fast keyword heuristic the add/Re-preview path uses. Preview now
  carries `classified`, surfaced as a "model-checked" vs "quick estimate"
  badge — so the acceptance % is no longer ambiguously heuristic. conn is
  released during the ~30-60s model pass; postJSON has no client timeout.
- Search: free-text box over the sources table (name / category / feed URL /
  homepage), folded into the existing status filter, with a live match count
  and empty state. Makes "is this already added?" a glance.
- Duplicate-add guard: sources.find_existing_feed() + feed_key() normalize
  scheme/www/trailing-slash/case, so re-adding a feed that's already a live
  source or a queued candidate is refused with a 409 naming where it lives
  (DB already enforced exact-URL uniqueness; this catches the near-miss
  variants and overwrite-on-promote footgun).

Tests: test_candidate_deep_preview_and_dedup (deep flag wires the model +
uses the small sample; exact/www/slash/case variants all 409). 224 pytest +
11 vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 21:19:15 -04:00
thejayman77 d558c99b8e SW: mutable no-cache files bypass the SW cache (Codex audit) + beacon build id
Codex's finding: cache-as-you-go would pin files Caddy deliberately serves
no-cache (version.json, manifest, word lists, icons) in the SW cache until the
next SW version — silently defeating the revalidate policy for controlled
clients. version.json is the critical one (it's how the app detects a fresh
deploy); stale word lists could drift from the server's validated answer pool.
New isMutablePath() exclusion: the SW steps aside and the browser HTTP cache
revalidates these per their headers.

Telemetry polish (also Codex): the boot beacon now fills the app_version
column with the entry chunk's hashed filename scraped from the shell's own
modulepreload link (no extra fetch) — deploy-correlated load errors become
obvious. Admin list returns + shows it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 20:26:27 -04:00
thejayman77 5393b63cee Telemetry: boot-slow beacon names the 3 slowest resources
The first boot-slow capture (5763ms total, html 68ms) proved the white screen
happens AFTER the shell arrives — but not which fetch eats the time. Append
the 3 slowest resource entries (path, start→end, transferSize; sz0 ≈ served
from SW/cache) so the next slow boot names its culprit. Reason cap 300→500
client+server to fit the detail.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 20:01:24 -04:00
thejayman77 628cc5722c Reliability: slow ≠ failed — SW nav timeout, slow-boot telemetry, de-bot stats
Root cause of the intermittent white screen: the shell HTML is no-cache
(cf-cache-status: DYNAMIC), so every page-open does a synchronous round-trip
to the residential origin before any pixel renders — and the SW's network-first
navigation only fell back to the cached shell on REJECTION, never on slowness.
A stalled fetch meant staring at white with a perfectly good shell in cache.
The boot seatbelt couldn't see it either: it lives inside the HTML that hadn't
arrived yet, so slow boots left no telemetry.

- service-worker: race navigation fetch vs 2.5s grace timer. Network wins →
  fresh HTML as before; timer/5xx/failure → cached shell instantly, network
  response still refreshes the cache in the background. Safe due to the 14-day
  immutable-chunk grace window. Caps the white screen at ~2.5s for repeat
  visitors on any network.
- app.html: beacon `boot-slow: Nms (html Nms) on 4g` when mount takes >4s —
  the "white screen, then it loaded" glitches finally leave a trace, with
  HTML-arrival timing to separate slow-origin from slow-JS.
- admin: bot UAs (HeadlessChrome/bot/spider/crawl/…) excluded from the
  headline "Load errors today" count — throttled crawlers trip the 10s boot
  check routinely (the one recorded error was HeadlessChrome on X11, not a
  phone). Bots stay visible in the list, tagged + dimmed.

Tests: telemetry test extended for bot flag + filtered counts. 223 pytest +
11 vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 19:23:33 -04:00
thejayman77 90da4be083 Pool admin: empty-pool safety net + honest removal copy (Codex audit)
Two hardening fixes from Codex's audit:
- _pick_answer falls back to the curated baseline if the live pool is empty,
  so an admin tombstoning every answer in a variant can't divide-by-zero the
  daily picker. Test added (test_picker_survives_empty_live_pool). Chosen over
  a minimum-count block: robust without refusing legitimate removals.
- Removal copy is now honest — "Removed from future puzzles (today's answer is
  already set)" — since a tombstone doesn't rewrite today's generated
  daily_puzzles row. Panel intro updated to match.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 19:04:49 -04:00
thejayman77 2461584052 Pool admin: delete any word (tombstones + restore) + bulk import
Daily Word pool curation, full add/delete/import — no redeploys to fix tone:
- Remove ANY pool word, curated or admin-added, via a word_pool_removed
  tombstone table. Runtime pool = (static ∪ added) − removed, so even a
  baked-in word can be pulled on negative feedback. Reversible: a "Removed"
  list with one-tap Restore lifts the tombstone. Lookup now surfaces a Remove
  button when in-pool, Restore when removed.
- Import a vetted list (paste or .txt/.csv upload, read client-side): validates
  each word (alpha · 5–6 · in guess dictionary), ignores duplicates, and reports
  rejects with reasons. Re-adding/importing a removed word lifts its tombstone.
- Word Search theme delete already existed (Edit/Remove per theme) — verified.

Pool stays the clean 251/224; today's noisy LLM enrichment is discarded.
Tests: +tests/test_pool_admin.py, extended test_word_pool_admin. 222 pytest +
11 vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 17:17:16 -04:00
thejayman77 fb781f48b8 Daily Word pool: enrich with obvious positive words the LLM pass missed
The earlier LLM-generated pool had poor recall on plainly-positive words (champ,
shines, elated, kudos, jovial, frolic, upbeat, winner, medal…). Hand-curated a
batch of obvious uplifting words + synonyms, dictionary-validated and deduped:
228/201 → 251/224. The admin lookup/add tool remains for ongoing edge cases.
(The LLM is unreliable for exhaustive recall here, so human curation leads.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 13:50:16 -04:00
thejayman77 f71e760847 Admin: Word Search theme authoring + tidy word-pool chips
* New "Word Search themes" panel in the Games tab: enter a theme name + words,
  with live validation (4–8 letters, alpha, deduped) and a count vs the 28 needed
  to fill all three sizes. An " Suggest a word" button asks the LLM for one
  fresh word that fits the theme. Save/edit/remove; authored themes join the daily
  fallback rotation alongside the curated ones (wordsearch_themes table). The
  system still handles word distribution across sizes + placement.
* Daily Word pool's added-word chips now scroll within a bounded area so the
  console stays tidy as the list grows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 13:36:07 -04:00
thejayman77 61f575ba6d Observability + warming guardrails (Codex)
* client_error details, not just a count: new client_errors table + POST
  /api/client-error (reason/path/user-agent/time) + GET /api/admin/client-errors.
  The boot-seatbelt beacon now sends the reason + path (once per page); the admin
  Overview lists the recent errors so we can tell chunk vs SW vs API vs JS — the
  truth meter for the next day as the new SW propagates.
* Deploy warming now also hits the shell, routes (/play /account /admin), SW,
  version.json, word lists, and icons/logo/font — not just immutable chunks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 12:31:32 -04:00
thejayman77 9e387a0a09 Boot-failure seatbelt: no future crash becomes a silent white screen
Per Codex. A branded recovery card in app.html shows if the app hasn't mounted
in 7s, or on a pre-mount JS error/unhandledrejection — with a "Refresh Upbeat
Bytes" button. A chunk/preload failure (vite:preloadError) reloads once
(sessionStorage-guarded). +layout calls window.__ubBooted() on mount to clear
the card + timer. A pre-mount failure also fires a tiny anonymous client_error
beacon; the admin Overview now shows "Load errors today" (red if >0) so we can
see if blank-risk is happening in the wild.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 12:10:46 -04:00
thejayman77 903b27fc8d Admin: Daily Word pool curation (lookup + add/remove)
First games admin tool. A "Games" tab in the operator console for the Daily Word
answer pool.
* Lookup: is a word real (in the guess dictionary), the right length (5/6), and
  already in the pool — instant as you type.
* Add: appends to the pool, enforcing the invariant (alpha · 5/6 letters · in the
  guess dict) so the daily answer is always guessable. Remove: drops admin-added
  words (curated static ones stay).
* Additions persist in a new word_pool table (survives redeploys, unlike the
  baked-in JSON); the daily picker reads static pool ∪ DB additions. Guess dicts
  shipped with the package (goodnews/data/words-5/6.json) for server-side
  validation. Admin-gated endpoints + tests.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 11:42:52 -04:00
thejayman77 52a8bc5326 Word Search mobile: focused viewport, theme placement, unique-per-size words
Per field feedback.
* Each day is now THREE distinct puzzles: the three sizes draw DISJOINT word
  slices from a date-shuffled pool (small/med/large = 6/9/13, sum 28 unique).
  Curated fallback themes expanded to 30 words each; LLM proposals accepted only
  if they supply >= 28 unique words, else fall back. No more repeats across sizes.
* Word Search is now a focused game screen on mobile (same as Daily Word): body
  scroll locked + footer hidden (generalized .playing-game), and the grid sizes
  to the largest square that fits between the theme and the palette (container
  query) — the whole puzzle is on screen, no page scroll.
* Theme placement: full "Today's theme · <name>" on the size-selection screen;
  just the theme name on the puzzle itself, saving vertical space for Large.
* cosy → cozy. 🇺🇸

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 09:15:06 -04:00
thejayman77 b909b7e64b Word Search bug-fixes + Codex polish
Two reported bugs, same root cause: the fixed-cell grid overflowed its wrapper
on Large, so (a) the last column spilled past the border and (b) the pointer→cell
math drifted across the row, recording finds "off by a letter".
* Grid now uses 1fr columns with max-width = n·32px: the board grows with the
  grid and can never overflow (shrinks to fit a narrow phone instead).
* cellAt() accounts for the grid padding/border, so selection is exact edge-to-edge.
* restore() now validates each saved find against the CURRENT grid and drops any
  whose cells no longer spell the word — clears stale highlights if the day's
  puzzle changed.

Codex follow-ups:
* _ws_propose now requires >= large.count + 4 valid words before accepting an LLM
  proposal (else falls back to a curated theme), so a thin LLM result can't
  underfill Large. Added a thin-LLM fallback test.
* Cleaned Svelte warnings: removed the now-unused .gamecard.soon CSS, added an
  ARIA role/label to the grid, declared gridEl with $state. Build is warning-clean.
* Added a stale-load guard in WordSearchGame.load() so rapid size switches can't
  let an older request overwrite the newer selection.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 21:09:33 -04:00
thejayman77 9f7eb11155 Word Search polish: constant cell size, 28-word themes, per-size variety, palette
Playtesting fixes:
* Constant cell size (~32px) — the board GROWS with the grid instead of shrinking
  letters into a fixed box. Fixes Small's oversized spacing; on a narrow phone the
  largest grid gently scales to fit (the standard word-search compromise).
* Themes now gather ~28 words (LLM asked for 28; curated fallbacks ~22 each), and
  each size samples its OWN subset — so every tier is a distinct puzzle. Large is
  now reliably full (14 words on 14×14), fixing the "13 words / 11 listed" mismatch.
* Tiers: small 8×8/6, med 11×11/10, large 14×14/14.
* Word list is now a framed "Find these · n/total" palette panel (pill chips that
  take on each found word's colour) instead of loose text under the grid.
* Size chips use qualitative labels (cosy / balanced / a longer sit) so no count
  can ever contradict the actual puzzle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 20:57:44 -04:00
thejayman77 f43f645d69 Games batch: neutral words/themes, Word Search sizes + per-word colours
From playtesting findings:
* Pools nearly doubled (115/104 → 228/201) with calm/neutral everyday words
  (claps, dance, drench, beach…), not just strictly-upbeat ones — more variety,
  ~7-month runway. The post-solve "why" prompt reworded to fit neutral words.
* Word Search now stores one theme + word list per day; the grid is built per
  request for three SIZE tiers — Small (8×8, 6 words), Medium (11×11, 9),
  Large (14×14, 13). Large packs more words = a longer sit ("too fast" fix).
  All sizes share the day's theme; every size still code-placed + solvable.
* Word Search themes can now be neutral everyday scenes ("Around the house",
  "At the beach", "In the kitchen", "A walk outdoors", "Making music"…), not
  only hopeful — same shape as the articles.
* Each found word gets its own colour from a calm palette, in the grid and its
  word-list chip. Per-size local progress + best time.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 20:32:53 -04:00
thejayman77 90cd0291a3 Play hub Phase 2: Word Search (LLM theme/words, code places the grid)
A calm second daily game, same philosophy as Daily Word — LLM proposes, code
disposes.

* LLM proposes a hopeful theme + ~8 words; code validates (alpha/length/dedup)
  and PLACES every word in a date-seeded grid, so the puzzle is always solvable.
  Curated fallback themes if the LLM is thin. Only placed words are returned;
  the solution cells (placements) are never sent to the client.
* GET /api/puzzle/wordsearch → {theme, words, grid, size}. No answer to hide:
  the grid and word list are meant to be seen — the play is finding them, which
  the client validates by reading the selected line off the grid.
* WordSearchGame.svelte: pointer-drag selection snapped to the 8 straight
  directions (mouse + touch), found-word highlighting, no-fail, no pressure
  timer — time is recorded quietly and shown at the end with a personal best.
  Spoiler-free share. localStorage progress (restores found cells + timer).
* Hub's Word Search card is now live with today's status; cycle pre-generates
  both games with the LLM.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 20:15:19 -04:00