Initial commit: retroDE_ps2 — first-of-its-kind PS2 GS FPGA core (DE25-Nano / Agilex 5)

RTL (GS rasterizer, EE core stub, platform bridge, LPDDR4B path), sim regression
(272 TBs), docs, and tooling. Copyrighted PS2 content (BIOS, game code, GS dumps,
and all dump-derived textures/traces) is excluded via .gitignore and stays local.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-29 20:10:50 -04:00
commit ec82764bef
2462 changed files with 2174303 additions and 0 deletions
+16
View File
@@ -0,0 +1,16 @@
# sim/tb — Testbenches
Per-subsystem SystemVerilog / Verilog testbenches.
Planned layout (created as each subsystem lands its first stub):
- `tb/memory/` — memory map and arbitration tests.
- `tb/dmac/` — EE DMAC channel tests.
- `tb/gif_gs/` — GIF packet intake and GS register decode tests.
- `tb/sif/` — EE<->IOP mailbox/DMA tests.
- `tb/ee/` — EE core directed tests.
- `tb/iop/` — IOP core and IOP-DMA directed tests.
- `tb/vif_vu/` — VIF unpack and VU microprogram tests.
Rule: no testbench directory is created until the matching subsystem has a
contract in `docs/contracts/` and a stub in `rtl/`.