Initial commit: retroDE_ps2 — first-of-its-kind PS2 GS FPGA core (DE25-Nano / Agilex 5)
RTL (GS rasterizer, EE core stub, platform bridge, LPDDR4B path), sim regression (272 TBs), docs, and tooling. Copyrighted PS2 content (BIOS, game code, GS dumps, and all dump-derived textures/traces) is excluded via .gitignore and stays local. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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// Minimal smoke test: construct + reset. No BIOS, no run.
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#include <cstdio>
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#include "emulator.hpp"
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int main()
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{
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std::fprintf(stderr, "[smoke] constructing Emulator...\n");
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Emulator e;
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std::fprintf(stderr, "[smoke] constructed\n");
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e.reset();
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std::fprintf(stderr, "[smoke] reset done\n");
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return 0;
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}
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