a47897e7b1
Idle is a resting pose (only eye/mouth/fin micro-motion). Swapped the base loop to Swim1_norm — a ~2.5s swim cycle with ZERO root drift (verified via trim-clip.mjs), so UB undulates continuously without traveling off-screen. Generalized the trimmer (tools/glb-split/trim-clip.mjs: extract any [start,end] range, rebased to 0, + drift report). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
57 lines
2.5 KiB
JavaScript
57 lines
2.5 KiB
JavaScript
// Extract ONE clip [tStart,tEnd] (seconds) from a GLB's baked Take, rebased to start at 0,
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// and report the root joint's net translation over the clip (so we know if a swim cycle
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// drifts the fish through space vs. swims in place). Usage:
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// node trim-clip.mjs in.glb out.glb 3.667 6.167
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import { NodeIO } from '@gltf-transform/core';
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import { ALL_EXTENSIONS } from '@gltf-transform/extensions';
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import { prune } from '@gltf-transform/functions';
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const [, , inPath, outPath, s0, s1] = process.argv;
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const tStart = parseFloat(s0), tEnd = parseFloat(s1), EPS = 1e-4;
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const io = new NodeIO().registerExtensions(ALL_EXTENSIONS);
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const doc = await io.read(inPath);
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const root = doc.getRoot();
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// Pass 1: per unique input, find the kept index window + rebase times to 0.
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const win = new Map(); // input -> {a,b}
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for (const anim of root.listAnimations())
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for (const sm of anim.listSamplers()) {
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const input = sm.getInput();
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if (win.has(input)) continue;
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const t = input.getArray();
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let a = 0; while (a < t.length - 1 && t[a] < tStart - EPS) a++;
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let b = t.length - 1; while (b > a && t[b] > tEnd + EPS) b--;
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win.set(input, { a, b });
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const base = t[a];
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input.setArray(t.slice(a, b + 1).map((x) => x - base));
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}
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// Pass 2: slice each output to its input's window.
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for (const anim of root.listAnimations())
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for (const sm of anim.listSamplers()) {
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const { a, b } = win.get(sm.getInput());
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const out = sm.getOutput();
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const c = out.getElementSize();
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out.setArray(out.getArray().slice(a * c, (b + 1) * c));
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}
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// Report root-joint translation drift over the clip (first joint's translation track).
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const skin = root.listSkins()[0];
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const rootJoint = skin?.listJoints()[0];
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let drift = 'n/a';
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if (rootJoint) {
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for (const anim of root.listAnimations())
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for (const ch of anim.listChannels()) {
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if (ch.getTargetNode() === rootJoint && ch.getTargetPath() === 'translation') {
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const o = ch.getSampler().getOutput().getArray();
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const n = o.length / 3;
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const dx = o[(n - 1) * 3] - o[0], dy = o[(n - 1) * 3 + 1] - o[1], dz = o[(n - 1) * 3 + 2] - o[2];
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drift = `Δ[${dx.toFixed(4)}, ${dy.toFixed(4)}, ${dz.toFixed(4)}] (model units)`;
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}
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}
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}
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await doc.transform(prune());
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await io.write(outPath, doc);
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const a = root.listAnimations()[0];
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let tmax = 0; for (const ch of a.listChannels()) { const arr = ch.getSampler().getInput().getArray(); tmax = Math.max(tmax, arr[arr.length - 1]); }
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console.log(`wrote ${outPath} | clip duration ${tmax.toFixed(2)}s | root drift ${drift}`);
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