Files
2026-08-11 09:53:42 -04:00

38 lines
911 B
JavaScript

// @ts-check
/**
* The render pass for a command.
*
* @enum {number}
* @private
*/
const Pass = {
// If you add/modify/remove Pass constants, also change the automatic GLSL constants
// that start with 'czm_pass'
//
// Commands are executed in order by pass up to the translucent pass.
// Translucent geometry needs special handling (sorting/OIT). The compute pass
// is executed first and the overlay pass is executed last. Both are not sorted
// by frustum.
ENVIRONMENT: 0,
COMPUTE: 1,
GLOBE: 2,
TERRAIN_CLASSIFICATION: 3,
CESIUM_3D_TILE_EDGES: 4,
CESIUM_3D_TILE_PLANAR_FILL_ID: 5,
CESIUM_3D_TILE: 6,
CESIUM_3D_TILE_CLASSIFICATION: 7,
CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW: 8,
OPAQUE: 9,
TRANSLUCENT: 10,
VOXELS: 11,
GAUSSIAN_SPLATS: 12,
CESIUM_3D_TILE_EDGES_DIRECT: 13,
OVERLAY: 14,
NUMBER_OF_PASSES: 15,
};
Object.freeze(Pass);
export default Pass;