ec82764bef
RTL (GS rasterizer, EE core stub, platform bridge, LPDDR4B path), sim regression (272 TBs), docs, and tooling. Copyrighted PS2 content (BIOS, game code, GS dumps, and all dump-derived textures/traces) is excluded via .gitignore and stays local. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
46 lines
1.0 KiB
Markdown
46 lines
1.0 KiB
Markdown
# Peripheral Contract
|
|
|
|
Status: `Draft`
|
|
|
|
## Purpose
|
|
|
|
Group the console-completeness devices that are neither CPU cores nor the main
|
|
graphics/audio engines.
|
|
|
|
## In scope
|
|
|
|
- CDVD
|
|
- SIO2
|
|
- memory cards
|
|
- controller-facing console semantics
|
|
- DEV9
|
|
- USB
|
|
- FireWire
|
|
|
|
## Owns
|
|
|
|
- register-visible behavior for these devices,
|
|
- media/card/controller presence semantics,
|
|
- protocol translation where the retroDE platform provides host assistance.
|
|
|
|
## Questions to lock
|
|
|
|
- Which peripherals are required for the first three milestones?
|
|
- Which peripherals will be HPS-assisted versus locally modeled?
|
|
- Is controller input presented first through a simplified abstraction or
|
|
through SIO2-faithful transactions?
|
|
|
|
## Allowed early stubs
|
|
|
|
- device-present/device-absent reporting only,
|
|
- fixed media status responses,
|
|
- controller event injection through simplified paths,
|
|
- memory card placeholder presence with no persistence.
|
|
|
|
## Likely implementation order
|
|
|
|
1. SIO2/controller minimum
|
|
2. memory card minimum
|
|
3. CDVD minimum
|
|
4. DEV9/USB/FireWire as later completeness work
|