Not a tuning pass — a locomotion rebuild per Codex's review. Replaces the X-axis shuttle +
scripted 180° U-turn with a proper 3D steering controller (behavior.js): UB seeks wandering
waypoints through the whole tank (XYZ incl. near/far depth passes), eases speed via limited
accel, steers with a rate-limited quaternion toward its velocity, banks into curves, and
softly veers away from walls BEFORE reaching them — no scripted turns.
Architecture: motionRoot (Group) owns world position + heading + bank; the visual rig plays
in-place body clips inside it, so navigation never fights the skeleton and the controller is
the sole heading authority (clips carry no root motion — verified). Fuller clip set exported
(idle/cruise/fast/turn{L,R}{in,loop,out}/eat*, build-clips.mjs). Authored clips play at their
own timing; only cruise cadence scales with speed. Debug panel: cruise speed + roam W/H/DEPTH
+ liveliness, a live readout (mode/clip/speed/turn/pos), and the raw-clip preview.
Next (Codex step 3): needs-driven personality — forage/zoomies/surface/inspect — on this base.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
UB is no longer a static in-place loop. New behavior.js owns locomotion: UB wanders a
bounded tank, cruises at a chosen speed, drifts to new depths (nose tilts into it),
occasionally rests or darts, and banks through smooth U-turns at the edges — the tail
beats faster/slower with speed. All clips are in-place, so the engine drives world
position + heading and crossfades between the named clips (idle/cruise/burst/turnL/turnR).
Multi-clip GLB built via tools/glb-split/build-clips.mjs (5 clips, 8.7MB — orphaned Take
accessors explicitly disposed). aquarium.js reworked: clip crossfade + per-frame behavior
apply. Tuner (/zen?debug=1) now exposes scale + Behavior (cruise speed / roam width /
roam height / liveliness) + the fins section. Reduced-motion calms speed + liveliness.
Still admin-gated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Idle is a resting pose (only eye/mouth/fin micro-motion). Swapped the base loop to
Swim1_norm — a ~2.5s swim cycle with ZERO root drift (verified via trim-clip.mjs), so
UB undulates continuously without traveling off-screen. Generalized the trimmer
(tools/glb-split/trim-clip.mjs: extract any [start,end] range, rebased to 0, + drift report).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Admin lockout: /zen checked blockedForViewer() before auth loaded, so a hard-refresh/
direct-link bounced admins to /play. Now revalidate auth (await refresh if !ready)
BEFORE the gate check.
- UB swap: retired the two-tail koi (ub.glb/ub-split.glb) for the vetted Queen angelfish.
Trimmed the 75.67s baked Take down to just the Idle loop (tools/glb-split/trim-idle.mjs
→ 16MB → 6.9MB) → static/models/ub-angelfish.glb. aquarium.js reworked for the pack's
ONE-mesh/TWO-material layout (…_body opaque single-sided; …_fins opaque alpha-tested,
tunable); animation is the trimmed Idle. Debug tuner (/zen?debug=1) updated: yaw/pitch/
scale + one fins&tail section. Still devgate IN_DEV={'zen'} — admin-only.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The deploy pipeline runs from the working tree, so a wave of shipped features
had never been committed. This snapshots git to what's actually running.
SEO impression recovery (live + verified):
- Duplicate /a/{id} now 301-redirect to their canonical twin instead of 404
(a hard 404 silently dropped already-indexed URLs and tanked impressions).
- Dedup representative selection reworked: accepted/serveable -> established
rep (URL stability) -> quality score, so an accepted page never retires to a
rejected rep and an indexed canonical doesn't churn when a newer twin arrives.
- HEAD /a/{id} returns the same status as GET (api_route GET+HEAD) instead of
falling through to the static mount and 404ing.
- `dedup --force-recluster`: cycle-locked, model-free re-cluster to re-apply the
policy to the existing corpus (shared cycle_lock context manager).
- CLI honors GOODNEWS_DB for its default --db (was silently ignored).
Publishing Desk (admin tool to post highlights to X via Web Intents):
- publishing.py queue/rank/handle-resolution; admin UI; full searchable emoji
picker (bundled data, no CDN) for the blurb editor.
Play games + site:
- Bloom (word-wheel), Memory Match, daily ritual set, Zen Den (dev-gated).
- English-only language gate; source prospecting; paywall + dedup hardening.
Tests: full suite green (349). Ignores tightened (node_modules, data/*.db).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>