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Per-vertex GS fog end-to-end (gs_stub emit incl. persp_emit5, gs_prim_list_feeder XYZ2->XYZF2 on PRIM.FGE, gs_make_sh3_scheduler_fixture.py F/FGE packing), new fog TBs, fidelity attribution tooling. Functional baseline before removing the dead bilinear lerp8 clamps (Codex: 161-node comb loop -> -0.042ns setup fail). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Ch384 Audit Log - Forty-Three-Draw Fourth-Palette Expansion
zsrte43expands the native-640x480 persistent-Z scene to 43 authenticated draws in 16 ordered epochs.- A fourth runtime palette initially exceeded the old monotonic relocation window. Rebasing the fixture to
496/500/504/508kept all four palette banks inside the 512-block BRAM without an RTL, SDC, QSF, or fit change. - Local depth-4096 integration passes with 715,304 accepted fragments, 561,898 Z-pass updates, 16 fresh drains,
zero drops, exact Z
0/307200, and exact color0/168654. - The DE25 completed all 2,103 expected records, four texture fills, four runtime-palette checks, and every drop
gate. Board and traced integration framebuffers are byte-identical at SHA-256
fb4bce9ad6307960308d1d1c7624c5d18e560854eb1b82fa7f95e7dbc6e7356e. - Replay-color is exact at
307200/307200: 715,304 fragments, 561,898 Z-pass updates, 168,654 covered pixels, and zero uncovered writes.
Ch384 closes the 43-draw, four-runtime-palette scene on the timing-closed core.