Play hub + Daily Word game (Phase 1 of the games feature)
A calm /play space — "after the brief, a small thing to enjoy." Framework-ready for more games (Word Search next; zen/coloring later). * Daily Word (5 letters / 6 guesses) + Long Word (6 / 7) — same Wordle mechanic, Upbeat Bytes flavor (no "Wordle" in the UI). Hopeful answers; after solving, a one-line "why this word matters." * LLM proposes, code disposes: answers are picked deterministically by date-seed from a hand-curated hopeful pool that's pre-validated ⊆ the guess dictionary (always typeable), avoiding recent repeats; the LLM only adds the optional "why" (with fallback). daily_puzzles(date, game, variant, payload) stores them so everyone gets the same daily; the cycle pre-generates with the "why". * Bundled guess dictionaries (words-5/6.json, ~12.6k/22.4k) for client-side guess validation — never the LLM. Answer lightly obfuscated (base64) in the payload. * Private, gentle stats (played/solved/streak, guess distribution); spoiler-free emoji-grid share. No leaderboard, no timer, no streak-loss drama. * Play in the bottom nav (replacing Browse, still on the lane rail) + the header. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -33,7 +33,8 @@ from fastapi.responses import HTMLResponse, RedirectResponse
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from fastapi.staticfiles import StaticFiles
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from pydantic import BaseModel
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from . import auth, email_send, feeds, oauth_google, queries, share, sources, summarize
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from . import auth, email_send, feeds, games, oauth_google, queries, share, sources, summarize
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from .localtime import local_today
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from .markup import reply_html_to_text, sanitize_reply_html
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from .db import connect
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from .filters import filter_articles, prefs_from_json
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@@ -1422,6 +1423,13 @@ def create_app() -> FastAPI:
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items=[Article.from_row(r) for r in rows],
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)
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@app.get("/api/puzzle/{game}")
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def daily_puzzle(game: str, variant: str = Query("5")) -> dict:
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if game != "word" or variant not in games.WORD_VARIANTS:
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raise HTTPException(status_code=404, detail="no such puzzle")
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with get_conn() as conn:
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return games.word_puzzle_response(conn, local_today(), variant)
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@app.get("/api/since", response_model=FeedResponse)
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def feed_since(ts: str = Query(...), prefs: str | None = Query(None)) -> FeedResponse:
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# A calm welcome-back cue: accepted/non-dup/visible articles discovered
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