Files
retroDE_ps2/docs/ch378_audit_log.md
thejayman77 ba74bbd5aa Snapshot: fog implementation + fidelity tooling baseline (pre bilinear-clamp fix)
Per-vertex GS fog end-to-end (gs_stub emit incl. persp_emit5, gs_prim_list_feeder
XYZ2->XYZF2 on PRIM.FGE, gs_make_sh3_scheduler_fixture.py F/FGE packing), new fog
TBs, fidelity attribution tooling. Functional baseline before removing the dead
bilinear lerp8 clamps (Codex: 161-node comb loop -> -0.042ns setup fail).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 19:56:46 -04:00

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# Ch378 Audit Log - Nineteen-Draw Third-Binding Expansion
- `zsrte19` extends the frame-pure Ch377 scene with draw `93634` (`TBP=3072`, authentic CBP `14080`), adding a
third texture and runtime-CLUT binding in an eighth epoch at native 640x480.
- The initial three-bank layout at relocated CBPs `504/508/512` was rejected before simulation because `512` is
beyond the 512-block BRAM. The fixture is instead deliberately relocated to `500/504/508`; no RTL, constraint,
or fit change is involved.
- Local depth-4096 integration passes with 543,715 accepted fragments, 444,244 Z-pass updates, eight fresh drains,
zero drops, exact Z `0/307200`, and exact color `0/139585`. Request-FIFO high-water is 2,090, 940, 1,757,
100, 81, 84, 21, and 733.
- On the DE25, all three palette banks, all three texture fills, all 1,024 expected records, and every drop gate pass.
- Board and traced integration framebuffers are byte-identical at SHA-256
`941ee4579c220a82240f30aae86f74ae9c0873923c0749835e75f49a089d6186`.
- Replay-color is exact at `307200/307200`: 543,715 fragments, 444,244 Z-pass updates, 139,585 covered pixels,
and zero uncovered writes.
Ch378 closes the three-palette, three-texture native-640x480 persistent-Z expansion on silicon without RTL,
constraint, or fit changes.