Initial commit: retroDE_ps2 — first-of-its-kind PS2 GS FPGA core (DE25-Nano / Agilex 5)

RTL (GS rasterizer, EE core stub, platform bridge, LPDDR4B path), sim regression
(272 TBs), docs, and tooling. Copyrighted PS2 content (BIOS, game code, GS dumps,
and all dump-derived textures/traces) is excluded via .gitignore and stays local.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-29 20:10:50 -04:00
commit ec82764bef
2462 changed files with 2174303 additions and 0 deletions
+358
View File
@@ -0,0 +1,358 @@
// retroDE_ps2 — tb_gs_raster_psmt8 (Ch105)
//
// Locks the contract for gs_stub's WRITE-side PSMT8 emit. The
// raster pipeline (Ch88: S0/S1/S2) now writes 1 byte per pixel
// when FRAME_1.PSM = PSMT8 (= 0x13): the natural ABGR's R channel
// (low 8 bits) becomes the PSMT8 index, gets placed in the LOW
// byte of the emit lane, and `raster_pixel_be_q = 4'b0001` so
// vram_stub commits exactly the 1 byte at fb_addr without
// stomping the neighbouring 3 pixels in the same 32-bit word.
//
// Setup:
// PRIM = SPRITE
// FRAME_1: FBP=0, FBW=1, PSM=PSMT8 (0x13)
// FBW at bit 16 → 0x0001_0000
// PSM at bit 24 → 0x1300_0000
// RGBAQ: R=0x55 chosen as the canonical "index" byte. The other
// channels (G/B/A) are non-zero (0xAA / 0xBB / 0xCC) on purpose:
// ONLY R should land in VRAM at the PSMT8 fb. If a buggy emit
// path leaked G/B/A into adjacent bytes, the post-row zero
// checks would catch it.
// v1 = (1, 0); v2 = (5, 2) → 5×3 sprite. Width = 5 forces an
// ODD number of pixels per row, so the per-byte-lane handling
// gets exercised at byte alignments 1, 2, 3, and 0 within a
// single row (lanes 1,2,3,0,1 → spans two 32-bit words and the
// first 32-bit word's first pixel must be left UNTOUCHED at
// byte 0).
//
// Expected per-pixel:
// - Each sprite pixel writes mem[fb_addr] = 0x55.
// - fb_addr = FBP*2048 + FBW*64*y + x (FBW*64 pixels/row, 1 B/pix)
//
// PASS criteria:
// - 15 raster_pixel_emit pulses (5×3)
// - raster_pixel_be_q == 4'b0001 on every emit
// - raster_pixel_psm_q == 6'h13 on every emit
// - Every expected sprite byte reads back as 0x55.
// - Byte 0 (left-of-sprite, same row) reads back as 0x00 — a
// 32-bit-aligned overwrite would have stomped it with a
// replicated index. With per-byte be active it stays 0.
// - Byte right-of-sprite on each row reads back as 0x00 — same
// reasoning.
// - Byte 0 of any row OUTSIDE the sprite stays 0x00.
`timescale 1ns/1ps
module tb_gs_raster_psmt8;
logic clk;
logic rst_n;
initial clk = 1'b0;
always #5 clk = ~clk;
logic gif_reg_wr_en;
logic [7:0] gif_reg_num;
logic [63:0] gif_reg_data;
logic [7:0] bg_r, bg_g, bg_b;
logic [63:0] pmode_q, dispfb1_q, display1_q;
logic [63:0] prim_q, rgbaq_q, xyz2_q, xyzf2_q, frame_1_q, zbuf_1_q;
logic prim_complete;
logic [31:0] prim_complete_count;
logic [63:0] prim_v0_q, prim_v1_q, prim_v2_q;
logic [63:0] prim_color_q;
logic [63:0] prim_color_v0_q, prim_color_v1_q, prim_color_v2_q;
trace_pkg::vertex_t prim_v0_decoded_q, prim_v1_decoded_q, prim_v2_decoded_q;
trace_pkg::color_t prim_v0_color_decoded_q, prim_v1_color_decoded_q, prim_v2_color_decoded_q;
logic pixel_emit;
logic [31:0] pixel_emit_count;
logic [11:0] pixel_x_q, pixel_y_q;
logic [63:0] pixel_color_q;
logic [8:0] pixel_fbp_q;
logic [5:0] pixel_fbw_q, pixel_psm_q;
logic [31:0] pixel_fb_addr_q;
logic raster_pixel_emit;
logic [31:0] raster_pixel_emit_count;
logic [11:0] raster_pixel_x_q, raster_pixel_y_q;
logic [63:0] raster_pixel_color_q;
logic [31:0] raster_pixel_fb_addr_q;
logic [3:0] raster_pixel_be_q;
logic [5:0] raster_pixel_psm_q;
logic raster_active;
logic raster_overflow;
logic raster_degenerate;
logic gs_ev_valid;
trace_pkg::subsys_e gs_ev_subsys;
trace_pkg::event_e gs_ev_event;
logic [63:0] gs_ev_arg0, gs_ev_arg1, gs_ev_arg2, gs_ev_arg3;
logic [31:0] gs_ev_flags;
gs_stub u_gs (
.clk(clk), .rst_n(rst_n),
.reg_wr_en(1'b0), .reg_wr_addr(16'd0), .reg_wr_data(64'd0),
.gif_reg_wr_en(gif_reg_wr_en),
.gif_reg_num(gif_reg_num),
.gif_reg_data(gif_reg_data),
.bg_r(bg_r), .bg_g(bg_g), .bg_b(bg_b),
.pmode_q(pmode_q), .dispfb1_q(dispfb1_q), .display1_q(display1_q),
.prim_q(prim_q), .rgbaq_q(rgbaq_q),
.xyz2_q(xyz2_q), .xyzf2_q(xyzf2_q),
.frame_1_q(frame_1_q), .zbuf_1_q(zbuf_1_q),
.prim_complete(prim_complete),
.prim_complete_count(prim_complete_count),
.prim_v0_q(prim_v0_q), .prim_v1_q(prim_v1_q), .prim_v2_q(prim_v2_q),
.prim_color_q(prim_color_q),
.prim_color_v0_q(prim_color_v0_q),
.prim_color_v1_q(prim_color_v1_q),
.prim_color_v2_q(prim_color_v2_q),
.prim_v0_decoded_q(prim_v0_decoded_q),
.prim_v1_decoded_q(prim_v1_decoded_q),
.prim_v2_decoded_q(prim_v2_decoded_q),
.prim_v0_color_decoded_q(prim_v0_color_decoded_q),
.prim_v1_color_decoded_q(prim_v1_color_decoded_q),
.prim_v2_color_decoded_q(prim_v2_color_decoded_q),
.pixel_emit(pixel_emit),
.pixel_emit_count(pixel_emit_count),
.pixel_x_q(pixel_x_q), .pixel_y_q(pixel_y_q),
.pixel_color_q(pixel_color_q),
.pixel_fbp_q(pixel_fbp_q),
.pixel_fbw_q(pixel_fbw_q),
.pixel_psm_q(pixel_psm_q),
.pixel_fb_addr_q(pixel_fb_addr_q),
.raster_pixel_emit(raster_pixel_emit),
.raster_pixel_emit_count(raster_pixel_emit_count),
.raster_pixel_x_q(raster_pixel_x_q),
.raster_pixel_y_q(raster_pixel_y_q),
.raster_pixel_color_q(raster_pixel_color_q),
.raster_pixel_fb_addr_q(raster_pixel_fb_addr_q),
.raster_pixel_be_q(raster_pixel_be_q),
.raster_pixel_psm_q(raster_pixel_psm_q),
.raster_active(raster_active),
.raster_overflow(raster_overflow),
.raster_degenerate(raster_degenerate),
.ev_valid(gs_ev_valid),
.ev_subsys(gs_ev_subsys),
.ev_event(gs_ev_event),
.ev_arg0(gs_ev_arg0), .ev_arg1(gs_ev_arg1),
.ev_arg2(gs_ev_arg2), .ev_arg3(gs_ev_arg3),
.ev_flags(gs_ev_flags)
);
logic [31:0] vram_read_addr;
logic [31:0] vram_read_data;
vram_stub #(.BYTES(4096)) u_vram (
.clk(clk), .rst_n(rst_n),
.write_en (raster_pixel_emit),
.write_addr(raster_pixel_fb_addr_q),
.write_data(raster_pixel_color_q[31:0]),
.write_be (raster_pixel_be_q),
.write_mask(32'hFFFF_FFFF),
.read_addr (vram_read_addr),
.read_data (vram_read_data),
.read2_addr(32'd0),
.read2_data()
);
int errors;
int psmt8_emit_seen;
initial begin
errors = 0;
psmt8_emit_seen = 0;
end
// Sanity observer: while emitting PSMT8, raster_pixel_be_q must
// be 4'b0001 and raster_pixel_psm_q must be 6'h13.
always_ff @(posedge clk) begin
if (rst_n && raster_pixel_emit) begin
psmt8_emit_seen <= psmt8_emit_seen + 1;
if (raster_pixel_psm_q !== 6'h13) begin
$error("emit %0d: raster_pixel_psm_q=0x%02x (expected 0x13 PSMT8)",
psmt8_emit_seen, raster_pixel_psm_q);
errors <= errors + 1;
end
if (raster_pixel_be_q !== 4'b0001) begin
$error("emit %0d: raster_pixel_be_q=%b (expected 4'b0001 for PSMT8)",
psmt8_emit_seen, raster_pixel_be_q);
errors <= errors + 1;
end
end
end
task automatic step_drive(input logic wr_en,
input logic [7:0] num,
input logic [63:0] data);
@(negedge clk);
gif_reg_wr_en = wr_en;
gif_reg_num = num;
gif_reg_data = data;
@(posedge clk);
endtask
task automatic drive_reg(input logic [7:0] num, input logic [63:0] data);
step_drive(1'b1, num, data);
endtask
task automatic drive_idle();
step_drive(1'b0, 8'd0, 64'd0);
endtask
function automatic logic [63:0] xyz2_data(input logic [11:0] x_int,
input logic [11:0] y_int);
return {32'd0, y_int, 4'd0, x_int, 4'd0};
endfunction
task automatic check_byte(input logic [31:0] byte_addr,
input logic [7:0] expected,
input string tag);
logic [7:0] got;
// vram_stub returns 4 bytes starting at read_addr — read at
// a 4-byte-aligned address that contains the target byte,
// then mux based on byte_addr[1:0].
vram_read_addr = byte_addr & ~32'd3;
#1;
unique case (byte_addr[1:0])
2'd0: got = vram_read_data[7:0];
2'd1: got = vram_read_data[15:8];
2'd2: got = vram_read_data[23:16];
2'd3: got = vram_read_data[31:24];
endcase
if (got !== expected) begin
$error("[%s] @byte 0x%08x got 0x%02x expected 0x%02x",
tag, byte_addr, got, expected);
errors = errors + 1;
end
endtask
localparam logic [7:0] R_PRIM = 8'h00;
localparam logic [7:0] R_RGBAQ = 8'h01;
localparam logic [7:0] R_XYZ2 = 8'h05;
localparam logic [7:0] R_FRAME_1 = 8'h4C;
localparam logic [63:0] PRIM_SPRITE = 64'd6;
// FRAME_1: FBP[8:0]=0, FBW[21:16]=1, PSM[29:24]=PSMT8 (0x13).
// FBW=1 at bit 16 → 0x0001_0000
// PSM=0x13 at bit 24 → 0x1300_0000
localparam logic [63:0] FRAME_1_VAL = 64'h0000_0000_1301_0000;
// RGBAQ: A=0xCC B=0xBB G=0xAA R=0x55. The PSMT8 emit must take
// ONLY R (0x55) and write nothing for the other channels.
// Lower 32 bits {A, B, G, R} = 0xCCBB_AA55.
localparam logic [63:0] RGBAQ_VAL = 64'h0000_0000_CCBB_AA55;
localparam logic [7:0] EXP_INDEX = 8'h55;
// 5×3 sprite at (1,0)..(5,2). FBW=1 → 64 pixels/row, 1 byte/pixel,
// so row stride is 64 bytes. Sprite pixels span byte_addr:
// row 0: 1, 2, 3, 4, 5
// row 1: 65, 66, 67, 68, 69
// row 2: 129, 130, 131, 132, 133
localparam int SPRITE_X0 = 1;
localparam int SPRITE_Y0 = 0;
localparam int SPRITE_X1 = 5;
localparam int SPRITE_Y1 = 2;
localparam int SPRITE_W = SPRITE_X1 - SPRITE_X0 + 1; // 5
localparam int SPRITE_H = SPRITE_Y1 - SPRITE_Y0 + 1; // 3
localparam int ROW_STRIDE_BYTES = 64;
initial begin
rst_n = 1'b0;
gif_reg_wr_en = 1'b0;
gif_reg_num = 8'd0;
gif_reg_data = 64'd0;
vram_read_addr = 32'd0;
repeat (4) @(posedge clk);
rst_n = 1'b1;
repeat (2) @(posedge clk);
drive_reg(R_PRIM, PRIM_SPRITE);
drive_reg(R_FRAME_1, FRAME_1_VAL);
drive_reg(R_RGBAQ, RGBAQ_VAL);
drive_reg(R_XYZ2, xyz2_data(12'(SPRITE_X0), 12'(SPRITE_Y0)));
drive_reg(R_XYZ2, xyz2_data(12'(SPRITE_X1), 12'(SPRITE_Y1)));
drive_idle();
wait (raster_active == 1'b1);
wait (raster_active == 1'b0);
repeat (10) @(posedge clk);
if (raster_pixel_emit_count != 32'(SPRITE_W * SPRITE_H)) begin
$error("expected %0d emits, got %0d",
SPRITE_W * SPRITE_H, raster_pixel_emit_count);
errors = errors + 1;
end
if (psmt8_emit_seen != SPRITE_W * SPRITE_H) begin
$error("PSMT8 emit observer count=%0d (expected %0d)",
psmt8_emit_seen, SPRITE_W * SPRITE_H);
errors = errors + 1;
end
// Per-sprite-pixel byte must equal R = 0x55.
for (int y = SPRITE_Y0; y <= SPRITE_Y1; y++) begin
for (int x = SPRITE_X0; x <= SPRITE_X1; x++) begin
logic [31:0] byte_addr;
byte_addr = 32'(y * ROW_STRIDE_BYTES + x);
check_byte(byte_addr, EXP_INDEX, "sprite-pixel");
end
end
// Load-bearing per-byte be: byte 0 of row 0 (left of the
// sprite) must stay 0. Without write_be byte gating, a
// 32-bit aligned write at byte 0 of row 0 would stomp it
// with a replicated index when emitting pixel (1,0).
check_byte(32'(SPRITE_Y0 * ROW_STRIDE_BYTES + 0),
8'h00, "left-of-sprite-row0-must-be-zero");
check_byte(32'(SPRITE_Y0 * ROW_STRIDE_BYTES + (SPRITE_X1 + 1)),
8'h00, "right-of-sprite-row0-must-be-zero");
check_byte(32'(SPRITE_Y1 * ROW_STRIDE_BYTES + 0),
8'h00, "left-of-sprite-row2-must-be-zero");
// Bytes between rows must stay 0. Spot-check one mid-row
// byte (row 0, byte 32 — well past the sprite's right edge).
check_byte(32'd32, 8'h00, "mid-row0-must-be-zero");
// Bytes in a row OUTSIDE the sprite's vertical range must
// stay 0. Row 3 is past the sprite.
check_byte(32'(3 * ROW_STRIDE_BYTES + 1), 8'h00, "row3-must-be-zero");
// Channel-isolation check: G/B/A bytes (0xAA/0xBB/0xCC)
// MUST NOT appear anywhere in VRAM. Walk the full 4 KiB
// and assert nothing reads back as one of those values.
// (PSMT8 emit takes ONLY R — the other channels should
// never reach vram_stub.)
begin
int leak;
leak = 0;
for (int addr = 0; addr < 4096; addr += 4) begin
vram_read_addr = addr[31:0];
#1;
for (int b = 0; b < 4; b++) begin
logic [7:0] v;
v = vram_read_data[b*8 +: 8];
if (v == 8'hAA || v == 8'hBB || v == 8'hCC) begin
$error("leak: byte 0x%08x = 0x%02x (G/B/A leaked into VRAM)",
addr + b, v);
leak = leak + 1;
end
end
end
if (leak != 0) errors = errors + leak;
end
$display("[tb_gs_raster_psmt8] sprite=%0dx%0d index=0x%02x emits=%0d",
SPRITE_W, SPRITE_H, EXP_INDEX, raster_pixel_emit_count);
if (errors == 0) $display("[tb_gs_raster_psmt8] PASS");
else $display("[tb_gs_raster_psmt8] FAIL");
$finish;
end
initial begin
#5000000;
$error("[tb_gs_raster_psmt8] timeout");
$finish;
end
endmodule : tb_gs_raster_psmt8