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retroDE_ps2/tools/scp_zsrt139e2_to_board.sh
thejayman77 ba74bbd5aa Snapshot: fog implementation + fidelity tooling baseline (pre bilinear-clamp fix)
Per-vertex GS fog end-to-end (gs_stub emit incl. persp_emit5, gs_prim_list_feeder
XYZ2->XYZF2 on PRIM.FGE, gs_make_sh3_scheduler_fixture.py F/FGE packing), new fog
TBs, fidelity attribution tooling. Functional baseline before removing the dead
bilinear lerp8 clamps (Codex: 161-node comb loop -> -0.042ns setup fail).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 19:56:46 -04:00

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#!/bin/sh
# Ch408: D6 scene plus authentic capacity-safe PSMT4 overlay. The board
# already has all D6 assets, so upload only the reference-input merged table
# and the 18 new E1 epochs rather than duplicating 434 texture files.
set -eu
DEST="${1:-terasic@192.168.50.161:~}"
ROOT="$(cd "$(dirname "$0")/.." && pwd)"
DATA="$ROOT/sim/data/top_psmct32_raster_demo"
FILES="$ROOT/tools/ps2_sh3_sched.c $DATA/sh3_zsrt139e3_epochs.txt"
k=0
while [ "$k" -lt 18 ]; do
FILES="$FILES $DATA/sh3_zsrt139e1${k}_tex_lpddr.mem $DATA/feeder_sh3_zsrt139e1${k}.mem $DATA/sh3_zsrt139e1${k}_pal.mem"
k=$((k + 1))
done
for f in $FILES; do [ -f "$f" ] || { echo "MISSING: $f" >&2; exit 1; }; done
exec scp $FILES "$DEST"