Add existing to tracked
This commit is contained in:
+14
@@ -0,0 +1,14 @@
|
||||
//This file is automatically rebuilt by the Cesium build process.
|
||||
export default "uniform sampler2D u_opaqueDepthTexture;\n\
|
||||
uniform sampler2D u_translucentDepthTexture;\n\
|
||||
\n\
|
||||
in vec2 v_textureCoordinates;\n\
|
||||
\n\
|
||||
void main()\n\
|
||||
{\n\
|
||||
float opaqueDepth = texture(u_opaqueDepthTexture, v_textureCoordinates).r;\n\
|
||||
float translucentDepth = texture(u_translucentDepthTexture, v_textureCoordinates).r;\n\
|
||||
translucentDepth = czm_branchFreeTernary(translucentDepth > opaqueDepth, 1.0, translucentDepth);\n\
|
||||
out_FragColor = czm_packDepth(translucentDepth);\n\
|
||||
}\n\
|
||||
";
|
||||
Reference in New Issue
Block a user