The fog blend's tex_color*F multiply landed on the texture->color critical path (u_texcache RAM -> u_tex|tex_color -> mult_126 -> raster_pixel_color_q, 46ns, -6.165ns setup). Fog is a proven no-op for the current board scene (96.5% F=255), so pay zero for it here. FOG_ENABLE (default 1, byte-identical fog) added to gs_stub; each fog mux gated (FOG_ENABLE && ras_fge) so FOG_ENABLE=0 constant-folds the entire fog cone away (multiply, FOGCOL adders, s2_fog_f/persp_fog_f5 interp). Threaded through top_psmct32_raster_demo_bram; set FOG_ENABLE(1'b0) on the active GS_SH3_LPDDR_FB board arm (elsif at :1086, the one the QSF profile compiles). Fog stays default-on everywhere else. Verified: FOG_ENABLE=1 fog TBs unchanged PASS; FOG_ENABLE=0 (new tb_gs_fog_disabled + board scene TB) emits raw color = pre-fog datapath; board elaborates clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
rtl/gif_gs
GIF path and Graphics Synthesizer logic. Matches docs/contracts/gif_gs.md.
Current contents
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gs_stub.sv— GS shell with two architecturally distinct write ports (Ch75 namespace split):reg_wr_*— privileged-block writes (16-bit offset within0x12000000). LatchesBGCOLOR(offset0x00E0) intobg_{r,g,b}; other offsets emitEV_MODE.gif_reg_*— GIF A+D register-number writes (8-bit reg# + 64-bit data). DecodesPRIM=0x00,RGBAQ=0x01,XYZF2=0x04,XYZ2=0x05,FRAME_1=0x4C,ZBUF_1=0x4Einto per-register 64-bit latches; unknown reg numbers emitEV_MODE.- No VRAM, no drawing yet — that is the next architectural step.
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gif_path_stub.sv— Wave 2 minimal GIF packet logger; project-local single-qword register-write format. Used bytb_bgcolor_via_dma. -
gif_packed_stub.sv— real PS2 GIFtag parser (Ch72-Ch75). Handles PACKED (FLG=0), REGLIST (FLG=1), IMAGE (FLG=2), DISABLE (FLG=3). TheREAL_AD_REG_MAPparameter selects the A+D dispatch port:REAL_AD_REG_MAP=0(default, back-compat) — drivesgs_stub.reg_wr_*using a project-local 16-bit offset carried inin_data[79:64].REAL_AD_REG_MAP=1— drivesgs_stub.gif_reg_*using the real PS2 8-bit reg# carried inin_data[71:64]. Source-of-truth: PCSX2GSRegs.h.
BGCOLOR reset value
At reset, bg_{r,g,b} default to 0x40 each (mid-grey) rather than black.
Rationale: this makes "gs_stub reset but no BGCOLOR write yet" visually
distinct from "video output disabled / black frame" in Milestone A. Override
is a BGCOLOR write from the test harness.
Pitfall: namespace conflation
Ch74 conflated GIF A+D reg numbers with GS privileged-block offsets and
mapped e.g. 0x14→PMODE@0x0000. That is fiction — those are separate
namespaces. Ch75 split them. ZBUF_1 is 0x4E, not 0x4F (that's
ZBUF_2). When adding a new GIF-context register, source the reg# from
PCSX2 GSRegs.h, never from the privileged-block map.