ba74bbd5aa
Per-vertex GS fog end-to-end (gs_stub emit incl. persp_emit5, gs_prim_list_feeder XYZ2->XYZF2 on PRIM.FGE, gs_make_sh3_scheduler_fixture.py F/FGE packing), new fog TBs, fidelity attribution tooling. Functional baseline before removing the dead bilinear lerp8 clamps (Codex: 161-node comb loop -> -0.042ns setup fail). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2.6 KiB
2.6 KiB
Ch365 Audit Log - Two-Frame Motion Sequence
Scope
- Native 640x480 persistent-Z presentation of two adjacent authentic SH3 capture states.
- Frame A is Ch364's 28-draw mixed-rebind/residency composite (
zs640m28); frame B is the adjacent capture's 24-draw texture cluster (zs640b24). - The production bootlet preloads the union of their six relocated CLUTs at CBPs
480,484,488,492,496,500. - The host sequencer clears color and Z at every frame boundary, then presents the A/B tables in order.
Compile Provenance
- The GUI build loaded
bios_sh3_zs640motionab.memandpayload_sh3_zs640motionab.mem. - Quartus reports
Timing requirements were met: setup+0.095 ns, hold0.000 ns, recovery+1.042 ns, removal+0.185 ns, and minimum pulse width+0.200 ns. - The loaded RBF was produced after the motion bootlet and QSF inputs.
Frame-B Simulation And Board Proof
- Capture/residency: PASS. One CRC-verified fill, seven verified reuses, eight ordered fresh drains, no writer overflow or scanout underflow, and 38,400 scanout beats/frame.
- Texture oracle: ALL
101111/108647(93.1%), MULTI66968/69063(97.0%),clut_bad=0. - Persistent-Z integration: PASS. 664,865 fragments fed, 252,657 Z updates, zero drops, exact Z
0/307200, and exact color0/108435. Per-epoch request-FIFO high-water was546,297,393,498,32,572,617,592, below the 1024-entry production depth. - Board host gate: all eight drains were fresh with 204 records, the one fill and all seven reuses passed CRC, and every epoch reported zero fragment drops.
- Board framebuffer: 108,435 nonzero pixels, bounds
(12,128)..(633,469), sum0xdd9faa5a, xor0x80e70a5e. - Board and integration-simulation framebuffer SHA-256 match exactly:
3191d75983e72a158f91f15cc1f57b6ff7c5e40d5bbb4a49957db06db4e2fded. - Replay-color is exact: 664,865 fragments, 252,657 Z-pass updates, 108,435 covered pixels, no stray coverage,
and
307200/307200exact framebuffer pixels.
Two-Way Sequencer Gate
- A one-loop run established the A-to-B boundary and captured the final B framebuffer above.
- A subsequent two-loop run exercised A-to-B, B-to-A, A-to-B again. All 40 epoch drains were fresh, all expected record counts matched, every texture fill/reuse CRC gate passed, and every fragment-drop gate remained zero.
Result
Ch365 is closed on silicon: two authentic 640x480 persistent-Z frame states are sequenced in both directions by the host without reconfiguration. Each endpoint has independent integration-simulation and replay-oracle framebuffer proof, and the hardware frame-boundary protocol has passed across a full A/B/A/B loop.