Mobile polish for the games.
* New flow: Play Hub → Game Selection → Game. The 5/6 (word) and S/M/L (search)
pickers move OFF the game screen onto a selection screen that shows each
option's today-status. Back-button reads "Game Selection" in a game and
"Play Hub" on the selection screen — buys vertical room for the keyboard.
* Daily Word on mobile now fills the height: the board scrolls in the middle and
the keyboard is pinned at the bottom, always reachable (no scrolling down to
type). Desktop stays inline.
* Keyboard restyled on-brand: warm cream keys (was cool generic grey), the label
font, an accent-tinted Enter, and the same green/gold/grey feedback as the
tiles; full-bleed, tactile press, safe-area aware.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Pulled the pointer→cell math out of cellAt() into a pure cellFromPoint(rect, x,
y, n) in $lib/wordsearch.js (only getBoundingClientRect stays in the component),
and covered it with vitest — including the last-column case that was drifting
under the old overflowing layout, plus clamping and a scrolled-origin rect.
11 vitest tests now; real-device testing remains the final validator.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two reported bugs, same root cause: the fixed-cell grid overflowed its wrapper
on Large, so (a) the last column spilled past the border and (b) the pointer→cell
math drifted across the row, recording finds "off by a letter".
* Grid now uses 1fr columns with max-width = n·32px: the board grows with the
grid and can never overflow (shrinks to fit a narrow phone instead).
* cellAt() accounts for the grid padding/border, so selection is exact edge-to-edge.
* restore() now validates each saved find against the CURRENT grid and drops any
whose cells no longer spell the word — clears stale highlights if the day's
puzzle changed.
Codex follow-ups:
* _ws_propose now requires >= large.count + 4 valid words before accepting an LLM
proposal (else falls back to a curated theme), so a thin LLM result can't
underfill Large. Added a thin-LLM fallback test.
* Cleaned Svelte warnings: removed the now-unused .gamecard.soon CSS, added an
ARIA role/label to the grid, declared gridEl with $state. Build is warning-clean.
* Added a stale-load guard in WordSearchGame.load() so rapid size switches can't
let an older request overwrite the newer selection.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Playtesting fixes:
* Constant cell size (~32px) — the board GROWS with the grid instead of shrinking
letters into a fixed box. Fixes Small's oversized spacing; on a narrow phone the
largest grid gently scales to fit (the standard word-search compromise).
* Themes now gather ~28 words (LLM asked for 28; curated fallbacks ~22 each), and
each size samples its OWN subset — so every tier is a distinct puzzle. Large is
now reliably full (14 words on 14×14), fixing the "13 words / 11 listed" mismatch.
* Tiers: small 8×8/6, med 11×11/10, large 14×14/14.
* Word list is now a framed "Find these · n/total" palette panel (pill chips that
take on each found word's colour) instead of loose text under the grid.
* Size chips use qualitative labels (cosy / balanced / a longer sit) so no count
can ever contradict the actual puzzle.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
From playtesting findings:
* Pools nearly doubled (115/104 → 228/201) with calm/neutral everyday words
(claps, dance, drench, beach…), not just strictly-upbeat ones — more variety,
~7-month runway. The post-solve "why" prompt reworded to fit neutral words.
* Word Search now stores one theme + word list per day; the grid is built per
request for three SIZE tiers — Small (8×8, 6 words), Medium (11×11, 9),
Large (14×14, 13). Large packs more words = a longer sit ("too fast" fix).
All sizes share the day's theme; every size still code-placed + solvable.
* Word Search themes can now be neutral everyday scenes ("Around the house",
"At the beach", "In the kitchen", "A walk outdoors", "Making music"…), not
only hopeful — same shape as the articles.
* Each found word gets its own colour from a calm palette, in the grid and its
word-list chip. Per-size local progress + best time.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per Codex's Phase 2 audit notes. Moved the drag-snap (lineFrom) and find-match
(matchWord) logic into $lib/wordsearch.js and added vitest coverage:
- lineFrom always yields a straight, in-bounds path — a non-straight drag snaps,
never returns bent; single cell and edge-clamping covered.
- matchWord matches forward + reversed selections, is a harmless no-op on an
already-found word (so completion/best-time can't double-record), and returns
null for non-words / too-short selections.
Restore behaviour audited: finish() (which records best-time) only runs when the
final word is found mid-play; on refresh, restore() repopulates found cells +
time and the derived status flips to done WITHOUT calling finish(), so best-time
never re-records. First JS test runner for the frontend (npm test → vitest run).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A calm second daily game, same philosophy as Daily Word — LLM proposes, code
disposes.
* LLM proposes a hopeful theme + ~8 words; code validates (alpha/length/dedup)
and PLACES every word in a date-seeded grid, so the puzzle is always solvable.
Curated fallback themes if the LLM is thin. Only placed words are returned;
the solution cells (placements) are never sent to the client.
* GET /api/puzzle/wordsearch → {theme, words, grid, size}. No answer to hide:
the grid and word list are meant to be seen — the play is finding them, which
the client validates by reading the selected line off the grid.
* WordSearchGame.svelte: pointer-drag selection snapped to the 8 straight
directions (mouse + touch), found-word highlighting, no-fail, no pressure
timer — time is recorded quietly and shown at the end with a personal best.
Spoiler-free share. localStorage progress (restores found cells + timer).
* Hub's Word Search card is now live with today's status; cycle pre-generates
both games with the LLM.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per Codex's v2 hardening. The GET /api/puzzle/word response no longer carries
the answer at all — guesses POST to /api/puzzle/word/guess and the server
returns the colour pattern, computed against the day's answer. The answer (and
the "why") are revealed only once solved or the guesses are spent. This removes
the "open DevTools, read the answer" issue without pretending to be a fortress
(a deliberate crafted request can still peek; there's no leaderboard or prize,
so that's fine). Client keeps local progress/stats; dict validation stays
client-side. Trade-off accepted: each guess needs the API (the site already
depends on it for today's content).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The variant-watch $effect read `loading`, but load() flips `loading` false at
the end — which re-fired the effect, which called load() again, forever. The
board never rendered. Effect now tracks ONLY `variant`, so it loads once on
mount and once per variant toggle.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A calm /play space — "after the brief, a small thing to enjoy." Framework-ready
for more games (Word Search next; zen/coloring later).
* Daily Word (5 letters / 6 guesses) + Long Word (6 / 7) — same Wordle mechanic,
Upbeat Bytes flavor (no "Wordle" in the UI). Hopeful answers; after solving, a
one-line "why this word matters."
* LLM proposes, code disposes: answers are picked deterministically by date-seed
from a hand-curated hopeful pool that's pre-validated ⊆ the guess dictionary
(always typeable), avoiding recent repeats; the LLM only adds the optional
"why" (with fallback). daily_puzzles(date, game, variant, payload) stores them
so everyone gets the same daily; the cycle pre-generates with the "why".
* Bundled guess dictionaries (words-5/6.json, ~12.6k/22.4k) for client-side guess
validation — never the LLM. Answer lightly obfuscated (base64) in the payload.
* Private, gentle stats (played/solved/streak, guess distribution); spoiler-free
emoji-grid share. No leaderboard, no timer, no streak-loss drama.
* Play in the bottom nav (replacing Browse, still on the lane rail) + the header.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two calm returning-reader features.
Since-last-visit (Highlights companion, not a nav lane — per Codex):
* queries.feed gains a `since` filter; GET /api/since?ts= returns the count +
a few accepted/non-dup/visible articles discovered since the reader's last
visit (boundary-respecting; invalid/future ts → 0, no error).
* Home stores last_seen in localStorage (reads prev, then stamps now); on
Highlights, a gentle "Since you were last here, N new calm reads came in"
note with a "See what's new" reveal of a compact inline section. Dismissible.
No badges, no unread counts, no "missed" language.
PWA:
* Real PNG icons (192/512 + full-bleed maskable) rasterized from favicon.svg;
manifest fixed (azure theme to match the brand, PNG icons); apple-touch-icon.
* Minimal service worker: precache the app shell, always-fresh API + /a/ pages.
* Gentle, dismissible install banner (beforeinstallprompt → Install; iOS → the
Share → Add to Home Screen hint). Never nags.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per Codex — turn accounts into a real reason to return, without an algorithmic
feed. Durable interests (sources + tags), not moods.
* DB: user_follows (user_id, kind source|tag, value, unique).
* queries.feed gains follow_sources/follow_tags → the Following feed is
"articles from a followed source OR carrying a followed tag", still respecting
calm filters/boundaries.
* API: GET/POST/DELETE /api/follows (sign-in required; source ids validated);
/api/feed?following=true resolves the user's follows (anon → empty, not error).
* Frontend: follows store (followKeys + toggleFollow, mirrors savedIds); a
Follow button on source + tag/topic views; a "Following" lane in the nav with
a tailored empty state; a Following management section in Account (unfollow).
Digest "From what you follow" deferred to v2 (brief stays first).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On phones the feed is a single column, so the banner no longer needs to keep a
uniform grid height. Below 540px: trim photo banners (16/9 → 2/1) and shrink
image-less placeholders to a slim 54px topic-label band. Desktop/2-column
unchanged (uniform heights still matter there).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Click a source name on any card → a feed of just that source's articles,
newest-first, still accepted / non-duplicate / boundary-filtered (the calm
promise isn't bypassed). A natural way to follow a publication's feel.
* queries.feed + /api/feed: source_id filter; Article output gains source_id.
* Frontend: source label is a button → transient 'source:<id>' view (like
'tag:<slug>'), rendered in the feed grid with Load more, header = source name.
* Ad-hoc, not a pinned lane. Foundation for a future source page (metadata) +
Follow; shareable /source/<slug> route and source_view analytics come then.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
* Placeholder: bold, slightly larger initial letter on the topic word; make
health (teal) and environment (leaf green) clearly distinct and show more hue
in the deepened word so they're easy to tell apart.
* Article page: the source name was chopped to its first word ("Read the full
story at The") — use the full publisher name; open the source link in a new
tab so upbeatbytes.com stays put.
* Use the new SVG back arrow on the account and admin top bars (matching the
article page) instead of the old "←" glyph.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per review: the summary and the "Why it's here" line were competing in a tight
card and both came up short. Remove "why" from cards (it still appears on the
article page when clicked in) and give the summary the room (image cards 2→4
lines). Also flatten the placeholder banner — solid topic-color tint instead of
a gradient-to-blank, with the topic word in a deep near-black shade of that
color so it reads clearly instead of washed out.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per review, mixed photo/no-photo rows read as ragged ("the ones without feel
lacking"). Make every brief rest card carry a banner so the grid is uniform: a
compact 16:9 photo when available, otherwise a calm placeholder tinted by the
card's topic accent color (the same per-topic hue as the accent line) with the
topic word set faint in serif. A failed/blocked image falls back to the same
placeholder, so cards never look broken and heights stay identical. Hero remains
the single large image. Light desaturation on photos; no heavy tint.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Restructure the nav around two permanent lanes, then the reader's chosen ones:
"Highlights" (the curated daily brief — formerly "Today") and "Latest" (the
freshest accepted stories, newest-first). Now that the gate is tight, a
chronological "incoming" feed is safe to expose.
* feed(): new sort="latest" (pure recency) alongside the default best-first
rank; /api/feed exposes sort=ranked|latest (validated). Still accepted-only
and boundary-respecting either way.
* lanes.py: two pinned lanes (Highlights + Latest) instead of one.
* Home: "Latest" view + "Load more" pagination for every feed view (offset-
paged, de-duped). Mobile bottom bar gains a Latest tab.
* LanePicker shows both pinned lanes; nav rail renders them first.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Pre-traffic cleanup from an audit:
* Scheduler: poll_due_sources now keys on the last *attempt* (success or
failure), not the last success, and scales the wait by the consecutive-
failure streak (capped at a day). A failing feed (e.g. Phys.org's HTTP 429s)
used to be retried every cycle because it had no successful run; it now backs
off and recovers on its own. Extracted due_source_rows() + tests.
* FK hygiene: deleting a daily_brief is supposed to cascade to its items, but
SQLite enforces foreign keys per-connection — connect() already sets the
pragma, so the cascade is correct going forward; added a regression test.
(Orphaned items + Phys.org settings were cleaned directly on the live DB.)
* a11y: modal/drawer dialogs are now focusable (tabindex), close on Escape
(window) and on backdrop click via a target check (dropping the inner
stopPropagation handlers). Build is warning-free.
* tests: conftest points any un-mocked LLM client at a closed port with a 1s
timeout, so an accidental real call fails fast instead of hanging the suite.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a "Lanes" section under Account that reuses LanePicker inline, completing
the round trip with Boundaries. Refactor LanePicker to support an `inline`
variant (bare panel vs modal) and apply changes immediately on toggle — so the
account panel needs no explicit save and the home modal now previews the nav
rail live as you pick. Selection still persists through the shared prefs store.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Readers can now choose which quick-access lanes sit above the feed; "Today"
stays pinned. The pool (goodnews/lanes.py, served at /api/lanes) is one source
of truth over three lane kinds the feed already renders: moods, primary topics,
and high-volume Discovery tags. Selection lives in the existing prefs blob
(localStorage + /api/prefs sync); the filter parser ignores the new `lanes`
field, so it rides along harmlessly. Default = today's moods, unchanged.
Food/Space stay grouping tags rather than primary topics (per review): `space`
already existed; added `food` to the Mind & Craft family so the classifier
assigns it, and seeded the Food lane by re-tagging the two food sources.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Feedback:
- feedback table; POST /api/feedback (anonymous-ok, optional category/email,
honeypot + per-day flood cap) stores + emails the admin; GET /api/admin/feedback.
- Shared feedback store + FeedbackModal; a speech-bubble opens it from the desktop
header, the mobile top bar (logo moves left), the footer, and /account. Feedback
section in /admin.
Stats (additive, same privacy model — no IP/UA/referrer/raw terms):
- Event vocab: summary_viewed (fired on /a load), full_story (card → source),
not_today/less_like_this/hide_topic, replace_used/replace_none, paywall_replace,
paywalled_source_open. Card title/image opens /a (no double-count); history
records via keepalive so it survives the nav.
- Dashboard: Accounts card (counts only), reading funnel (summary→source rate),
emotional-mix & friction, paywall, returning-visitor buckets. (Health metrics
deferred to a future monitoring dashboard.) 131 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make summaries the core reading experience (summary-first, source-forward):
- Cycle pre-warms summaries for Today's 7 (idempotent → only new ones hit the LLM).
- /api/brief items carry their cached summary; Today cards (hero + tiles) show it
inline, so Today reads as a calm briefing.
- Card title/image now open the /a summary page (the canonical artifact), with a
visible "Full story" link straight to the source on every card (the escape hatch).
- /a gains related-grouping chips + a Copy-link/share control.
- Tighten the summary prompt: original, factual, no quotations / no close paraphrase.
Long tail stays lazy+cached. No article bodies stored. 129 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The inline Boundaries/History panels lived on the home page, so opening them while
scrolled left you stranded. Move everything "yours" behind the account icon:
- Home header slims to: Saved (opens a right-side flyout, signed-in) · shield
(Boundaries indicator — filled when active — linking to the Boundaries section) ·
avatar. The inline panels + the home "saved" view are gone.
- /account is now a sectioned hub (left sidebar on desktop, top tabs on mobile),
OPEN TO EVERYONE with each section self-gating: Profile (sign-in), Saved (sign-in),
History (device/account), Boundaries (device/account), Admin (admins). This keeps
Boundaries/History usable without an account (they're device-local) while
consolidating the UI — and every section loads at the top, fixing the scroll bug.
- Lift Calm Filters and History into shared stores (prefs.svelte.js, history.svelte.js)
so the home feed (applies/records) and the account page (edits/manages) share one
source of truth. New SavedFlyout component. Card boundary actions only render when a
handler is provided.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- events table (kind, article_id, visitor_hash, day) with a UNIQUE key that dedups
to one row per visitor-day — caps volume and makes counts mean distinct
visitor-days. NO ip/ua/referrer/url. Groupings derived from article_id at query
time, never stored.
- POST /api/events (public): whitelisted kinds (visit/open/share_ub/copy_source/
native_share/source_click); visitor token hashed server-side (never raw).
- Frontend analytics.js: random localStorage visitor token; track() via sendBeacon;
visit once/day; open on article click; share_ub/copy_source/native_share from the
share menu; /a landing pages fire source_click. 127 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The /a/<id> page now carries an original short summary so it stands on its own,
without republishing the publisher's article:
- summarize.py: transient SSRF-guarded fetch of the article text → local LLM
writes a 2-4 sentence ORIGINAL summary (our words). Cached in article_summaries
forever; we store only our summary, never the body. Generated lazily (only for
shared/viewed articles), de-duped so concurrent hits don't double-generate.
- /a serves cached-or-pending; when pending it shows a calm "summary on its way,
read at {source}" note and self-polls /api/summary/<id>, swapping the summary
in the moment it's ready (never blocks the page on the batch-tier LLM).
- Share menu warms generation on open so recipients usually get the rich version.
- Container reaches the arbiter at arbiter:8080 over caddy_web (LLM env added to
the API container). 124 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Server-rendered /a/<id> "pointer" page (FastAPI): OG/Twitter meta from the
article's title/why/image, self-canonical (UB pages are the canonical for
themselves), a prominent "Read the full story at {source}" button and a quiet
"Explore more on Upbeat Bytes". No article body. Unknown/rejected/duplicate/
malformed ids → a calm 404 (no stack traces). Text-card preview when no image.
- Caddy routes /a/* to the API.
- Card Share control → menu: native Share… (where available), Copy link (the UB
card page), Copy source link. Boundary actions now hide-on-hover via a .mute
class so Save/Replace/Share stay visible. 122 tests pass.
(Event tracking for shares/opens lands with the analytics step next.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Capture the Google profile picture (picture claim) into users.avatar_url; an
Avatar component shows it, falling back to the initial. Used in the desktop
header and the mobile "You" tab (which now shows the user when signed in).
- Move account/settings to its own route /account (robust + scrolls to top),
reached by the desktop avatar and the mobile You tab; drop the inline "You"
sheet. AccountPanel gains a Sign out action; the page links to Saved/History/
Boundaries via home intent params (?view= / ?open=).
- db: users.avatar_url (schema + idempotent migration). 118 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Prefs sync: GET/PUT /api/prefs store Calm Filters/Boundaries on the account.
On sign-in the client adopts the account's prefs if present, else seeds them
from the device; every change PUTs to the account so tuning follows you across
devices. (Login side-effects run under untrack so browsing doesn't re-trigger.)
- Account panel: GET /api/account (email, connected sign-in methods, saved count,
active sessions); Export my data (GET /api/account/export → JSON download);
Sign out everywhere (revoke all sessions); Delete account (cascades to all
account data) with an inline confirm. Reachable from You → Account.
Deferred to a follow-up: link/unlink a provider (OAuth link-mode) and per-session
revoke. 118 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
History was logging every article merely displayed, which made it noise. Split
the two concepts cleanly:
- "displayed" (seenIds) still tracks everything shown, but only to stop Replace
recycling stories — it no longer feeds history.
- "history" now records only deliberate events: articles the user OPENED (card
click) or ones they REPLACED away (recoverable accidental swaps).
Also: per-item removal (× in the History panel; DELETE /api/history/{id}), and
when signed in the panel shows the account (cross-device) history. First-sign-in
import now folds the meaningful history (not everything shown). Copy updated.
115 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- API (auth-required): GET/POST/DELETE /api/saved (+/api/saved/ids), GET/POST
/api/history, POST /api/import — all FK-safe (skip ids that no longer exist).
queries.saved/saved_ids/history reuse the feed article shape.
- Frontend: reactive savedIds store (SvelteSet) + optimistic toggleSave; a Save
control on cards for signed-in users; a "Saved" view (You sheet) with its own
empty state; newly-seen items mirror to account history (cross-device); and a
one-time import folds this device's anonymous history into the account on first
sign-in. Anonymous browsing unchanged. 115 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- oauth_google.py (stdlib): PKCE, auth URL, code exchange, ID-token claim
validation (iss/aud/exp/email_verified — token comes straight from Google's
token endpoint over TLS, so no signature re-verify / JWKS needed).
- API: GET /api/auth/google/start (302 to Google, PKCE + signed state cookie
binding the flow to the browser) and /callback (CSRF-checked state, exchange,
find-or-create by verified email → links to an existing magic-link account,
session cookie, redirect home). Errors land on /auth/verify?error=google.
- SignIn modal: "Continue with Google" + an "or email link" divider.
- 112 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Shared reactive auth store (auth.user) + postJSON helper (sends the cookie).
- SignIn modal: email -> "check your inbox" (calm, no password); Google slots in
here in Phase 2.
- /auth/verify route exchanges the magic-link token for a session, then home.
- Header shows "Sign in" or an account avatar; the You sheet gains "Signed in as
…" + Sign out (or a Sign in row). Anonymous browsing is unchanged.
Some sources hotlink-protect their images (e.g. Guardian's i.guim.co.uk → 401),
so a perfectly-enriched lead could still render an imageless hero. The browser is
the only true judge of loadability, so on a hero image error, promote the next
brief item that has an image into the hero slot; the failed lead becomes a text
tile. Resets to the lead on each fresh brief.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- The accent line is now tinted by the article's primary topic (muted sand/sea/sun
tones), adding quiet variety across the grid. Falls back to the brand azure for
unknown/untagged topics.
- Raise the card-header height (84→94px) so the centered pills sit comfortably
clear of the accent line and divider.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Centering inside .tags could never look right: the accent line (.body::before),
its margin, and the body gap lived OUTSIDE the centering context, but the eye
measures the band from accent line to divider. Per Codex's audit, restructure
into one .cardhead unit — a fixed-height grid (accent row + a 1fr row that
centers the pill block) that owns the divider. Now the centered band is the band
you see, so 1-, 2-, and 3-pill cards sit evenly with aligned dividers and titles.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
align-content:center is unreliable on wrap containers (a single wrapped line is
treated as single-line and ignored), which left pills top-aligned. Wrap the pills
in a .pillrow and vertically center that block with a column flex +
justify-content:center on the fixed-height zone — no single-line ambiguity. Pills
now sit evenly centered for 1-, 2-, and 3-pill cards.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
54px barely cleared two rows, so 3-pill cards filled the zone edge-to-edge while
1-pill rows had slack. Raise the zone to 64px so the wrapped case keeps symmetric
top/bottom margins; centering then reads evenly across 1-, 2-, and 3-pill cards.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
min-height was shorter than two rows of pills + padding, so two-row cards grew
taller than one-row cards and their dividers/titles dropped lower. Size the zone
to fully contain two rows and drop the asymmetric bottom padding; with centering,
single-row pills get even space above and below and every card's divider and
title line up.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Single-row pill cards now sit centered in the two-row zone instead of pinned to
the top, so they balance visually against two-row cards. Titles already aligned;
this aligns the pills themselves.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Cards with a third tag that wrapped to a second row pushed their title/source
down, breaking alignment across the grid. Reserve a consistent two-row min-height
for the tag zone on tiles (pills top-aligned) and close it with a hairline, so
titles line up regardless of pill count. Hero opts out.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The "wander" layer for the multi-tag model, sitting beneath the brief:
- Cards show up to 3 tappable grouping pills (the article's tags), falling back
to the primary topic for articles the re-tag hasn't reached. Tap a pill →
that tag's lane. Tags read as little doorways, not metadata confetti.
- New tag-lane view (select 'tag:<slug>' → /api/feed?tag=) with a calm heading
and the parent family's description as subtitle.
- Replace the flat "Explore by topic" strip with four calm family bands
(Discovery & Wonder / People & Kindness / Solutions & Progress / Mind & Craft)
from /api/families; zero-count tags hide until tagging fills them in.
- Mood nav stays the primary emotional layer; the brief stays the front door.
- /api/families fetch is non-fatal so the page degrades gracefully when the B1
backend isn't deployed yet.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Header logo sized up to read clearly (54px desktop / 46px mobile, bars to match).
- Self-host Inter (variable, latin) — no external font calls — and use it for
the category tags as uppercase Light (300) kickers with tight tracking, for a
clean, polished label feel.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Add the real Upbeat Bytes lockup (logo.svg) and use it in the header,
replacing the placeholder inline mark + text wordmark.
- New square favicon: the logo's rising sun (bright gold) on azure.
- Recolor the design system around the logo's #0083ad azure: rename the
--sage* accent vars to --accent*, with deep/soft azure tints; navy ink
(#16263a) echoing the logo's "Bytes"; cool slate muted text; a deep gold
for text-weight accents plus --gold-bright for decorative fills; warm
sand paper background. No urgency colors.
- Retint the hero image overlay and the no-image card gradients to match.
- theme-color → azure.
Built clean; frontend tests/build pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Logo mark: SVG rising-dots wave (sage dots + warm gold peak = 'upbeat bytes'),
used as favicon/PWA icon and in the header.
- Header: full-width app bar — mark + mixed-type wordmark (Upbeat serif ink /
Bytes sans sage) on the left, housed Boundaries/History utility cluster on the
right (desktop). No more floating text links.
- Mobile: fixed bottom tab bar (Today / Browse / You); utilities move into a
'You' sheet. One-handed, modern, calm.
- Browse: moods stay the primary front door; added a quiet 'Explore by topic'
section (existing topics) below the content — selecting a topic loads its feed.
- Layout trimmed (header now in-page, full width); footer keeps clearance for the
bottom bar.
Phase A of the consensus pass; Phase B (add technology + learning topics and
reclassify) is next. Live site untouched until publish.sh.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A reader who swaps a story away should keep that swap after a refresh; before,
the server re-served the original brief.
- localStorage now persists seen / dismissed / history (loadJSON/saveJSON).
- /api/brief accepts an exclude list; dismissed (replaced-away) ids are dropped
and the highlights refill around them, so swaps stick and stay full.
- Replace records the swap to dismissed+seen and persists; the seen-set
(persisted) keeps Replace from recycling across refreshes too.
- History panel survives refresh and gains 'Clear what I've seen (start fresh)'
so it never feels suffocating. Saved history/favorites still come with sign-in.
Tests: brief exclude + refill (90 total).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>