ec82764bef
RTL (GS rasterizer, EE core stub, platform bridge, LPDDR4B path), sim regression (272 TBs), docs, and tooling. Copyrighted PS2 content (BIOS, game code, GS dumps, and all dump-derived textures/traces) is excluded via .gitignore and stays local. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
rtl/memory
Memory visibility, storage, and arbitration. Matches docs/contracts/memory.md.
Per the BIOS-ownership split (memory owns storage, IOP owns behavior), this
directory contains the storage/mapping layer. BIOS boot sequencing
(IOPBOOT / IOPBTCONF parsing) belongs under rtl/iop/.
Wave 1 contents
bios_rom_stub.sv— 4 MiB BIOS ROM adapter. Loads a user-supplied hex image via$readmemhwhenIMAGE_FILEis set, otherwise falls back to a synthetic NOP sled. One-cycle read latency.ee_memory_map_stub.sv— EE-side address decode. Wave 2.7 revision adds a DMAC read-master port (128-bit data, physical addressing) with its own RAM-window decode at 0x00000000-0x01FFFFFF routing toee_ram_stub. EE fetch path still uses kseg-aliased decode and is BIOS-only.
Wave 2.5 addition
ee_ram_stub.sv— small addressable EE-RAM block (default 16 KiB, 128-bit data path). First real memory source for DMAC-backed transfers. Read port:rd_en/rd_addr/rd_data/rd_valid. Write port:wr_en/wr_addr/ wr_data/wr_be. Caller-providedmaster_idgets tagged into MEM READ / WRITE trace events. Not the final 32 MiB EE-RAM model — seedocs/wave25_memory_backed_dma_plan.mdfor scope boundaries.
BIOS policy note
Per docs/decisions/0002-bios-policy.md, no BIOS image is distributed from
this repository. Synthetic fixture is the default so the project can run
stubs without any Sony firmware. Real BIOS usage requires a user-supplied
dump placed at the path passed to IMAGE_FILE.