# ============================================================================ # retroDE_ps2 root .gitignore # POLICY: copyrighted PS2 content (BIOS, game code, GS dumps, and ANYTHING # derived from a dump) is LOCAL ONLY and must NEVER be committed. # See captures/gs/.gitignore for the whitelist policy. When in doubt, ignore it. # NOTE: git has NO inline comments — every comment is on its own line. # ============================================================================ # ---- copyrighted / dump-derived content (NEVER commit) ---- /captures/ *.elf *.trace *bios*.hex *bios*.bin *bios*.rom *real_tex*.mem *real_draw*.hex image.hex manifest.hex # dump-derived SH3 fixtures — DATA ONLY (.mem/.vh/.hex/.dat). The SH3 .sv test- # benches, .py fixture generators, and .c uploader are the project's OWN code and # ARE kept; only the extracted game data is local-only. *sh3*.mem *sh3*.vh *sh3*.hex *sh3*.dat sh3_*.mem # Ch356/Ch357 epoch descriptor tables — dump-derived (dump indices + texture CRCs). Exact # paths only (a broad *sh3*.txt would wrongly ignore legitimate docs like *_sh3_notes.txt). /sim/data/top_psmct32_raster_demo/sh3_sched_epochs.txt /sim/data/top_psmct32_raster_demo/sh3_s640_epochs.txt /sim/data/top_psmct32_raster_demo/sh3_zsched_epochs.txt /sim/data/top_psmct32_raster_demo/sh3_ztrio_epochs.txt /sim/data/top_psmct32_raster_demo/sh3_zs640_epochs.txt /sim/data/top_psmct32_raster_demo/sh3_zs640c6_epochs.txt # dump-derived reference/board-FB images (render copyrighted game frames) /sim/data/top_psmct32_raster_demo/sh3_*.png # ---- python cache ---- __pycache__/ *.pyc # ---- build / tool output (regenerable) ---- /sim/build/ /sim/traces/ /synth/**/output_files/ /synth/**/qsys/ /synth/**/db/ /synth/**/incremental_db/ /synth/**/dni/ /synth/**/qdb/ /synth/**/.qsys_edit/ /synth/**/tmp-clearbox/ /synth/**/sta_*.txt *.tdf /synth/de25_nano/top_psmct32_raster_demo/baseline_*/ /synth/de25_nano/experiments/ *.sof *.pof *.rbf *.ddm *.cdb *.hdb *.qws *.jdi *.smsg # ---- vendored upstream emulators (large; available from upstream) ---- /third_party/PCSX2/ /third_party/DobieStation/ # ---- screenshots / framebuffer captures (may show copyrighted game frames; large) ---- /Screenshots/ # ---- synthetic bulk vectors + compiled golden-runner binaries (regenerable) ---- /sim/vectors/bios/nop_sled.bin /sim/golden/dobiestation_runner/smoke_test /sim/golden/dobiestation_runner/trace_runner /tools/ps2_feeder # ---- editor / OS noise ---- *.swp *~ .DS_Store