Add existing to tracked
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// Draco API uses many capitalized non-constructor methods.
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/* eslint-disable new-cap */
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import ComponentDatatype from "../Core/ComponentDatatype.js";
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import defined from "../Core/defined.js";
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import IndexDatatype from "../Core/IndexDatatype.js";
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import RuntimeError from "../Core/RuntimeError.js";
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import createTaskProcessorWorker from "./createTaskProcessorWorker.js";
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import dracoModule from "draco3d/draco_decoder_nodejs.js";
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let draco;
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function decodeIndexArray(dracoGeometry, dracoDecoder) {
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const numPoints = dracoGeometry.num_points();
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const numFaces = dracoGeometry.num_faces();
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const faceIndices = new draco.DracoInt32Array();
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const numIndices = numFaces * 3;
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const indexArray = IndexDatatype.createTypedArray(numPoints, numIndices);
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let offset = 0;
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for (let i = 0; i < numFaces; ++i) {
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dracoDecoder.GetFaceFromMesh(dracoGeometry, i, faceIndices);
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indexArray[offset + 0] = faceIndices.GetValue(0);
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indexArray[offset + 1] = faceIndices.GetValue(1);
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indexArray[offset + 2] = faceIndices.GetValue(2);
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offset += 3;
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}
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draco.destroy(faceIndices);
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return {
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typedArray: indexArray,
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numberOfIndices: numIndices,
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};
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}
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function decodeQuantizedDracoTypedArray(
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dracoGeometry,
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dracoDecoder,
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dracoAttribute,
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quantization,
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vertexArrayLength,
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) {
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let vertexArray;
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let attributeData;
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if (quantization.quantizationBits <= 8) {
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attributeData = new draco.DracoUInt8Array();
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vertexArray = new Uint8Array(vertexArrayLength);
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dracoDecoder.GetAttributeUInt8ForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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} else if (quantization.quantizationBits <= 16) {
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attributeData = new draco.DracoUInt16Array();
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vertexArray = new Uint16Array(vertexArrayLength);
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dracoDecoder.GetAttributeUInt16ForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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} else {
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attributeData = new draco.DracoFloat32Array();
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vertexArray = new Float32Array(vertexArrayLength);
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dracoDecoder.GetAttributeFloatForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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}
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for (let i = 0; i < vertexArrayLength; ++i) {
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vertexArray[i] = attributeData.GetValue(i);
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}
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draco.destroy(attributeData);
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return vertexArray;
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}
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function decodeDracoTypedArray(
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dracoGeometry,
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dracoDecoder,
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dracoAttribute,
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vertexArrayLength,
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) {
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let vertexArray;
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let attributeData;
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// Some attribute types are casted down to 32 bit since Draco only returns 32 bit values
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switch (dracoAttribute.data_type()) {
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case 1:
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case 11: // DT_INT8 or DT_BOOL
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attributeData = new draco.DracoInt8Array();
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vertexArray = new Int8Array(vertexArrayLength);
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dracoDecoder.GetAttributeInt8ForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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break;
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case 2: // DT_UINT8
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attributeData = new draco.DracoUInt8Array();
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vertexArray = new Uint8Array(vertexArrayLength);
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dracoDecoder.GetAttributeUInt8ForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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break;
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case 3: // DT_INT16
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attributeData = new draco.DracoInt16Array();
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vertexArray = new Int16Array(vertexArrayLength);
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dracoDecoder.GetAttributeInt16ForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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break;
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case 4: // DT_UINT16
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attributeData = new draco.DracoUInt16Array();
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vertexArray = new Uint16Array(vertexArrayLength);
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dracoDecoder.GetAttributeUInt16ForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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break;
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case 5:
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case 7: // DT_INT32 or DT_INT64
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attributeData = new draco.DracoInt32Array();
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vertexArray = new Int32Array(vertexArrayLength);
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dracoDecoder.GetAttributeInt32ForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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break;
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case 6:
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case 8: // DT_UINT32 or DT_UINT64
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attributeData = new draco.DracoUInt32Array();
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vertexArray = new Uint32Array(vertexArrayLength);
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dracoDecoder.GetAttributeUInt32ForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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break;
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case 9:
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case 10: // DT_FLOAT32 or DT_FLOAT64
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attributeData = new draco.DracoFloat32Array();
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vertexArray = new Float32Array(vertexArrayLength);
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dracoDecoder.GetAttributeFloatForAllPoints(
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dracoGeometry,
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dracoAttribute,
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attributeData,
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);
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break;
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}
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for (let i = 0; i < vertexArrayLength; ++i) {
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vertexArray[i] = attributeData.GetValue(i);
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}
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draco.destroy(attributeData);
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return vertexArray;
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}
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function decodeAttribute(dracoGeometry, dracoDecoder, dracoAttribute) {
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const numPoints = dracoGeometry.num_points();
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const numComponents = dracoAttribute.num_components();
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let quantization;
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let transform = new draco.AttributeQuantizationTransform();
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if (transform.InitFromAttribute(dracoAttribute)) {
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const minValues = new Array(numComponents);
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for (let i = 0; i < numComponents; ++i) {
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minValues[i] = transform.min_value(i);
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}
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quantization = {
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quantizationBits: transform.quantization_bits(),
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minValues: minValues,
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range: transform.range(),
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octEncoded: false,
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};
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}
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draco.destroy(transform);
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transform = new draco.AttributeOctahedronTransform();
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if (transform.InitFromAttribute(dracoAttribute)) {
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quantization = {
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quantizationBits: transform.quantization_bits(),
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octEncoded: true,
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};
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}
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draco.destroy(transform);
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const vertexArrayLength = numPoints * numComponents;
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let vertexArray;
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if (defined(quantization)) {
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vertexArray = decodeQuantizedDracoTypedArray(
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dracoGeometry,
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dracoDecoder,
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dracoAttribute,
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quantization,
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vertexArrayLength,
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);
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} else {
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vertexArray = decodeDracoTypedArray(
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dracoGeometry,
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dracoDecoder,
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dracoAttribute,
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vertexArrayLength,
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);
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}
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const componentDatatype = ComponentDatatype.fromTypedArray(vertexArray);
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return {
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array: vertexArray,
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data: {
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componentsPerAttribute: numComponents,
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componentDatatype: componentDatatype,
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byteOffset: dracoAttribute.byte_offset(),
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byteStride:
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ComponentDatatype.getSizeInBytes(componentDatatype) * numComponents,
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normalized: dracoAttribute.normalized(),
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quantization: quantization,
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},
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};
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}
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function decodePointCloud(parameters) {
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const dracoDecoder = new draco.Decoder();
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if (parameters.dequantizeInShader) {
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dracoDecoder.SkipAttributeTransform(draco.POSITION);
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dracoDecoder.SkipAttributeTransform(draco.NORMAL);
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}
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const buffer = new draco.DecoderBuffer();
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buffer.Init(parameters.buffer, parameters.buffer.length);
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const geometryType = dracoDecoder.GetEncodedGeometryType(buffer);
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if (geometryType !== draco.POINT_CLOUD) {
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throw new RuntimeError("Draco geometry type must be POINT_CLOUD.");
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}
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const dracoPointCloud = new draco.PointCloud();
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const decodingStatus = dracoDecoder.DecodeBufferToPointCloud(
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buffer,
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dracoPointCloud,
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);
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if (!decodingStatus.ok() || dracoPointCloud.ptr === 0) {
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throw new RuntimeError(
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`Error decoding draco point cloud: ${decodingStatus.error_msg()}`,
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);
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}
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draco.destroy(buffer);
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const result = {};
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const properties = parameters.properties;
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for (const propertyName in properties) {
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if (properties.hasOwnProperty(propertyName)) {
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let dracoAttribute;
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if (propertyName === "POSITION" || propertyName === "NORMAL") {
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const dracoAttributeId = dracoDecoder.GetAttributeId(
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dracoPointCloud,
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draco[propertyName],
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);
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dracoAttribute = dracoDecoder.GetAttribute(
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dracoPointCloud,
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dracoAttributeId,
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);
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} else {
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const attributeId = properties[propertyName];
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dracoAttribute = dracoDecoder.GetAttributeByUniqueId(
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dracoPointCloud,
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attributeId,
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);
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}
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result[propertyName] = decodeAttribute(
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dracoPointCloud,
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dracoDecoder,
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dracoAttribute,
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);
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}
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}
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draco.destroy(dracoPointCloud);
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draco.destroy(dracoDecoder);
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return result;
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}
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function decodePrimitive(parameters) {
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const dracoDecoder = new draco.Decoder();
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if (parameters.dequantizeInShader) {
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for (let i = 0; i < parameters.attributesToSkipTransform.length; ++i) {
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dracoDecoder.SkipAttributeTransform(
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draco[parameters.attributesToSkipTransform[i]],
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);
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}
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}
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const bufferView = parameters.bufferView;
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const buffer = new draco.DecoderBuffer();
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buffer.Init(parameters.array, bufferView.byteLength);
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const geometryType = dracoDecoder.GetEncodedGeometryType(buffer);
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if (geometryType !== draco.TRIANGULAR_MESH) {
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throw new RuntimeError("Unsupported draco mesh geometry type.");
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}
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const dracoGeometry = new draco.Mesh();
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const decodingStatus = dracoDecoder.DecodeBufferToMesh(buffer, dracoGeometry);
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if (!decodingStatus.ok() || dracoGeometry.ptr === 0) {
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throw new RuntimeError(
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`Error decoding draco mesh geometry: ${decodingStatus.error_msg()}`,
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);
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}
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draco.destroy(buffer);
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const attributeData = {};
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const compressedAttributes = parameters.compressedAttributes;
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for (const attributeName in compressedAttributes) {
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if (compressedAttributes.hasOwnProperty(attributeName)) {
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const compressedAttribute = compressedAttributes[attributeName];
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const dracoAttribute = dracoDecoder.GetAttributeByUniqueId(
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dracoGeometry,
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compressedAttribute,
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);
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attributeData[attributeName] = decodeAttribute(
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dracoGeometry,
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dracoDecoder,
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dracoAttribute,
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);
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}
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}
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const result = {
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indexArray: decodeIndexArray(dracoGeometry, dracoDecoder),
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attributeData: attributeData,
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};
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draco.destroy(dracoGeometry);
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draco.destroy(dracoDecoder);
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return result;
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}
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async function decode(parameters, transferableObjects) {
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if (defined(parameters.bufferView)) {
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return decodePrimitive(parameters);
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}
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return decodePointCloud(parameters);
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}
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async function initWorker(parameters, transferableObjects) {
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// Require and compile WebAssembly module, or use fallback if not supported
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const wasmConfig = parameters.webAssemblyConfig;
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if (defined(wasmConfig) && defined(wasmConfig.wasmBinaryFile)) {
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draco = await dracoModule(wasmConfig);
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} else {
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draco = await dracoModule();
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}
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return true;
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}
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async function decodeDraco(parameters, transferableObjects) {
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// Expect the first message to be to load a web assembly module
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const wasmConfig = parameters.webAssemblyConfig;
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if (defined(wasmConfig)) {
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return initWorker(parameters, transferableObjects);
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}
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return decode(parameters, transferableObjects);
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}
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export default createTaskProcessorWorker(decodeDraco);
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