Scaffold Android project per BRIEF.md
Single-module Kotlin/Compose app with manual DI container. Pure-Kotlin measurement math (orientation mapping, two-sample per-mode calibration, EMA smoothing, lock hysteresis, display deadband) fully unit-tested. Sensor fallback: game rotation vector -> gravity -> low-passed accelerometer. Live Level (manual Surface|Edge) and Angle (hold-to-zero) scaffolds; Ruler/Tools placeholders; stub Pro entitlement. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
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android.useAndroidX=true
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kotlin.code.style=official
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android.nonTransitiveRClass=true
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