Reliability: slow ≠ failed — SW nav timeout, slow-boot telemetry, de-bot stats

Root cause of the intermittent white screen: the shell HTML is no-cache
(cf-cache-status: DYNAMIC), so every page-open does a synchronous round-trip
to the residential origin before any pixel renders — and the SW's network-first
navigation only fell back to the cached shell on REJECTION, never on slowness.
A stalled fetch meant staring at white with a perfectly good shell in cache.
The boot seatbelt couldn't see it either: it lives inside the HTML that hadn't
arrived yet, so slow boots left no telemetry.

- service-worker: race navigation fetch vs 2.5s grace timer. Network wins →
  fresh HTML as before; timer/5xx/failure → cached shell instantly, network
  response still refreshes the cache in the background. Safe due to the 14-day
  immutable-chunk grace window. Caps the white screen at ~2.5s for repeat
  visitors on any network.
- app.html: beacon `boot-slow: Nms (html Nms) on 4g` when mount takes >4s —
  the "white screen, then it loaded" glitches finally leave a trace, with
  HTML-arrival timing to separate slow-origin from slow-JS.
- admin: bot UAs (HeadlessChrome/bot/spider/crawl/…) excluded from the
  headline "Load errors today" count — throttled crawlers trip the 10s boot
  check routinely (the one recorded error was HeadlessChrome on X11, not a
  phone). Bots stay visible in the list, tagged + dimmed.

Tests: telemetry test extended for bot flag + filtered counts. 223 pytest +
11 vitest green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
jay
2026-06-11 19:23:33 -04:00
parent 90da4be083
commit 628cc5722c
6 changed files with 84 additions and 17 deletions
+28 -11
View File
@@ -8,6 +8,10 @@
import { version } from '$service-worker';
const CACHE = `upbeat-${version}`;
// How long a navigation may wait on the network before the cached shell is
// served instead. Long enough for a healthy fetch, short enough that a stalled
// cellular/origin hop never reads as a broken site.
const NAV_TIMEOUT_MS = 2500;
// Paths the FastAPI server owns — the SW must NOT intercept or cache these.
function isServerPath(p) {
@@ -38,19 +42,32 @@ self.addEventListener('fetch', (event) => {
if (url.origin !== location.origin) return;
if (isServerPath(url.pathname)) return; // let the network/server handle these
// Navigations: network-first; keep the freshest real HTML shell as the offline
// fallback; on a failed fetch, serve that cached shell (never blank).
// Navigations: network-first, but a SLOW network must not mean a white screen —
// "slow" and "failed" both fall back to the cached shell. We race the fetch
// against a short grace timer: network wins → freshest HTML as usual; timer
// wins (or 5xx/failure) → serve the cached shell instantly while the network
// response still lands in the cache for next time. A slightly stale shell is
// safe: deploys keep old immutable chunks for a 14-day grace window.
if (request.mode === 'navigate') {
event.respondWith(
fetch(request)
.then((res) => {
if (res && res.ok && (res.headers.get('content-type') || '').includes('text/html')) {
const copy = res.clone();
caches.open(CACHE).then((c) => c.put('/', copy)).catch(() => {});
}
return res;
})
.catch(() => caches.match('/'))
(async () => {
const cache = await caches.open(CACHE);
const cached = await cache.match('/');
const network = fetch(request)
.then((res) => {
if (res && res.ok && (res.headers.get('content-type') || '').includes('text/html')) {
cache.put('/', res.clone()).catch(() => {});
}
return res;
})
.catch(() => null);
if (!cached) return (await network) || Response.error(); // first visit: network only
const winner = await Promise.race([
network,
new Promise((resolve) => setTimeout(() => resolve('slow'), NAV_TIMEOUT_MS)),
]);
return winner && winner !== 'slow' && winner.ok ? winner : cached;
})()
);
return;
}