Add existing to tracked
This commit is contained in:
+30
@@ -0,0 +1,30 @@
|
||||
//This file is automatically rebuilt by the Cesium build process.
|
||||
export default "in vec4 v_pickColor;\n\
|
||||
in vec4 v_color;\n\
|
||||
in vec4 v_outlineColor;\n\
|
||||
in float v_innerRadiusFrac;\n\
|
||||
\n\
|
||||
void main()\n\
|
||||
{\n\
|
||||
// Distance between fragment and point center, 0 to 0.5.\n\
|
||||
float distanceToCenter = length(gl_PointCoord - vec2(0.5));\n\
|
||||
float delta = fwidth(distanceToCenter);\n\
|
||||
\n\
|
||||
float outerLimit = 0.5;\n\
|
||||
float innerLimit = 0.5 * v_innerRadiusFrac;\n\
|
||||
\n\
|
||||
float outerAlpha = 1.0 - smoothstep(max(0.0, outerLimit - delta), outerLimit, distanceToCenter);\n\
|
||||
float innerAlpha = 1.0 - smoothstep(innerLimit - delta, innerLimit, distanceToCenter);\n\
|
||||
\n\
|
||||
vec4 color = vec4(mix(v_outlineColor.rgb, v_color.rgb, innerAlpha), outerAlpha);\n\
|
||||
color.a *= mix(v_outlineColor.a, v_color.a, innerAlpha);\n\
|
||||
\n\
|
||||
if (color.a < 0.005) // matches 0/255 and 1/255\n\
|
||||
{\n\
|
||||
discard;\n\
|
||||
}\n\
|
||||
\n\
|
||||
out_FragColor = czm_gammaCorrect(color);\n\
|
||||
czm_writeLogDepth();\n\
|
||||
}\n\
|
||||
";
|
||||
Reference in New Issue
Block a user