Add existing to tracked
This commit is contained in:
+44
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{
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"env": {
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"browser": true,
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"node": true,
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"commonjs": true,
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"es6": true
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},
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"extends": "eslint:recommended",
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"rules": {
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"strict": 2,
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"indent": 0,
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"linebreak-style": 0,
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"quotes": 0,
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"semi": 0,
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"no-cond-assign": 1,
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"no-constant-condition": 1,
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"no-duplicate-case": 1,
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"no-empty": 1,
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"no-ex-assign": 1,
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"no-extra-boolean-cast": 1,
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"no-extra-semi": 1,
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"no-fallthrough": 1,
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"no-func-assign": 1,
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"no-global-assign": 1,
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"no-implicit-globals": 2,
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"no-inner-declarations": ["error", "functions"],
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"no-irregular-whitespace": 2,
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"no-loop-func": 1,
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"no-magic-numbers": ["warn", { "ignore": [1, 0, -1], "ignoreArrayIndexes": true}],
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"no-multi-str": 1,
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"no-mixed-spaces-and-tabs": 1,
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"no-proto": 1,
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"no-sequences": 1,
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"no-throw-literal": 1,
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"no-unmodified-loop-condition": 1,
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"no-useless-call": 1,
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"no-void": 1,
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"no-with": 2,
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"wrap-iife": 1,
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"no-redeclare": 1,
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"no-unused-vars": ["error", { "vars": "all", "args": "none" }],
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"no-sparse-arrays": 1
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}
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}
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Generated
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test.js linguist-documentation
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index.html linguist-generated
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+134
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'use strict'
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module.exports = calcSDF
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var INF = 1e20
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function calcSDF(src, options) {
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if (!options) options = {}
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var cutoff = options.cutoff == null ? 0.25 : options.cutoff
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var radius = options.radius == null ? 8 : options.radius
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var channel = options.channel || 0
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var w, h, size, data, intData, stride, ctx, canvas, imgData, i, l
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// handle image container
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if (ArrayBuffer.isView(src) || Array.isArray(src)) {
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if (!options.width || !options.height) throw Error('For raw data width and height should be provided by options')
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w = options.width, h = options.height
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data = src
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if (!options.stride) stride = Math.floor(src.length / w / h)
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else stride = options.stride
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}
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else {
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if (window.HTMLCanvasElement && src instanceof window.HTMLCanvasElement) {
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canvas = src
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ctx = canvas.getContext('2d')
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w = canvas.width, h = canvas.height
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imgData = ctx.getImageData(0, 0, w, h)
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data = imgData.data
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stride = 4
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}
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else if (window.CanvasRenderingContext2D && src instanceof window.CanvasRenderingContext2D) {
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canvas = src.canvas
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ctx = src
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w = canvas.width, h = canvas.height
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imgData = ctx.getImageData(0, 0, w, h)
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data = imgData.data
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stride = 4
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}
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else if (window.ImageData && src instanceof window.ImageData) {
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imgData = src
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w = src.width, h = src.height
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data = imgData.data
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stride = 4
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}
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}
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size = Math.max(w, h)
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//convert int data to floats
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if ((window.Uint8ClampedArray && data instanceof window.Uint8ClampedArray) || (window.Uint8Array && data instanceof window.Uint8Array)) {
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intData = data
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data = Array(w*h)
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for (i = 0, l = Math.floor(intData.length / stride); i < l; i++) {
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data[i] = intData[i*stride + channel] / 255
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}
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}
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else {
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if (stride !== 1) throw Error('Raw data can have only 1 value per pixel')
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}
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// temporary arrays for the distance transform
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var gridOuter = Array(w * h)
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var gridInner = Array(w * h)
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var f = Array(size)
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var d = Array(size)
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var z = Array(size + 1)
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var v = Array(size)
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for (i = 0, l = w * h; i < l; i++) {
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var a = data[i]
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gridOuter[i] = a === 1 ? 0 : a === 0 ? INF : Math.pow(Math.max(0, 0.5 - a), 2)
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gridInner[i] = a === 1 ? INF : a === 0 ? 0 : Math.pow(Math.max(0, a - 0.5), 2)
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}
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edt(gridOuter, w, h, f, d, v, z)
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edt(gridInner, w, h, f, d, v, z)
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var dist = window.Float32Array ? new Float32Array(w * h) : new Array(w * h)
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for (i = 0, l = w*h; i < l; i++) {
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dist[i] = Math.min(Math.max(1 - ( (gridOuter[i] - gridInner[i]) / radius + cutoff), 0), 1)
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}
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return dist
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}
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// 2D Euclidean distance transform by Felzenszwalb & Huttenlocher https://cs.brown.edu/~pff/dt/
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function edt(data, width, height, f, d, v, z) {
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for (var x = 0; x < width; x++) {
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for (var y = 0; y < height; y++) {
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f[y] = data[y * width + x]
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}
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edt1d(f, d, v, z, height)
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for (y = 0; y < height; y++) {
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data[y * width + x] = d[y]
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}
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}
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for (y = 0; y < height; y++) {
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for (x = 0; x < width; x++) {
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f[x] = data[y * width + x]
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}
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edt1d(f, d, v, z, width)
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for (x = 0; x < width; x++) {
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data[y * width + x] = Math.sqrt(d[x])
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}
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}
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}
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// 1D squared distance transform
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function edt1d(f, d, v, z, n) {
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v[0] = 0;
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z[0] = -INF
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z[1] = +INF
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for (var q = 1, k = 0; q < n; q++) {
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var s = ((f[q] + q * q) - (f[v[k]] + v[k] * v[k])) / (2 * q - 2 * v[k])
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while (s <= z[k]) {
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k--
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s = ((f[q] + q * q) - (f[v[k]] + v[k] * v[k])) / (2 * q - 2 * v[k])
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}
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k++
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v[k] = q
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z[k] = s
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z[k + 1] = +INF
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}
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for (q = 0, k = 0; q < n; q++) {
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while (z[k + 1] < q) k++
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d[q] = (q - v[k]) * (q - v[k]) + f[v[k]]
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}
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}
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+32
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{
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"name": "bitmap-sdf",
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"version": "1.0.4",
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"description": "Calculate SDF for image/bw-data/array",
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"main": "index.js",
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"devDependencies": {
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"bubleify": "^0.7.0",
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"enable-mobile": "^1.0.7"
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},
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"scripts": {
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"test": "budo test",
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"build": "browserify test.js -g bubleify | indexhtmlify | metadataify | github-cornerify > index.html"
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},
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"repository": {
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"type": "git",
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"url": "git+https://github.com/dfcreative/bitmap-sdf.git"
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},
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"keywords": [
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"sdf",
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"signed-distance",
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"image-sdf",
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"bitmap",
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"bwdist",
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"tiny-sdf"
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],
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"author": "Dima Yv <dfcreative@gmail.com>",
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"license": "MIT",
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"bugs": {
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"url": "https://github.com/dfcreative/bitmap-sdf/issues"
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},
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"homepage": "https://github.com/dfcreative/bitmap-sdf#readme"
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}
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BIN
Binary file not shown.
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After Width: | Height: | Size: 6.7 KiB |
+79
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# bitmap-sdf [](http://github.com/badges/stability-badges)
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Calculate signed distance field for an image / bw-data. Fork of [tiny-sdf](https://github.com/mapbox/tiny-sdf) with reduced API.
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[Demo](https://dy.github.io/bitmap-sdf/)
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## Usage
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[](https://npmjs.org/package/bitmap-sdf/)
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```js
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let calcSdf = requrie('bitmap-sdf')
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//draw image
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let canvas = document.body.appendChild(document.createElement('canvas'))
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let w = canvas.width = 200, h = canvas.height = 200
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let ctx = canvas.getContext('2d')
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ctx.fillStyle = 'white'
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ctx.font = 'bold 30px sans-serif'
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ctx.fillText('X', 20, 20)
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//calculate distances
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let distances = calcSdf(canvas)
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//show distances
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let imgArr = new Uint8ClampedArray(w*h*4)
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for (let i = 0; i < w; i++) {
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for (let j = 0; j < h; j++) {
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imgArr[j*w*4 + i*4 + 0] = arr[j*w+i]*255
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imgArr[j*w*4 + i*4 + 1] = arr[j*w+i]*255
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imgArr[j*w*4 + i*4 + 2] = arr[j*w+i]*255
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imgArr[j*w*4 + i*4 + 3] = 255
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}
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}
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var data = new ImageData(imgArr, w, h)
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ctx.putImageData(data, 0, 0)
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```
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### dist = calcSdf(source, options?)
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Calculate distance field for the input `source` data, based on `options`. Returns 1-channel array with distance values from `0..1` range.
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#### Source:
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Type | Meaning
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---|---
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_Canvas_, _Context2D_ | Calculates sdf for the full canvas image data based on `options.channel`, by default `0`, ie. red channel.
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_ImageData_ | Calculates sdf for the image data based on `options.channel`
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_Uint8ClampedArray_, _Uint8Array_ | Handles raw pixel data, requires `options.width` and `options.height`. Stride is detected from `width` and `height`.
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_Float32Array_, _Array_ | Handles raw numbers from `0..1` range, requires `options.width` and `options.height`. Stride is detected from `width` and `height`.
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#### Options:
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Property | Default | Meaning
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---|---|---
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`cutoff` | `0.25` | Cutoff parameter, balance between SDF inside `1` and outside `0` of glyph
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`radius` | `10` | Max length of SDF, ie. the size of SDF around the `cutoff`
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`width` | `canvas.width` | Width of input data, if array
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`height` | `canvas.height` | Height of input data, if array
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`channel` | `0` | Channel number, `0` is red, `1` is green, `2` is blue, `3` is alpha.
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`stride` | `null` | Explicitly indicate number of channels per pixel. Not needed if `height` and `width` are provided.
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## See also
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* [font-atlas-sdf](https://github.com/hughsk/font-atlas-sdf) − generate sdf atlas for a font.
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* [tiny-sdf](https://github.com/mapbox/tiny-sdf) − fast glyph signed distance field generation.
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* [optical-properties](https://github.com/dfcreative/optical-properties) − glyph optical center and bounding box calculation
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## Alternatives
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* [disttransform.wat](https://github.com/LingDong-/wasm-fun/blob/master/wat/disttransform.wat)
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## License
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(c) 2017 Dima Yv. MIT License
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Development supported by plot.ly.
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+115
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'use strict'
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require('enable-mobile')
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document.body.style.fontFamily = 'sans-serif'
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document.body.style.padding = '2rem'
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var calcSDF = require('./')
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var canvas = document.body.appendChild(document.createElement('canvas'))
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canvas.style.margin = '1rem 1rem 1rem 0'
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canvas.width = 165
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canvas.height = 150
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var ctx = canvas.getContext('2d')
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ctx.fillStyle = 'black'
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ctx.fillRect(0,0,canvas.width, canvas.height)
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ctx.fillStyle = 'white'
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ctx.font = 'bold 100px sans-serif'
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ctx.fillText('X', 50, 100)
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var out = document.body.appendChild(document.createElement('canvas'))
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out.style.margin = '1rem 1rem 1rem 0'
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out.width = 165
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out.height = 150
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var outCtx = out.getContext('2d')
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outCtx.drawImage(canvas, 0, 0);
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var cutoff = 0, radius = 10
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update()
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function update () {
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var idata = ctx.getImageData(0,0,canvas.width, canvas.height).data
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var data = Array(canvas.width*canvas.height)
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for (var i = 0; i < data.length; i++) {
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data[i] = idata[i*4]/255
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}
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console.time('sdf')
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var arr = calcSDF(data, {
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cutoff: cutoff,
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radius: radius,
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width: canvas.width,
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height: canvas.height
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})
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console.timeEnd('sdf')
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let imgArr
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if (global.Uint8ClampedArray) {
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imgArr = new Uint8ClampedArray(165*150*4)
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} else {
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imgArr = Array(165*150*4)
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}
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for (let i = 0; i < 165; i++) {
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for (let j = 0; j < 150; j++) {
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imgArr[j*165*4 + i*4 + 0] = arr[j*165+i]*255
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imgArr[j*165*4 + i*4 + 1] = arr[j*165+i]*255
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imgArr[j*165*4 + i*4 + 2] = arr[j*165+i]*255
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imgArr[j*165*4 + i*4 + 3] = 255
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}
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}
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// IE way
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var c = document.createElement('canvas');
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var data = c.getContext('2d').createImageData(165, 150);
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if (data.data.set) {
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data.data.set(imgArr);
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}
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else {
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for (var i = 0; i < imgArr.length; i++) {
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data.data[i] = imgArr[i]
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}
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}
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// var data = new ImageData(imgArr, 165, 150)
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outCtx.putImageData(data, 0, 0)
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}
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var cutoffTitle = document.body.appendChild(document.createElement('label'))
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cutoffTitle.innerHTML = 'Cutoff'
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cutoffTitle.style.display = 'block'
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var cutoffEl = document.body.appendChild(document.createElement('input'))
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cutoffEl.type = 'range'
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cutoffEl.min = 0
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cutoffEl.max = 1
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cutoffEl.step = 0.001
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cutoffEl.value = cutoff
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cutoffEl.oninput = e => {
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cutoff = parseFloat(cutoffEl.value)
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update()
|
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}
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var radTitle = document.body.appendChild(document.createElement('label'))
|
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radTitle.innerHTML = 'Radius'
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radTitle.style.display = 'block'
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var radEl = document.body.appendChild(document.createElement('input'))
|
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radEl.type = 'range'
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radEl.min = 0
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radEl.max = 100
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radEl.step = 0.2
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radEl.value = radius
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radEl.oninput = e => {
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radius = parseFloat(radEl.value)
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||||
update()
|
||||
}
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||||
Reference in New Issue
Block a user