Files
random_tools/node_modules/@cesium/engine/Source/Renderer/BufferUsage.js
T
2026-08-11 09:53:42 -04:00

33 lines
747 B
JavaScript

// @ts-check
import WebGLConstants from "../Core/WebGLConstants.js";
/**
* @private
* @enum {number}
*/
const BufferUsage = {
STREAM_DRAW: WebGLConstants.STREAM_DRAW,
STATIC_DRAW: WebGLConstants.STATIC_DRAW,
DYNAMIC_DRAW: WebGLConstants.DYNAMIC_DRAW,
DYNAMIC_READ: WebGLConstants.DYNAMIC_READ,
};
/**
* @private
* @param {BufferUsage} bufferUsage
*/
// @ts-expect-error https://github.com/CesiumGS/cesium/issues/13420
BufferUsage.validate = function (bufferUsage) {
return (
bufferUsage === BufferUsage.STREAM_DRAW ||
bufferUsage === BufferUsage.STATIC_DRAW ||
bufferUsage === BufferUsage.DYNAMIC_DRAW ||
bufferUsage === BufferUsage.DYNAMIC_READ
);
};
Object.freeze(BufferUsage);
export default BufferUsage;