Snapshot: fog implementation + fidelity tooling baseline (pre bilinear-clamp fix)
Per-vertex GS fog end-to-end (gs_stub emit incl. persp_emit5, gs_prim_list_feeder XYZ2->XYZF2 on PRIM.FGE, gs_make_sh3_scheduler_fixture.py F/FGE packing), new fog TBs, fidelity attribution tooling. Functional baseline before removing the dead bilinear lerp8 clamps (Codex: 161-node comb loop -> -0.042ns setup fail). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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# Ch383 Audit Log - Thirty-Four-Draw Third-Binding Extension
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- `zsrte34` extends the native-640x480 persistent-Z scene to 34 authenticated draws in 13 epochs, retaining the
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three runtime texture/CLUT bindings at relocated CBPs `500/504/508`.
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- Local depth-4096 integration passes with 647,303 accepted fragments, 500,072 Z-pass updates, 13 fresh drains,
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zero drops, exact Z `0/307200`, and exact color `0/166963`.
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- The DE25 host run completed all 1,899 expected records with all palette and texture-fill checks passing and no
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fragment drops. Its framebuffer bounds were `(46,3)..(634,473)` with 166,963 nonzero pixels.
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- The board dump and the independently traced integration framebuffer are byte-identical at SHA-256
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`61169f615b327f235405cabb19fff38d3b336c359cd30c498357b6b16338bd19`.
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- Replay-color is exact at `307200/307200`: 647,303 replay fragments, 500,072 Z-pass updates, 166,963 covered
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pixels, and zero uncovered writes.
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Ch383 closes the 34-draw, 13-epoch extension on the timing-closed core. No RTL, SDC, QSF, or Quartus fit changed.
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