Add existing to tracked
This commit is contained in:
+31
@@ -0,0 +1,31 @@
|
||||
# wasm-splats
|
||||
|
||||
[](https://github.com/CesiumGS/cesium-wasm-utils/actions/workflows/wasm-splats-ci.yml)
|
||||
[](https://www.npmjs.com/package/@cesium/wasm-splats)
|
||||
|
||||
The `wasm-splats` package contains high-performance algorithms used in the rendering of Gaussian Splats in CesiumJS.
|
||||
|
||||
## Getting Started
|
||||
|
||||
Follow the instructions in the [cesium-wasm-utils README](./README.md) to clone the repository and install
|
||||
prerequisites.
|
||||
|
||||
### Building
|
||||
|
||||
To build the package, run:
|
||||
|
||||
```sh
|
||||
wasm-pack build --release --target web --scope cesium
|
||||
```
|
||||
|
||||
This will output a `pkg` directory containing the compiled WebAssembly module and JavaScript bindings.
|
||||
|
||||
### Testing
|
||||
|
||||
To run the unit and integration tests, run:
|
||||
|
||||
```sh
|
||||
wasm-pack test --headless --chrome --firefox
|
||||
```
|
||||
|
||||
In macOS, you can also add `--safari` to run the tests in Safari.
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
{
|
||||
"name": "@cesium/wasm-splats",
|
||||
"type": "module",
|
||||
"collaborators": [
|
||||
"Cesium GS, Inc. <https://cesium.com>"
|
||||
],
|
||||
"description": "Contains high-performance algorithms used in the rendering of Gaussian Splats in CesiumJS.",
|
||||
"version": "0.1.0-alpha.2",
|
||||
"license": "Apache-2.0",
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "https://github.com/CesiumGS/cesium-wasm-utils"
|
||||
},
|
||||
"files": [
|
||||
"wasm_splats_bg.wasm",
|
||||
"wasm_splats.js",
|
||||
"wasm_splats.d.ts"
|
||||
],
|
||||
"main": "wasm_splats.js",
|
||||
"homepage": "https://cesium.com/cesiumjs/",
|
||||
"types": "wasm_splats.d.ts",
|
||||
"sideEffects": [
|
||||
"./snippets/*"
|
||||
]
|
||||
}
|
||||
+76
@@ -0,0 +1,76 @@
|
||||
/* tslint:disable */
|
||||
/* eslint-disable */
|
||||
/**
|
||||
* Generate a splat texture from the given attributes.
|
||||
*
|
||||
* Wraps the [`texture_gen::generate_texture_from_attrs`] function for access from JavaScript.
|
||||
*/
|
||||
export function generate_splat_texture(positions: Float32Array, scales: Float32Array, rotations: Float32Array, colors: Uint8Array, count: number): TextureData;
|
||||
/**
|
||||
* Sorts the Gaussian Splats by depth using a radix sort.
|
||||
*
|
||||
* Wraps the [`radix::radix_sort_gaussians_indexes`] function for access from JavaScript.
|
||||
*/
|
||||
export function radix_sort_gaussians_indexes(positions_arr: Float32Array, model_view_arr: Float32Array, count: number): Uint32Array;
|
||||
/**
|
||||
* A structure representing texture data. This is used to pass the texture data from generation in [`texture_gen`] to the JavaScript side.
|
||||
*/
|
||||
export class TextureData {
|
||||
private constructor();
|
||||
free(): void;
|
||||
/**
|
||||
* Creates a new texture data object with the underlying data, width, and height.
|
||||
*/
|
||||
static new(data: Uint32Array, width: number, height: number): TextureData;
|
||||
/**
|
||||
* Getter for the underlying texture data. Always returns a copy.
|
||||
*/
|
||||
readonly data: Uint32Array;
|
||||
/**
|
||||
* Getter for the width of the texture in pixels.
|
||||
*/
|
||||
readonly width: number;
|
||||
/**
|
||||
* Getter for the height of the texture in pixels.
|
||||
*/
|
||||
readonly height: number;
|
||||
}
|
||||
|
||||
export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembly.Module;
|
||||
|
||||
export interface InitOutput {
|
||||
readonly memory: WebAssembly.Memory;
|
||||
readonly __wbg_texturedata_free: (a: number, b: number) => void;
|
||||
readonly texturedata_data: (a: number) => [number, number];
|
||||
readonly texturedata_width: (a: number) => number;
|
||||
readonly texturedata_height: (a: number) => number;
|
||||
readonly texturedata_new: (a: number, b: number, c: number, d: number) => number;
|
||||
readonly generate_splat_texture: (a: any, b: any, c: any, d: any, e: number) => [number, number, number];
|
||||
readonly radix_sort_gaussians_indexes: (a: any, b: any, c: number) => [number, number, number];
|
||||
readonly __wbindgen_export_0: WebAssembly.Table;
|
||||
readonly __wbindgen_free: (a: number, b: number, c: number) => void;
|
||||
readonly __wbindgen_malloc: (a: number, b: number) => number;
|
||||
readonly __externref_table_dealloc: (a: number) => void;
|
||||
readonly __wbindgen_start: () => void;
|
||||
}
|
||||
|
||||
export type SyncInitInput = BufferSource | WebAssembly.Module;
|
||||
/**
|
||||
* Instantiates the given `module`, which can either be bytes or
|
||||
* a precompiled `WebAssembly.Module`.
|
||||
*
|
||||
* @param {{ module: SyncInitInput }} module - Passing `SyncInitInput` directly is deprecated.
|
||||
*
|
||||
* @returns {InitOutput}
|
||||
*/
|
||||
export function initSync(module: { module: SyncInitInput } | SyncInitInput): InitOutput;
|
||||
|
||||
/**
|
||||
* If `module_or_path` is {RequestInfo} or {URL}, makes a request and
|
||||
* for everything else, calls `WebAssembly.instantiate` directly.
|
||||
*
|
||||
* @param {{ module_or_path: InitInput | Promise<InitInput> }} module_or_path - Passing `InitInput` directly is deprecated.
|
||||
*
|
||||
* @returns {Promise<InitOutput>}
|
||||
*/
|
||||
export default function __wbg_init (module_or_path?: { module_or_path: InitInput | Promise<InitInput> } | InitInput | Promise<InitInput>): Promise<InitOutput>;
|
||||
+315
@@ -0,0 +1,315 @@
|
||||
let wasm;
|
||||
|
||||
const cachedTextDecoder = (typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-8', { ignoreBOM: true, fatal: true }) : { decode: () => { throw Error('TextDecoder not available') } } );
|
||||
|
||||
if (typeof TextDecoder !== 'undefined') { cachedTextDecoder.decode(); };
|
||||
|
||||
let cachedUint8ArrayMemory0 = null;
|
||||
|
||||
function getUint8ArrayMemory0() {
|
||||
if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
|
||||
cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
|
||||
}
|
||||
return cachedUint8ArrayMemory0;
|
||||
}
|
||||
|
||||
function getStringFromWasm0(ptr, len) {
|
||||
ptr = ptr >>> 0;
|
||||
return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
|
||||
}
|
||||
|
||||
let cachedUint32ArrayMemory0 = null;
|
||||
|
||||
function getUint32ArrayMemory0() {
|
||||
if (cachedUint32ArrayMemory0 === null || cachedUint32ArrayMemory0.byteLength === 0) {
|
||||
cachedUint32ArrayMemory0 = new Uint32Array(wasm.memory.buffer);
|
||||
}
|
||||
return cachedUint32ArrayMemory0;
|
||||
}
|
||||
|
||||
function getArrayU32FromWasm0(ptr, len) {
|
||||
ptr = ptr >>> 0;
|
||||
return getUint32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
|
||||
}
|
||||
|
||||
let WASM_VECTOR_LEN = 0;
|
||||
|
||||
function passArray32ToWasm0(arg, malloc) {
|
||||
const ptr = malloc(arg.length * 4, 4) >>> 0;
|
||||
getUint32ArrayMemory0().set(arg, ptr / 4);
|
||||
WASM_VECTOR_LEN = arg.length;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
function takeFromExternrefTable0(idx) {
|
||||
const value = wasm.__wbindgen_export_0.get(idx);
|
||||
wasm.__externref_table_dealloc(idx);
|
||||
return value;
|
||||
}
|
||||
/**
|
||||
* Generate a splat texture from the given attributes.
|
||||
*
|
||||
* Wraps the [`texture_gen::generate_texture_from_attrs`] function for access from JavaScript.
|
||||
* @param {Float32Array} positions
|
||||
* @param {Float32Array} scales
|
||||
* @param {Float32Array} rotations
|
||||
* @param {Uint8Array} colors
|
||||
* @param {number} count
|
||||
* @returns {TextureData}
|
||||
*/
|
||||
export function generate_splat_texture(positions, scales, rotations, colors, count) {
|
||||
const ret = wasm.generate_splat_texture(positions, scales, rotations, colors, count);
|
||||
if (ret[2]) {
|
||||
throw takeFromExternrefTable0(ret[1]);
|
||||
}
|
||||
return TextureData.__wrap(ret[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sorts the Gaussian Splats by depth using a radix sort.
|
||||
*
|
||||
* Wraps the [`radix::radix_sort_gaussians_indexes`] function for access from JavaScript.
|
||||
* @param {Float32Array} positions_arr
|
||||
* @param {Float32Array} model_view_arr
|
||||
* @param {number} count
|
||||
* @returns {Uint32Array}
|
||||
*/
|
||||
export function radix_sort_gaussians_indexes(positions_arr, model_view_arr, count) {
|
||||
const ret = wasm.radix_sort_gaussians_indexes(positions_arr, model_view_arr, count);
|
||||
if (ret[2]) {
|
||||
throw takeFromExternrefTable0(ret[1]);
|
||||
}
|
||||
return takeFromExternrefTable0(ret[0]);
|
||||
}
|
||||
|
||||
const TextureDataFinalization = (typeof FinalizationRegistry === 'undefined')
|
||||
? { register: () => {}, unregister: () => {} }
|
||||
: new FinalizationRegistry(ptr => wasm.__wbg_texturedata_free(ptr >>> 0, 1));
|
||||
/**
|
||||
* A structure representing texture data. This is used to pass the texture data from generation in [`texture_gen`] to the JavaScript side.
|
||||
*/
|
||||
export class TextureData {
|
||||
|
||||
static __wrap(ptr) {
|
||||
ptr = ptr >>> 0;
|
||||
const obj = Object.create(TextureData.prototype);
|
||||
obj.__wbg_ptr = ptr;
|
||||
TextureDataFinalization.register(obj, obj.__wbg_ptr, obj);
|
||||
return obj;
|
||||
}
|
||||
|
||||
__destroy_into_raw() {
|
||||
const ptr = this.__wbg_ptr;
|
||||
this.__wbg_ptr = 0;
|
||||
TextureDataFinalization.unregister(this);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
free() {
|
||||
const ptr = this.__destroy_into_raw();
|
||||
wasm.__wbg_texturedata_free(ptr, 0);
|
||||
}
|
||||
/**
|
||||
* Getter for the underlying texture data. Always returns a copy.
|
||||
* @returns {Uint32Array}
|
||||
*/
|
||||
get data() {
|
||||
const ret = wasm.texturedata_data(this.__wbg_ptr);
|
||||
var v1 = getArrayU32FromWasm0(ret[0], ret[1]).slice();
|
||||
wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
|
||||
return v1;
|
||||
}
|
||||
/**
|
||||
* Getter for the width of the texture in pixels.
|
||||
* @returns {number}
|
||||
*/
|
||||
get width() {
|
||||
const ret = wasm.texturedata_width(this.__wbg_ptr);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* Getter for the height of the texture in pixels.
|
||||
* @returns {number}
|
||||
*/
|
||||
get height() {
|
||||
const ret = wasm.texturedata_height(this.__wbg_ptr);
|
||||
return ret >>> 0;
|
||||
}
|
||||
/**
|
||||
* Creates a new texture data object with the underlying data, width, and height.
|
||||
* @param {Uint32Array} data
|
||||
* @param {number} width
|
||||
* @param {number} height
|
||||
* @returns {TextureData}
|
||||
*/
|
||||
static new(data, width, height) {
|
||||
const ptr0 = passArray32ToWasm0(data, wasm.__wbindgen_malloc);
|
||||
const len0 = WASM_VECTOR_LEN;
|
||||
const ret = wasm.texturedata_new(ptr0, len0, width, height);
|
||||
return TextureData.__wrap(ret);
|
||||
}
|
||||
}
|
||||
|
||||
async function __wbg_load(module, imports) {
|
||||
if (typeof Response === 'function' && module instanceof Response) {
|
||||
if (typeof WebAssembly.instantiateStreaming === 'function') {
|
||||
try {
|
||||
return await WebAssembly.instantiateStreaming(module, imports);
|
||||
|
||||
} catch (e) {
|
||||
if (module.headers.get('Content-Type') != 'application/wasm') {
|
||||
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve Wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
|
||||
|
||||
} else {
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const bytes = await module.arrayBuffer();
|
||||
return await WebAssembly.instantiate(bytes, imports);
|
||||
|
||||
} else {
|
||||
const instance = await WebAssembly.instantiate(module, imports);
|
||||
|
||||
if (instance instanceof WebAssembly.Instance) {
|
||||
return { instance, module };
|
||||
|
||||
} else {
|
||||
return instance;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function __wbg_get_imports() {
|
||||
const imports = {};
|
||||
imports.wbg = {};
|
||||
imports.wbg.__wbg_buffer_609cc3eee51ed158 = function(arg0) {
|
||||
const ret = arg0.buffer;
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbg_length_3b4f022188ae8db6 = function(arg0) {
|
||||
const ret = arg0.length;
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbg_length_a446193dc22c12f8 = function(arg0) {
|
||||
const ret = arg0.length;
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbg_new_780abee5c1739fd7 = function(arg0) {
|
||||
const ret = new Float32Array(arg0);
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbg_new_a12002a7f91c75be = function(arg0) {
|
||||
const ret = new Uint8Array(arg0);
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbg_new_e3b321dcfef89fc7 = function(arg0) {
|
||||
const ret = new Uint32Array(arg0);
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbg_newwithbyteoffsetandlength_f1dead44d1fc7212 = function(arg0, arg1, arg2) {
|
||||
const ret = new Uint32Array(arg0, arg1 >>> 0, arg2 >>> 0);
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbg_set_10bad9bee0e9c58b = function(arg0, arg1, arg2) {
|
||||
arg0.set(arg1, arg2 >>> 0);
|
||||
};
|
||||
imports.wbg.__wbg_set_65595bdd868b3009 = function(arg0, arg1, arg2) {
|
||||
arg0.set(arg1, arg2 >>> 0);
|
||||
};
|
||||
imports.wbg.__wbindgen_init_externref_table = function() {
|
||||
const table = wasm.__wbindgen_export_0;
|
||||
const offset = table.grow(4);
|
||||
table.set(0, undefined);
|
||||
table.set(offset + 0, undefined);
|
||||
table.set(offset + 1, null);
|
||||
table.set(offset + 2, true);
|
||||
table.set(offset + 3, false);
|
||||
;
|
||||
};
|
||||
imports.wbg.__wbindgen_memory = function() {
|
||||
const ret = wasm.memory;
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbindgen_string_new = function(arg0, arg1) {
|
||||
const ret = getStringFromWasm0(arg0, arg1);
|
||||
return ret;
|
||||
};
|
||||
imports.wbg.__wbindgen_throw = function(arg0, arg1) {
|
||||
throw new Error(getStringFromWasm0(arg0, arg1));
|
||||
};
|
||||
|
||||
return imports;
|
||||
}
|
||||
|
||||
function __wbg_init_memory(imports, memory) {
|
||||
|
||||
}
|
||||
|
||||
function __wbg_finalize_init(instance, module) {
|
||||
wasm = instance.exports;
|
||||
__wbg_init.__wbindgen_wasm_module = module;
|
||||
cachedUint32ArrayMemory0 = null;
|
||||
cachedUint8ArrayMemory0 = null;
|
||||
|
||||
|
||||
wasm.__wbindgen_start();
|
||||
return wasm;
|
||||
}
|
||||
|
||||
function initSync(module) {
|
||||
if (wasm !== undefined) return wasm;
|
||||
|
||||
|
||||
if (typeof module !== 'undefined') {
|
||||
if (Object.getPrototypeOf(module) === Object.prototype) {
|
||||
({module} = module)
|
||||
} else {
|
||||
console.warn('using deprecated parameters for `initSync()`; pass a single object instead')
|
||||
}
|
||||
}
|
||||
|
||||
const imports = __wbg_get_imports();
|
||||
|
||||
__wbg_init_memory(imports);
|
||||
|
||||
if (!(module instanceof WebAssembly.Module)) {
|
||||
module = new WebAssembly.Module(module);
|
||||
}
|
||||
|
||||
const instance = new WebAssembly.Instance(module, imports);
|
||||
|
||||
return __wbg_finalize_init(instance, module);
|
||||
}
|
||||
|
||||
async function __wbg_init(module_or_path) {
|
||||
if (wasm !== undefined) return wasm;
|
||||
|
||||
|
||||
if (typeof module_or_path !== 'undefined') {
|
||||
if (Object.getPrototypeOf(module_or_path) === Object.prototype) {
|
||||
({module_or_path} = module_or_path)
|
||||
} else {
|
||||
console.warn('using deprecated parameters for the initialization function; pass a single object instead')
|
||||
}
|
||||
}
|
||||
|
||||
if (typeof module_or_path === 'undefined') {
|
||||
module_or_path = new URL('wasm_splats_bg.wasm', import.meta.url);
|
||||
}
|
||||
const imports = __wbg_get_imports();
|
||||
|
||||
if (typeof module_or_path === 'string' || (typeof Request === 'function' && module_or_path instanceof Request) || (typeof URL === 'function' && module_or_path instanceof URL)) {
|
||||
module_or_path = fetch(module_or_path);
|
||||
}
|
||||
|
||||
__wbg_init_memory(imports);
|
||||
|
||||
const { instance, module } = await __wbg_load(await module_or_path, imports);
|
||||
|
||||
return __wbg_finalize_init(instance, module);
|
||||
}
|
||||
|
||||
export { initSync };
|
||||
export default __wbg_init;
|
||||
BIN
Binary file not shown.
Reference in New Issue
Block a user