Add existing to tracked
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//This file is automatically rebuilt by the Cesium build process.
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export default "uniform sampler2D image;\n\
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uniform float minimumHeight;\n\
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uniform float maximumHeight;\n\
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\n\
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czm_material czm_getMaterial(czm_materialInput materialInput)\n\
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{\n\
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czm_material material = czm_getDefaultMaterial(materialInput);\n\
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float scaledHeight = clamp((materialInput.height - minimumHeight) / (maximumHeight - minimumHeight), 0.0, 1.0);\n\
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vec4 rampColor = texture(image, vec2(scaledHeight, 0.5));\n\
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rampColor = czm_gammaCorrect(rampColor);\n\
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material.diffuse = rampColor.rgb;\n\
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material.alpha = rampColor.a;\n\
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return material;\n\
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}\n\
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";
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