Add existing to tracked
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import Check from "../Core/Check.js";
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import clone from "../Core/clone.js";
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import defined from "../Core/defined.js";
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import DeveloperError from "../Core/DeveloperError.js";
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import MetadataEntity from "./MetadataEntity.js";
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/**
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* A table for storing free-form JSON metadata, as in the 3D Tiles batch table.
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*
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* @param {object} options Object with the following properties:
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* @param {number} options.count The number of entities in the table.
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* @param {Object<string, Array>} options.properties The JSON representation of the metadata table. All the arrays must have exactly options.count elements.
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*
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* @alias JsonMetadataTable
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* @constructor
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* @private
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*/
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// An empty class is used because JsonMetadataTable is an older type of metadata table
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// that does not have a class definition.
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const emptyClass = {};
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function JsonMetadataTable(options) {
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.number.greaterThan("options.count", options.count, 0);
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Check.typeOf.object("options.properties", options.properties);
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//>>includeEnd('debug');
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this._count = options.count;
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this._properties = clone(options.properties, true);
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}
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/**
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* Returns whether the table has this property.
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*
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* @param {string} propertyId The case-sensitive ID of the property.
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* @returns {boolean} Whether the table has this property.
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* @private
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*/
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JsonMetadataTable.prototype.hasProperty = function (propertyId) {
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return MetadataEntity.hasProperty(propertyId, this._properties, emptyClass);
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};
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/**
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* Returns an array of property IDs.
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*
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* @param {string[]} [results] An array into which to store the results.
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* @returns {string[]} The property IDs.
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* @private
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*/
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JsonMetadataTable.prototype.getPropertyIds = function (results) {
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return MetadataEntity.getPropertyIds(this._properties, emptyClass, results);
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};
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/**
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* Returns a copy of the value of the property with the given ID.
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*
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* @param {number} index The index of the entity.
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* @param {string} propertyId The case-sensitive ID of the property.
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* @returns {*} The value of the property or <code>undefined</code> if the entity does not have this property.
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*
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* @exception {DeveloperError} index is out of bounds
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* @private
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*/
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JsonMetadataTable.prototype.getProperty = function (index, propertyId) {
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.number("index", index);
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Check.typeOf.string("propertyId", propertyId);
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if (index < 0 || index >= this._count) {
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throw new DeveloperError(`index must be in the range [0, ${this._count})`);
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}
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//>>includeEnd('debug');
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const property = this._properties[propertyId];
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if (defined(property)) {
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return clone(property[index], true);
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}
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return undefined;
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};
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/**
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* Sets the value of the property with the given ID. If the property did not
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* exist, it will be created.
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*
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* @param {number} index The index of the entity.
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* @param {string} propertyId The case-sensitive ID of the property.
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* @param {*} value The value of the property that will be copied.
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*
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* @exception {DeveloperError} index is out of bounds
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* @private
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*/
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JsonMetadataTable.prototype.setProperty = function (index, propertyId, value) {
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.number("index", index);
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Check.typeOf.string("propertyId", propertyId);
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if (index < 0 || index >= this._count) {
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throw new DeveloperError(`index must be in the range [0, ${this._count})`);
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}
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//>>includeEnd('debug');
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let property = this._properties[propertyId];
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if (!defined(property)) {
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// Property does not exist. Create it.
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property = new Array(this._count);
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this._properties[propertyId] = property;
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}
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property[index] = clone(value, true);
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};
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export default JsonMetadataTable;
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