Add existing to tracked

This commit is contained in:
Jay
2026-08-11 09:53:42 -04:00
parent afe07f3055
commit ffd6e3d73c
8531 changed files with 4396230 additions and 0 deletions
+424
View File
@@ -0,0 +1,424 @@
import usesExtension from "./usesExtension.js";
import defined from "../../Core/defined.js";
/**
* Contains traversal functions for processing elements of the glTF hierarchy.
* @constructor
*
* @private
*/
function ForEach() {}
/**
* Fallback for glTF 1.0
* @private
*/
ForEach.objectLegacy = function (objects, handler) {
if (defined(objects)) {
for (const objectId in objects) {
if (Object.prototype.hasOwnProperty.call(objects, objectId)) {
const object = objects[objectId];
const value = handler(object, objectId);
if (defined(value)) {
return value;
}
}
}
}
};
/**
* @private
*/
ForEach.object = function (arrayOfObjects, handler) {
if (defined(arrayOfObjects)) {
const length = arrayOfObjects.length;
for (let i = 0; i < length; i++) {
const object = arrayOfObjects[i];
const value = handler(object, i);
if (defined(value)) {
return value;
}
}
}
};
/**
* Supports glTF 1.0 and 2.0
* @private
*/
ForEach.topLevel = function (gltf, name, handler) {
const gltfProperty = gltf[name];
if (defined(gltfProperty) && !Array.isArray(gltfProperty)) {
return ForEach.objectLegacy(gltfProperty, handler);
}
return ForEach.object(gltfProperty, handler);
};
ForEach.accessor = function (gltf, handler) {
return ForEach.topLevel(gltf, "accessors", handler);
};
ForEach.accessorWithSemantic = function (gltf, semantic, handler) {
const visited = {};
return ForEach.mesh(gltf, function (mesh) {
return ForEach.meshPrimitive(mesh, function (primitive) {
const valueForEach = ForEach.meshPrimitiveAttribute(
primitive,
function (accessorId, attributeSemantic) {
if (
attributeSemantic.indexOf(semantic) === 0 &&
!defined(visited[accessorId])
) {
visited[accessorId] = true;
const value = handler(accessorId);
if (defined(value)) {
return value;
}
}
},
);
if (defined(valueForEach)) {
return valueForEach;
}
return ForEach.meshPrimitiveTarget(primitive, function (target) {
return ForEach.meshPrimitiveTargetAttribute(
target,
function (accessorId, attributeSemantic) {
if (
attributeSemantic.indexOf(semantic) === 0 &&
!defined(visited[accessorId])
) {
visited[accessorId] = true;
const value = handler(accessorId);
if (defined(value)) {
return value;
}
}
},
);
});
});
});
};
ForEach.accessorContainingVertexAttributeData = function (gltf, handler) {
const visited = {};
return ForEach.mesh(gltf, function (mesh) {
return ForEach.meshPrimitive(mesh, function (primitive) {
const valueForEach = ForEach.meshPrimitiveAttribute(
primitive,
function (accessorId) {
if (!defined(visited[accessorId])) {
visited[accessorId] = true;
const value = handler(accessorId);
if (defined(value)) {
return value;
}
}
},
);
if (defined(valueForEach)) {
return valueForEach;
}
return ForEach.meshPrimitiveTarget(primitive, function (target) {
return ForEach.meshPrimitiveTargetAttribute(
target,
function (accessorId) {
if (!defined(visited[accessorId])) {
visited[accessorId] = true;
const value = handler(accessorId);
if (defined(value)) {
return value;
}
}
},
);
});
});
});
};
ForEach.accessorContainingIndexData = function (gltf, handler) {
const visited = {};
return ForEach.mesh(gltf, function (mesh) {
return ForEach.meshPrimitive(mesh, function (primitive) {
const indices = primitive.indices;
if (defined(indices) && !defined(visited[indices])) {
visited[indices] = true;
const value = handler(indices);
if (defined(value)) {
return value;
}
}
});
});
};
ForEach.animation = function (gltf, handler) {
return ForEach.topLevel(gltf, "animations", handler);
};
ForEach.animationChannel = function (animation, handler) {
const channels = animation.channels;
return ForEach.object(channels, handler);
};
ForEach.animationSampler = function (animation, handler) {
const samplers = animation.samplers;
return ForEach.object(samplers, handler);
};
ForEach.buffer = function (gltf, handler) {
return ForEach.topLevel(gltf, "buffers", handler);
};
ForEach.bufferView = function (gltf, handler) {
return ForEach.topLevel(gltf, "bufferViews", handler);
};
ForEach.camera = function (gltf, handler) {
return ForEach.topLevel(gltf, "cameras", handler);
};
ForEach.image = function (gltf, handler) {
return ForEach.topLevel(gltf, "images", handler);
};
ForEach.material = function (gltf, handler) {
return ForEach.topLevel(gltf, "materials", handler);
};
ForEach.materialValue = function (material, handler) {
let values = material.values;
if (
defined(material.extensions) &&
defined(material.extensions.KHR_techniques_webgl)
) {
values = material.extensions.KHR_techniques_webgl.values;
}
for (const name in values) {
if (Object.prototype.hasOwnProperty.call(values, name)) {
const value = handler(values[name], name);
if (defined(value)) {
return value;
}
}
}
};
ForEach.mesh = function (gltf, handler) {
return ForEach.topLevel(gltf, "meshes", handler);
};
ForEach.meshPrimitive = function (mesh, handler) {
const primitives = mesh.primitives;
if (defined(primitives)) {
const primitivesLength = primitives.length;
for (let i = 0; i < primitivesLength; i++) {
const primitive = primitives[i];
const value = handler(primitive, i);
if (defined(value)) {
return value;
}
}
}
};
ForEach.meshPrimitiveAttribute = function (primitive, handler) {
const attributes = primitive.attributes;
for (const semantic in attributes) {
if (Object.prototype.hasOwnProperty.call(attributes, semantic)) {
const value = handler(attributes[semantic], semantic);
if (defined(value)) {
return value;
}
}
}
};
ForEach.meshPrimitiveTarget = function (primitive, handler) {
const targets = primitive.targets;
if (defined(targets)) {
const length = targets.length;
for (let i = 0; i < length; ++i) {
const value = handler(targets[i], i);
if (defined(value)) {
return value;
}
}
}
};
ForEach.meshPrimitiveTargetAttribute = function (target, handler) {
for (const semantic in target) {
if (Object.prototype.hasOwnProperty.call(target, semantic)) {
const accessorId = target[semantic];
const value = handler(accessorId, semantic);
if (defined(value)) {
return value;
}
}
}
};
ForEach.node = function (gltf, handler) {
return ForEach.topLevel(gltf, "nodes", handler);
};
ForEach.nodeInTree = function (gltf, nodeIds, handler) {
const nodes = gltf.nodes;
if (defined(nodes)) {
const length = nodeIds.length;
for (let i = 0; i < length; i++) {
const nodeId = nodeIds[i];
const node = nodes[nodeId];
if (defined(node)) {
let value = handler(node, nodeId);
if (defined(value)) {
return value;
}
const children = node.children;
if (defined(children)) {
value = ForEach.nodeInTree(gltf, children, handler);
if (defined(value)) {
return value;
}
}
}
}
}
};
ForEach.nodeInScene = function (gltf, scene, handler) {
const sceneNodeIds = scene.nodes;
if (defined(sceneNodeIds)) {
return ForEach.nodeInTree(gltf, sceneNodeIds, handler);
}
};
ForEach.program = function (gltf, handler) {
if (usesExtension(gltf, "KHR_techniques_webgl")) {
return ForEach.object(
gltf.extensions.KHR_techniques_webgl.programs,
handler,
);
}
return ForEach.topLevel(gltf, "programs", handler);
};
ForEach.sampler = function (gltf, handler) {
return ForEach.topLevel(gltf, "samplers", handler);
};
ForEach.scene = function (gltf, handler) {
return ForEach.topLevel(gltf, "scenes", handler);
};
ForEach.shader = function (gltf, handler) {
if (usesExtension(gltf, "KHR_techniques_webgl")) {
return ForEach.object(
gltf.extensions.KHR_techniques_webgl.shaders,
handler,
);
}
return ForEach.topLevel(gltf, "shaders", handler);
};
ForEach.skin = function (gltf, handler) {
return ForEach.topLevel(gltf, "skins", handler);
};
ForEach.skinJoint = function (skin, handler) {
const joints = skin.joints;
if (defined(joints)) {
const jointsLength = joints.length;
for (let i = 0; i < jointsLength; i++) {
const joint = joints[i];
const value = handler(joint);
if (defined(value)) {
return value;
}
}
}
};
ForEach.techniqueAttribute = function (technique, handler) {
const attributes = technique.attributes;
for (const attributeName in attributes) {
if (Object.prototype.hasOwnProperty.call(attributes, attributeName)) {
const value = handler(attributes[attributeName], attributeName);
if (defined(value)) {
return value;
}
}
}
};
ForEach.techniqueUniform = function (technique, handler) {
const uniforms = technique.uniforms;
for (const uniformName in uniforms) {
if (Object.prototype.hasOwnProperty.call(uniforms, uniformName)) {
const value = handler(uniforms[uniformName], uniformName);
if (defined(value)) {
return value;
}
}
}
};
ForEach.techniqueParameter = function (technique, handler) {
const parameters = technique.parameters;
for (const parameterName in parameters) {
if (Object.prototype.hasOwnProperty.call(parameters, parameterName)) {
const value = handler(parameters[parameterName], parameterName);
if (defined(value)) {
return value;
}
}
}
};
ForEach.technique = function (gltf, handler) {
if (usesExtension(gltf, "KHR_techniques_webgl")) {
return ForEach.object(
gltf.extensions.KHR_techniques_webgl.techniques,
handler,
);
}
return ForEach.topLevel(gltf, "techniques", handler);
};
ForEach.texture = function (gltf, handler) {
return ForEach.topLevel(gltf, "textures", handler);
};
export default ForEach;
+30
View File
@@ -0,0 +1,30 @@
import addToArray from "./addToArray.js";
/**
* Adds buffer to gltf.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {Buffer} buffer A Buffer object which will be added to gltf.buffers.
* @returns {number} The bufferView id of the newly added bufferView.
*
* @private
*/
function addBuffer(gltf, buffer) {
const newBuffer = {
byteLength: buffer.length,
extras: {
_pipeline: {
source: buffer,
},
},
};
const bufferId = addToArray(gltf.buffers, newBuffer);
const bufferView = {
buffer: bufferId,
byteOffset: 0,
byteLength: buffer.length,
};
return addToArray(gltf.bufferViews, bufferView);
}
export default addBuffer;
+208
View File
@@ -0,0 +1,208 @@
import addToArray from "./addToArray.js";
import ForEach from "./ForEach.js";
import getAccessorByteStride from "./getAccessorByteStride.js";
import defined from "../../Core/defined.js";
import WebGLConstants from "../../Core/WebGLConstants.js";
/**
* Adds default glTF values if they don't exist.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @returns {object} The modified glTF.
*
* @private
*/
function addDefaults(gltf) {
ForEach.accessor(gltf, function (accessor) {
if (defined(accessor.bufferView)) {
accessor.byteOffset = accessor.byteOffset ?? 0;
}
});
ForEach.bufferView(gltf, function (bufferView) {
if (defined(bufferView.buffer)) {
bufferView.byteOffset = bufferView.byteOffset ?? 0;
}
});
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
primitive.mode = primitive.mode ?? WebGLConstants.TRIANGLES;
if (!defined(primitive.material)) {
if (!defined(gltf.materials)) {
gltf.materials = [];
}
const defaultMaterial = {
name: "default",
};
primitive.material = addToArray(gltf.materials, defaultMaterial);
}
});
});
ForEach.accessorContainingVertexAttributeData(gltf, function (accessorId) {
const accessor = gltf.accessors[accessorId];
const bufferViewId = accessor.bufferView;
accessor.normalized = accessor.normalized ?? false;
if (defined(bufferViewId)) {
const bufferView = gltf.bufferViews[bufferViewId];
bufferView.byteStride = getAccessorByteStride(gltf, accessor);
bufferView.target = WebGLConstants.ARRAY_BUFFER;
}
});
ForEach.accessorContainingIndexData(gltf, function (accessorId) {
const accessor = gltf.accessors[accessorId];
const bufferViewId = accessor.bufferView;
if (defined(bufferViewId)) {
const bufferView = gltf.bufferViews[bufferViewId];
bufferView.target = WebGLConstants.ELEMENT_ARRAY_BUFFER;
}
});
ForEach.material(gltf, function (material) {
const extensions = material.extensions ?? {};
const materialsCommon = extensions.KHR_materials_common;
if (defined(materialsCommon)) {
const technique = materialsCommon.technique;
const values = defined(materialsCommon.values)
? materialsCommon.values
: {};
materialsCommon.values = values;
values.ambient = defined(values.ambient)
? values.ambient
: [0.0, 0.0, 0.0, 1.0];
values.emission = defined(values.emission)
? values.emission
: [0.0, 0.0, 0.0, 1.0];
values.transparency = values.transparency ?? 1.0;
if (technique !== "CONSTANT") {
values.diffuse = defined(values.diffuse)
? values.diffuse
: [0.0, 0.0, 0.0, 1.0];
if (technique !== "LAMBERT") {
values.specular = defined(values.specular)
? values.specular
: [0.0, 0.0, 0.0, 1.0];
values.shininess = values.shininess ?? 0.0;
}
}
// These actually exist on the extension object, not the values object despite what's shown in the spec
materialsCommon.transparent = materialsCommon.transparent ?? false;
materialsCommon.doubleSided = materialsCommon.doubleSided ?? false;
return;
}
material.emissiveFactor = material.emissiveFactor ?? [0.0, 0.0, 0.0];
material.alphaMode = material.alphaMode ?? "OPAQUE";
material.doubleSided = material.doubleSided ?? false;
if (material.alphaMode === "MASK") {
material.alphaCutoff = material.alphaCutoff ?? 0.5;
}
const techniquesExtension = extensions.KHR_techniques_webgl;
if (defined(techniquesExtension)) {
ForEach.materialValue(material, function (materialValue) {
// Check if material value is a TextureInfo object
if (defined(materialValue.index)) {
addTextureDefaults(materialValue);
}
});
}
addTextureDefaults(material.emissiveTexture);
addTextureDefaults(material.normalTexture);
addTextureDefaults(material.occlusionTexture);
const pbrMetallicRoughness = material.pbrMetallicRoughness;
if (defined(pbrMetallicRoughness)) {
pbrMetallicRoughness.baseColorFactor =
pbrMetallicRoughness.baseColorFactor ?? [1.0, 1.0, 1.0, 1.0];
pbrMetallicRoughness.metallicFactor =
pbrMetallicRoughness.metallicFactor ?? 1.0;
pbrMetallicRoughness.roughnessFactor =
pbrMetallicRoughness.roughnessFactor ?? 1.0;
addTextureDefaults(pbrMetallicRoughness.baseColorTexture);
addTextureDefaults(pbrMetallicRoughness.metallicRoughnessTexture);
}
const pbrSpecularGlossiness =
extensions.KHR_materials_pbrSpecularGlossiness;
if (defined(pbrSpecularGlossiness)) {
pbrSpecularGlossiness.diffuseFactor =
pbrSpecularGlossiness.diffuseFactor ?? [1.0, 1.0, 1.0, 1.0];
pbrSpecularGlossiness.specularFactor =
pbrSpecularGlossiness.specularFactor ?? [1.0, 1.0, 1.0];
pbrSpecularGlossiness.glossinessFactor =
pbrSpecularGlossiness.glossinessFactor ?? 1.0;
addTextureDefaults(pbrSpecularGlossiness.specularGlossinessTexture);
}
});
ForEach.animation(gltf, function (animation) {
ForEach.animationSampler(animation, function (sampler) {
sampler.interpolation = sampler.interpolation ?? "LINEAR";
});
});
const animatedNodes = getAnimatedNodes(gltf);
ForEach.node(gltf, function (node, id) {
const animated = defined(animatedNodes[id]);
if (
animated ||
defined(node.translation) ||
defined(node.rotation) ||
defined(node.scale)
) {
node.translation = node.translation ?? [0.0, 0.0, 0.0];
node.rotation = node.rotation ?? [0.0, 0.0, 0.0, 1.0];
node.scale = node.scale ?? [1.0, 1.0, 1.0];
} else {
node.matrix = node.matrix ?? [
1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0,
0.0, 1.0,
];
}
});
ForEach.sampler(gltf, function (sampler) {
sampler.wrapS = sampler.wrapS ?? WebGLConstants.REPEAT;
sampler.wrapT = sampler.wrapT ?? WebGLConstants.REPEAT;
});
if (defined(gltf.scenes) && !defined(gltf.scene)) {
gltf.scene = 0;
}
return gltf;
}
function getAnimatedNodes(gltf) {
const nodes = {};
ForEach.animation(gltf, function (animation) {
ForEach.animationChannel(animation, function (channel) {
const target = channel.target;
const nodeId = target.node;
const path = target.path;
// Ignore animations that target 'weights'
if (path === "translation" || path === "rotation" || path === "scale") {
nodes[nodeId] = true;
}
});
});
return nodes;
}
function addTextureDefaults(texture) {
if (defined(texture)) {
texture.texCoord = texture.texCoord ?? 0;
}
}
export default addDefaults;
@@ -0,0 +1,24 @@
import addExtensionsUsed from "./addExtensionsUsed.js";
import addToArray from "./addToArray.js";
import defined from "../../Core/defined.js";
/**
* Adds an extension to gltf.extensionsRequired if it does not already exist.
* Initializes extensionsRequired if it is not defined.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {string} extension The extension to add.
*
* @private
*/
function addExtensionsRequired(gltf, extension) {
let extensionsRequired = gltf.extensionsRequired;
if (!defined(extensionsRequired)) {
extensionsRequired = [];
gltf.extensionsRequired = extensionsRequired;
}
addToArray(extensionsRequired, extension, true);
addExtensionsUsed(gltf, extension);
}
export default addExtensionsRequired;
@@ -0,0 +1,22 @@
import addToArray from "./addToArray.js";
import defined from "../../Core/defined.js";
/**
* Adds an extension to gltf.extensionsUsed if it does not already exist.
* Initializes extensionsUsed if it is not defined.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {string} extension The extension to add.
*
* @private
*/
function addExtensionsUsed(gltf, extension) {
let extensionsUsed = gltf.extensionsUsed;
if (!defined(extensionsUsed)) {
extensionsUsed = [];
gltf.extensionsUsed = extensionsUsed;
}
addToArray(extensionsUsed, extension, true);
}
export default addExtensionsUsed;
@@ -0,0 +1,36 @@
import ForEach from "./ForEach.js";
import defined from "../../Core/defined.js";
/**
* Adds extras._pipeline to each object that can have extras in the glTF asset.
* This stage runs before updateVersion and handles both glTF 1.0 and glTF 2.0 assets.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @returns {object} The glTF asset with the added pipeline extras.
*
* @private
*/
function addPipelineExtras(gltf) {
ForEach.shader(gltf, function (shader) {
addExtras(shader);
});
ForEach.buffer(gltf, function (buffer) {
addExtras(buffer);
});
ForEach.image(gltf, function (image) {
addExtras(image);
});
addExtras(gltf);
return gltf;
}
function addExtras(object) {
object.extras = defined(object.extras) ? object.extras : {};
object.extras._pipeline = defined(object.extras._pipeline)
? object.extras._pipeline
: {};
}
export default addPipelineExtras;
+25
View File
@@ -0,0 +1,25 @@
/**
* Adds an element to an array and returns the element's index.
*
* @param {Array} array The array to add to.
* @param {object} element The element to add.
* @param {boolean} [checkDuplicates=false] When <code>true</code>, if a duplicate element is found its index is returned and <code>element</code> is not added to the array.
*
* @private
*/
function addToArray(array, element, checkDuplicates) {
checkDuplicates = checkDuplicates ?? false;
if (checkDuplicates) {
const index = array.indexOf(element);
if (index > -1) {
return index;
}
}
array.push(element);
return array.length - 1;
}
export default addToArray;
@@ -0,0 +1,71 @@
import getAccessorByteStride from "./getAccessorByteStride.js";
import getComponentReader from "./getComponentReader.js";
import numberOfComponentsForType from "./numberOfComponentsForType.js";
import ComponentDatatype from "../../Core/ComponentDatatype.js";
import defined from "../../Core/defined.js";
/**
* Finds the min and max values of the accessor.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {object} accessor The accessor object from the glTF asset to read.
* @returns {{min: Array, max: Array}} min holding the array of minimum values and max holding the array of maximum values.
*
* @private
*/
function findAccessorMinMax(gltf, accessor) {
const bufferViews = gltf.bufferViews;
const buffers = gltf.buffers;
const bufferViewId = accessor.bufferView;
const numberOfComponents = numberOfComponentsForType(accessor.type);
// According to the spec, when bufferView is not defined, accessor must be initialized with zeros
if (!defined(accessor.bufferView)) {
return {
min: new Array(numberOfComponents).fill(0.0),
max: new Array(numberOfComponents).fill(0.0),
};
}
const min = new Array(numberOfComponents).fill(Number.POSITIVE_INFINITY);
const max = new Array(numberOfComponents).fill(Number.NEGATIVE_INFINITY);
const bufferView = bufferViews[bufferViewId];
const bufferId = bufferView.buffer;
const buffer = buffers[bufferId];
const source = buffer.extras._pipeline.source;
const count = accessor.count;
const byteStride = getAccessorByteStride(gltf, accessor);
let byteOffset =
accessor.byteOffset + bufferView.byteOffset + source.byteOffset;
const componentType = accessor.componentType;
const componentTypeByteLength =
ComponentDatatype.getSizeInBytes(componentType);
const dataView = new DataView(source.buffer);
const components = new Array(numberOfComponents);
const componentReader = getComponentReader(componentType);
for (let i = 0; i < count; i++) {
componentReader(
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
components,
);
for (let j = 0; j < numberOfComponents; j++) {
const value = components[j];
min[j] = Math.min(min[j], value);
max[j] = Math.max(max[j], value);
}
byteOffset += byteStride;
}
return {
min: min,
max: max,
};
}
export default findAccessorMinMax;
@@ -0,0 +1,165 @@
import ForEach from "./ForEach.js";
import Check from "../../Core/Check.js";
import defined from "../../Core/defined.js";
/**
* Calls the provider handler function on each texture used by the material.
* Mimics the behavior of functions in gltf-pipeline ForEach.
* @param {object} material The glTF material.
* @param {forEachTextureInMaterial~handler} handler Function that is called for each texture in the material.
*
* @private
*/
function forEachTextureInMaterial(material, handler) {
Check.typeOf.object("material", material);
Check.defined("handler", handler);
// Metallic roughness
const pbrMetallicRoughness = material.pbrMetallicRoughness;
if (defined(pbrMetallicRoughness)) {
if (defined(pbrMetallicRoughness.baseColorTexture)) {
const textureInfo = pbrMetallicRoughness.baseColorTexture;
const value = handler(textureInfo.index, textureInfo);
if (defined(value)) {
return value;
}
}
if (defined(pbrMetallicRoughness.metallicRoughnessTexture)) {
const textureInfo = pbrMetallicRoughness.metallicRoughnessTexture;
const value = handler(textureInfo.index, textureInfo);
if (defined(value)) {
return value;
}
}
}
const { extensions } = material;
if (defined(extensions)) {
// Spec gloss extension
const pbrSpecularGlossiness =
extensions.KHR_materials_pbrSpecularGlossiness;
if (defined(pbrSpecularGlossiness)) {
if (defined(pbrSpecularGlossiness.diffuseTexture)) {
const textureInfo = pbrSpecularGlossiness.diffuseTexture;
const value = handler(textureInfo.index, textureInfo);
if (defined(value)) {
return value;
}
}
if (defined(pbrSpecularGlossiness.specularGlossinessTexture)) {
const textureInfo = pbrSpecularGlossiness.specularGlossinessTexture;
const value = handler(textureInfo.index, textureInfo);
if (defined(value)) {
return value;
}
}
}
// Specular extension
const specular = extensions.KHR_materials_specular;
if (defined(specular)) {
const { specularTexture, specularColorTexture } = specular;
if (defined(specularTexture)) {
const value = handler(specularTexture.index, specularTexture);
if (defined(value)) {
return value;
}
}
if (defined(specularColorTexture)) {
const value = handler(specularColorTexture.index, specularColorTexture);
if (defined(value)) {
return value;
}
}
}
// Transmission extension
const transmission = extensions.KHR_materials_transmission;
if (defined(transmission) && defined(transmission.transmissionTexture)) {
const textureInfo = transmission.transmissionTexture;
const value = handler(textureInfo.index, textureInfo);
if (defined(value)) {
return value;
}
}
// Materials common extension (may be present in models converted from glTF 1.0)
const materialsCommon = extensions.KHR_materials_common;
if (defined(materialsCommon) && defined(materialsCommon.values)) {
const { diffuse, ambient, emission, specular } = materialsCommon.values;
if (defined(diffuse) && defined(diffuse.index)) {
const value = handler(diffuse.index, diffuse);
if (defined(value)) {
return value;
}
}
if (defined(ambient) && defined(ambient.index)) {
const value = handler(ambient.index, ambient);
if (defined(value)) {
return value;
}
}
if (defined(emission) && defined(emission.index)) {
const value = handler(emission.index, emission);
if (defined(value)) {
return value;
}
}
if (defined(specular) && defined(specular.index)) {
const value = handler(specular.index, specular);
if (defined(value)) {
return value;
}
}
}
}
// KHR_techniques_webgl extension
const value = ForEach.materialValue(material, function (materialValue) {
if (defined(materialValue.index)) {
const value = handler(materialValue.index, materialValue);
if (defined(value)) {
return value;
}
}
});
if (defined(value)) {
return value;
}
// Top level textures
if (defined(material.emissiveTexture)) {
const textureInfo = material.emissiveTexture;
const value = handler(textureInfo.index, textureInfo);
if (defined(value)) {
return value;
}
}
if (defined(material.normalTexture)) {
const textureInfo = material.normalTexture;
const value = handler(textureInfo.index, textureInfo);
if (defined(value)) {
return value;
}
}
if (defined(material.occlusionTexture)) {
const textureInfo = material.occlusionTexture;
const value = handler(textureInfo.index, textureInfo);
if (defined(value)) {
return value;
}
}
}
/**
* Function that is called for each texture in the material. If this function returns a value the for each stops and returns that value.
* @callback forEachTextureInMaterial~handler
* @param {number} The texture index.
* @param {object} The texture info object.
*
* @private
*/
export default forEachTextureInMaterial;
@@ -0,0 +1,29 @@
import numberOfComponentsForType from "./numberOfComponentsForType.js";
import ComponentDatatype from "../../Core/ComponentDatatype.js";
import defined from "../../Core/defined.js";
/**
* Returns the byte stride of the provided accessor.
* If the byteStride is 0, it is calculated based on type and componentType
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {object} accessor The accessor.
* @returns {number} The byte stride of the accessor.
*
* @private
*/
function getAccessorByteStride(gltf, accessor) {
const bufferViewId = accessor.bufferView;
if (defined(bufferViewId)) {
const bufferView = gltf.bufferViews[bufferViewId];
if (defined(bufferView.byteStride) && bufferView.byteStride > 0) {
return bufferView.byteStride;
}
}
return (
ComponentDatatype.getSizeInBytes(accessor.componentType) *
numberOfComponentsForType(accessor.type)
);
}
export default getAccessorByteStride;
@@ -0,0 +1,147 @@
import ComponentDatatype from "../../Core/ComponentDatatype.js";
/**
* Returns a function to read and convert data from a DataView into an array.
*
* @param {number} componentType Type to convert the data to.
* @returns {ComponentReader} Function that reads and converts data.
*
* @private
*/
function getComponentReader(componentType) {
switch (componentType) {
case ComponentDatatype.BYTE:
return function (
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
result,
) {
for (let i = 0; i < numberOfComponents; ++i) {
result[i] = dataView.getInt8(
byteOffset + i * componentTypeByteLength,
);
}
};
case ComponentDatatype.UNSIGNED_BYTE:
return function (
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
result,
) {
for (let i = 0; i < numberOfComponents; ++i) {
result[i] = dataView.getUint8(
byteOffset + i * componentTypeByteLength,
);
}
};
case ComponentDatatype.SHORT:
return function (
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
result,
) {
for (let i = 0; i < numberOfComponents; ++i) {
result[i] = dataView.getInt16(
byteOffset + i * componentTypeByteLength,
true,
);
}
};
case ComponentDatatype.UNSIGNED_SHORT:
return function (
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
result,
) {
for (let i = 0; i < numberOfComponents; ++i) {
result[i] = dataView.getUint16(
byteOffset + i * componentTypeByteLength,
true,
);
}
};
case ComponentDatatype.INT:
return function (
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
result,
) {
for (let i = 0; i < numberOfComponents; ++i) {
result[i] = dataView.getInt32(
byteOffset + i * componentTypeByteLength,
true,
);
}
};
case ComponentDatatype.UNSIGNED_INT:
return function (
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
result,
) {
for (let i = 0; i < numberOfComponents; ++i) {
result[i] = dataView.getUint32(
byteOffset + i * componentTypeByteLength,
true,
);
}
};
case ComponentDatatype.FLOAT:
return function (
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
result,
) {
for (let i = 0; i < numberOfComponents; ++i) {
result[i] = dataView.getFloat32(
byteOffset + i * componentTypeByteLength,
true,
);
}
};
case ComponentDatatype.DOUBLE:
return function (
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
result,
) {
for (let i = 0; i < numberOfComponents; ++i) {
result[i] = dataView.getFloat64(
byteOffset + i * componentTypeByteLength,
true,
);
}
};
}
}
/**
* A callback function that logs messages.
* @callback ComponentReader
*
* @param {DataView} dataView The data view to read from.
* @param {number} byteOffset The byte offset applied when reading from the data view.
* @param {number} numberOfComponents The number of components to read.
* @param {number} componentTypeByteLength The byte length of each component.
* @param {number} result An array storing the components that are read.
*
* @private
*/
export default getComponentReader;
@@ -0,0 +1,135 @@
import addExtensionsUsed from "./addExtensionsUsed.js";
import ForEach from "./ForEach.js";
import defined from "../../Core/defined.js";
import WebGLConstants from "../../Core/WebGLConstants.js";
const defaultBlendEquation = [WebGLConstants.FUNC_ADD, WebGLConstants.FUNC_ADD];
const defaultBlendFactors = [
WebGLConstants.ONE,
WebGLConstants.ZERO,
WebGLConstants.ONE,
WebGLConstants.ZERO,
];
function isStateEnabled(renderStates, state) {
const enabled = renderStates.enable;
if (!defined(enabled)) {
return false;
}
return enabled.indexOf(state) > -1;
}
const supportedBlendFactors = [
WebGLConstants.ZERO,
WebGLConstants.ONE,
WebGLConstants.SRC_COLOR,
WebGLConstants.ONE_MINUS_SRC_COLOR,
WebGLConstants.SRC_ALPHA,
WebGLConstants.ONE_MINUS_SRC_ALPHA,
WebGLConstants.DST_ALPHA,
WebGLConstants.ONE_MINUS_DST_ALPHA,
WebGLConstants.DST_COLOR,
WebGLConstants.ONE_MINUS_DST_COLOR,
];
// If any of the blend factors are not supported, return the default
function getSupportedBlendFactors(value, defaultValue) {
if (!defined(value)) {
return defaultValue;
}
for (let i = 0; i < 4; i++) {
if (supportedBlendFactors.indexOf(value[i]) === -1) {
return defaultValue;
}
}
return value;
}
/**
* Move glTF 1.0 technique render states to glTF 2.0 materials properties and KHR_blend extension.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @returns {object} The updated glTF asset.
*
* @private
*/
function moveTechniqueRenderStates(gltf) {
const blendingForTechnique = {};
const materialPropertiesForTechnique = {};
const techniquesLegacy = gltf.techniques;
if (!defined(techniquesLegacy)) {
return gltf;
}
ForEach.technique(gltf, function (techniqueLegacy, techniqueIndex) {
const renderStates = techniqueLegacy.states;
if (defined(renderStates)) {
const materialProperties = (materialPropertiesForTechnique[
techniqueIndex
] = {});
// If BLEND is enabled, the material should have alpha mode BLEND
if (isStateEnabled(renderStates, WebGLConstants.BLEND)) {
materialProperties.alphaMode = "BLEND";
const blendFunctions = renderStates.functions;
if (
defined(blendFunctions) &&
(defined(blendFunctions.blendEquationSeparate) ||
defined(blendFunctions.blendFuncSeparate))
) {
blendingForTechnique[techniqueIndex] = {
blendEquation:
blendFunctions.blendEquationSeparate ?? defaultBlendEquation,
blendFactors: getSupportedBlendFactors(
blendFunctions.blendFuncSeparate,
defaultBlendFactors,
),
};
}
}
// If CULL_FACE is not enabled, the material should be doubleSided
if (!isStateEnabled(renderStates, WebGLConstants.CULL_FACE)) {
materialProperties.doubleSided = true;
}
delete techniqueLegacy.states;
}
});
if (Object.keys(blendingForTechnique).length > 0) {
if (!defined(gltf.extensions)) {
gltf.extensions = {};
}
addExtensionsUsed(gltf, "KHR_blend");
}
ForEach.material(gltf, function (material) {
if (defined(material.technique)) {
const materialProperties =
materialPropertiesForTechnique[material.technique];
ForEach.objectLegacy(materialProperties, function (value, property) {
material[property] = value;
});
const blending = blendingForTechnique[material.technique];
if (defined(blending)) {
if (!defined(material.extensions)) {
material.extensions = {};
}
material.extensions.KHR_blend = blending;
}
}
});
return gltf;
}
export default moveTechniqueRenderStates;
@@ -0,0 +1,145 @@
import addExtensionsUsed from "./addExtensionsUsed.js";
import addExtensionsRequired from "./addExtensionsRequired.js";
import addToArray from "./addToArray.js";
import ForEach from "./ForEach.js";
import defined from "../../Core/defined.js";
/**
* Move glTF 1.0 material techniques to glTF 2.0 KHR_techniques_webgl extension.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @returns {object} The updated glTF asset.
*
* @private
*/
function moveTechniquesToExtension(gltf) {
const techniquesLegacy = gltf.techniques;
const mappedUniforms = {};
const updatedTechniqueIndices = {};
const seenPrograms = {};
if (defined(techniquesLegacy)) {
const extension = {
programs: [],
shaders: [],
techniques: [],
};
// Some 1.1 models have a glExtensionsUsed property that can be transferred to program.glExtensions
const glExtensions = gltf.glExtensionsUsed;
delete gltf.glExtensionsUsed;
ForEach.technique(gltf, function (techniqueLegacy, techniqueId) {
const technique = {
name: techniqueLegacy.name,
program: undefined,
attributes: {},
uniforms: {},
};
let parameterLegacy;
ForEach.techniqueAttribute(
techniqueLegacy,
function (parameterName, attributeName) {
parameterLegacy = techniqueLegacy.parameters[parameterName];
technique.attributes[attributeName] = {
semantic: parameterLegacy.semantic,
};
},
);
ForEach.techniqueUniform(
techniqueLegacy,
function (parameterName, uniformName) {
parameterLegacy = techniqueLegacy.parameters[parameterName];
technique.uniforms[uniformName] = {
count: parameterLegacy.count,
node: parameterLegacy.node,
type: parameterLegacy.type,
semantic: parameterLegacy.semantic,
value: parameterLegacy.value,
};
// Store the name of the uniform to update material values.
if (!defined(mappedUniforms[techniqueId])) {
mappedUniforms[techniqueId] = {};
}
mappedUniforms[techniqueId][parameterName] = uniformName;
},
);
if (!defined(seenPrograms[techniqueLegacy.program])) {
const programLegacy = gltf.programs[techniqueLegacy.program];
const program = {
name: programLegacy.name,
fragmentShader: undefined,
vertexShader: undefined,
glExtensions: glExtensions,
};
const fs = gltf.shaders[programLegacy.fragmentShader];
program.fragmentShader = addToArray(extension.shaders, fs, true);
const vs = gltf.shaders[programLegacy.vertexShader];
program.vertexShader = addToArray(extension.shaders, vs, true);
technique.program = addToArray(extension.programs, program);
seenPrograms[techniqueLegacy.program] = technique.program;
} else {
technique.program = seenPrograms[techniqueLegacy.program];
}
// Store the index of the new technique to reference instead.
updatedTechniqueIndices[techniqueId] = addToArray(
extension.techniques,
technique,
);
});
if (extension.techniques.length > 0) {
if (!defined(gltf.extensions)) {
gltf.extensions = {};
}
gltf.extensions.KHR_techniques_webgl = extension;
addExtensionsUsed(gltf, "KHR_techniques_webgl");
addExtensionsRequired(gltf, "KHR_techniques_webgl");
}
}
ForEach.material(gltf, function (material) {
if (defined(material.technique)) {
const materialExtension = {
technique: updatedTechniqueIndices[material.technique],
};
ForEach.objectLegacy(material.values, function (value, parameterName) {
if (!defined(materialExtension.values)) {
materialExtension.values = {};
}
const uniformName = mappedUniforms[material.technique][parameterName];
if (defined(uniformName)) {
materialExtension.values[uniformName] = value;
}
});
if (!defined(material.extensions)) {
material.extensions = {};
}
material.extensions.KHR_techniques_webgl = materialExtension;
}
delete material.technique;
delete material.values;
});
delete gltf.techniques;
delete gltf.programs;
delete gltf.shaders;
return gltf;
}
export default moveTechniquesToExtension;
@@ -0,0 +1,29 @@
/**
* Utility function for retrieving the number of components in a given type.
*
* @param {string} type glTF type
* @returns {number} The number of components in that type.
*
* @private
*/
function numberOfComponentsForType(type) {
switch (type) {
case "SCALAR":
return 1;
case "VEC2":
return 2;
case "VEC3":
return 3;
case "VEC4":
case "MAT2":
return 4;
case "MAT3":
return 9;
case "MAT4":
return 16;
}
}
export default numberOfComponentsForType;
+118
View File
@@ -0,0 +1,118 @@
import addPipelineExtras from "./addPipelineExtras.js";
import removeExtensionsUsed from "./removeExtensionsUsed.js";
import defined from "../../Core/defined.js";
import getMagic from "../../Core/getMagic.js";
import getStringFromTypedArray from "../../Core/getStringFromTypedArray.js";
import RuntimeError from "../../Core/RuntimeError.js";
const sizeOfUint32 = 4;
/**
* Convert a binary glTF to glTF.
*
* The returned glTF has pipeline extras included. The embedded binary data is stored in gltf.buffers[0].extras._pipeline.source.
*
* @param {Buffer} glb The glb data to parse.
* @returns {object} A javascript object containing a glTF asset with pipeline extras included.
*
* @private
*/
function parseGlb(glb) {
// Check that the magic string is present
const magic = getMagic(glb);
if (magic !== "glTF") {
throw new RuntimeError("File is not valid binary glTF");
}
const header = readHeader(glb, 0, 5);
const version = header[1];
if (version !== 1 && version !== 2) {
throw new RuntimeError("Binary glTF version is not 1 or 2");
}
if (version === 1) {
return parseGlbVersion1(glb, header);
}
return parseGlbVersion2(glb, header);
}
function readHeader(glb, byteOffset, count) {
const dataView = new DataView(glb.buffer);
const header = new Array(count);
for (let i = 0; i < count; ++i) {
header[i] = dataView.getUint32(
glb.byteOffset + byteOffset + i * sizeOfUint32,
true,
);
}
return header;
}
function parseGlbVersion1(glb, header) {
const length = header[2];
const contentLength = header[3];
const contentFormat = header[4];
// Check that the content format is 0, indicating that it is JSON
if (contentFormat !== 0) {
throw new RuntimeError("Binary glTF scene format is not JSON");
}
const jsonStart = 20;
const binaryStart = jsonStart + contentLength;
const contentString = getStringFromTypedArray(glb, jsonStart, contentLength);
const gltf = JSON.parse(contentString);
addPipelineExtras(gltf);
const binaryBuffer = glb.subarray(binaryStart, length);
const buffers = gltf.buffers;
if (defined(buffers) && Object.keys(buffers).length > 0) {
// In some older models, the binary glTF buffer is named KHR_binary_glTF
const binaryGltfBuffer = buffers.binary_glTF ?? buffers.KHR_binary_glTF;
if (defined(binaryGltfBuffer)) {
binaryGltfBuffer.extras._pipeline.source = binaryBuffer;
delete binaryGltfBuffer.uri;
}
}
// Remove the KHR_binary_glTF extension
removeExtensionsUsed(gltf, "KHR_binary_glTF");
return gltf;
}
function parseGlbVersion2(glb, header) {
const length = header[2];
let byteOffset = 12;
let gltf;
let binaryBuffer;
while (byteOffset < length) {
const chunkHeader = readHeader(glb, byteOffset, 2);
const chunkLength = chunkHeader[0];
const chunkType = chunkHeader[1];
byteOffset += 8;
const chunkBuffer = glb.subarray(byteOffset, byteOffset + chunkLength);
byteOffset += chunkLength;
// Load JSON chunk
if (chunkType === 0x4e4f534a) {
const jsonString = getStringFromTypedArray(chunkBuffer);
gltf = JSON.parse(jsonString);
addPipelineExtras(gltf);
}
// Load Binary chunk
else if (chunkType === 0x004e4942) {
binaryBuffer = chunkBuffer;
}
}
if (defined(gltf) && defined(binaryBuffer)) {
const buffers = gltf.buffers;
if (defined(buffers) && buffers.length > 0) {
const buffer = buffers[0];
buffer.extras._pipeline.source = binaryBuffer;
}
}
return gltf;
}
export default parseGlb;
@@ -0,0 +1,54 @@
import getAccessorByteStride from "./getAccessorByteStride.js";
import getComponentReader from "./getComponentReader.js";
import numberOfComponentsForType from "./numberOfComponentsForType.js";
import ComponentDatatype from "../../Core/ComponentDatatype.js";
import defined from "../../Core/defined.js";
/**
* Returns the accessor data in a contiguous array.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {object} accessor The accessor.
* @returns {Array} The accessor values in a contiguous array.
*
* @private
*/
function readAccessorPacked(gltf, accessor) {
const byteStride = getAccessorByteStride(gltf, accessor);
const componentTypeByteLength = ComponentDatatype.getSizeInBytes(
accessor.componentType,
);
const numberOfComponents = numberOfComponentsForType(accessor.type);
const count = accessor.count;
const values = new Array(numberOfComponents * count);
if (!defined(accessor.bufferView)) {
return values.fill(0);
}
const bufferView = gltf.bufferViews[accessor.bufferView];
const source = gltf.buffers[bufferView.buffer].extras._pipeline.source;
let byteOffset =
accessor.byteOffset + bufferView.byteOffset + source.byteOffset;
const dataView = new DataView(source.buffer);
const components = new Array(numberOfComponents);
const componentReader = getComponentReader(accessor.componentType);
for (let i = 0; i < count; ++i) {
componentReader(
dataView,
byteOffset,
numberOfComponents,
componentTypeByteLength,
components,
);
for (let j = 0; j < numberOfComponents; ++j) {
values[i * numberOfComponents + j] = components[j];
}
byteOffset += byteStride;
}
return values;
}
export default readAccessorPacked;
@@ -0,0 +1,64 @@
import ForEach from "./ForEach.js";
import removeExtensionsUsed from "./removeExtensionsUsed.js";
import defined from "../../Core/defined.js";
/**
* Removes an extension from gltf.extensions, gltf.extensionsUsed, gltf.extensionsRequired, and any other objects in the glTF if it is present.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {string} extension The extension to remove.
*
* @returns {*} The extension data removed from gltf.extensions.
*/
function removeExtension(gltf, extension) {
removeExtensionsUsed(gltf, extension); // Also removes from extensionsRequired
if (extension === "CESIUM_RTC") {
removeCesiumRTC(gltf);
}
return removeExtensionAndTraverse(gltf, extension);
}
function removeCesiumRTC(gltf) {
ForEach.technique(gltf, function (technique) {
ForEach.techniqueUniform(technique, function (uniform) {
if (uniform.semantic === "CESIUM_RTC_MODELVIEW") {
uniform.semantic = "MODELVIEW";
}
});
});
}
function removeExtensionAndTraverse(object, extension) {
if (Array.isArray(object)) {
const length = object.length;
for (let i = 0; i < length; ++i) {
removeExtensionAndTraverse(object[i], extension);
}
} else if (
object !== null &&
typeof object === "object" &&
object.constructor === Object
) {
const extensions = object.extensions;
let extensionData;
if (defined(extensions)) {
extensionData = extensions[extension];
if (defined(extensionData)) {
delete extensions[extension];
if (Object.keys(extensions).length === 0) {
delete object.extensions;
}
}
}
for (const key in object) {
if (Object.prototype.hasOwnProperty.call(object, key)) {
removeExtensionAndTraverse(object[key], extension);
}
}
return extensionData;
}
}
export default removeExtension;
@@ -0,0 +1,24 @@
import defined from "../../Core/defined.js";
/**
* Removes an extension from gltf.extensionsRequired if it is present.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {string} extension The extension to remove.
*
* @private
*/
function removeExtensionsRequired(gltf, extension) {
const extensionsRequired = gltf.extensionsRequired;
if (defined(extensionsRequired)) {
const index = extensionsRequired.indexOf(extension);
if (index >= 0) {
extensionsRequired.splice(index, 1);
}
if (extensionsRequired.length === 0) {
delete gltf.extensionsRequired;
}
}
}
export default removeExtensionsRequired;
@@ -0,0 +1,26 @@
import removeExtensionsRequired from "./removeExtensionsRequired.js";
import defined from "../../Core/defined.js";
/**
* Removes an extension from gltf.extensionsUsed and gltf.extensionsRequired if it is present.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {string} extension The extension to remove.
*
* @private
*/
function removeExtensionsUsed(gltf, extension) {
const extensionsUsed = gltf.extensionsUsed;
if (defined(extensionsUsed)) {
const index = extensionsUsed.indexOf(extension);
if (index >= 0) {
extensionsUsed.splice(index, 1);
}
removeExtensionsRequired(gltf, extension);
if (extensionsUsed.length === 0) {
delete gltf.extensionsUsed;
}
}
}
export default removeExtensionsUsed;
@@ -0,0 +1,42 @@
import ForEach from "./ForEach.js";
import defined from "../../Core/defined.js";
/**
* Iterate through the objects within the glTF and delete their pipeline extras object.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @returns {object} glTF with no pipeline extras.
*
* @private
*/
function removePipelineExtras(gltf) {
ForEach.shader(gltf, function (shader) {
removeExtras(shader);
});
ForEach.buffer(gltf, function (buffer) {
removeExtras(buffer);
});
ForEach.image(gltf, function (image) {
removeExtras(image);
});
removeExtras(gltf);
return gltf;
}
function removeExtras(object) {
if (!defined(object.extras)) {
return;
}
if (defined(object.extras._pipeline)) {
delete object.extras._pipeline;
}
if (Object.keys(object.extras).length === 0) {
delete object.extras;
}
}
export default removePipelineExtras;
@@ -0,0 +1,916 @@
import ForEach from "./ForEach.js";
import forEachTextureInMaterial from "./forEachTextureInMaterial.js";
import usesExtension from "./usesExtension.js";
import defined from "../../Core/defined.js";
const allElementTypes = [
"mesh",
"node",
"material",
"accessor",
"bufferView",
"buffer",
"texture",
"sampler",
"image",
];
/**
* Removes unused elements from gltf.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {string[]} [elementTypes=['mesh', 'node', 'material', 'accessor', 'bufferView', 'buffer']] Element types to be removed. Needs to be a subset of ['mesh', 'node', 'material', 'accessor', 'bufferView', 'buffer'], other items will be ignored.
*
* @private
*/
function removeUnusedElements(gltf, elementTypes) {
elementTypes = elementTypes ?? allElementTypes;
allElementTypes.forEach(function (type) {
if (elementTypes.indexOf(type) > -1) {
removeUnusedElementsByType(gltf, type);
}
});
return gltf;
}
const TypeToGltfElementName = {
accessor: "accessors",
buffer: "buffers",
bufferView: "bufferViews",
image: "images",
node: "nodes",
material: "materials",
mesh: "meshes",
sampler: "samplers",
texture: "textures",
};
function removeUnusedElementsByType(gltf, type) {
const name = TypeToGltfElementName[type];
const arrayOfObjects = gltf[name];
if (defined(arrayOfObjects)) {
let removed = 0;
const usedIds = getListOfElementsIdsInUse[type](gltf);
const length = arrayOfObjects.length;
for (let i = 0; i < length; ++i) {
if (!usedIds[i]) {
Remove[type](gltf, i - removed);
removed++;
}
}
}
}
/**
* Contains functions for removing elements from a glTF hierarchy.
* Since top-level glTF elements are arrays, when something is removed, referring
* indices need to be updated.
* @constructor
*
* @private
*/
function Remove() {}
Remove.accessor = function (gltf, accessorId) {
const accessors = gltf.accessors;
accessors.splice(accessorId, 1);
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
// Update accessor ids for the primitives.
ForEach.meshPrimitiveAttribute(
primitive,
function (attributeAccessorId, semantic) {
if (attributeAccessorId > accessorId) {
primitive.attributes[semantic]--;
}
},
);
// Update accessor ids for the targets.
ForEach.meshPrimitiveTarget(primitive, function (target) {
ForEach.meshPrimitiveTargetAttribute(
target,
function (attributeAccessorId, semantic) {
if (attributeAccessorId > accessorId) {
target[semantic]--;
}
},
);
});
const indices = primitive.indices;
if (defined(indices) && indices > accessorId) {
primitive.indices--;
}
const ext = primitive.extensions;
if (
defined(ext) &&
defined(ext.CESIUM_primitive_outline) &&
ext.CESIUM_primitive_outline.indices > accessorId
) {
--ext.CESIUM_primitive_outline.indices;
}
});
});
ForEach.skin(gltf, function (skin) {
if (
defined(skin.inverseBindMatrices) &&
skin.inverseBindMatrices > accessorId
) {
skin.inverseBindMatrices--;
}
});
ForEach.animation(gltf, function (animation) {
ForEach.animationSampler(animation, function (sampler) {
if (defined(sampler.input) && sampler.input > accessorId) {
sampler.input--;
}
if (defined(sampler.output) && sampler.output > accessorId) {
sampler.output--;
}
});
});
};
Remove.buffer = function (gltf, bufferId) {
const buffers = gltf.buffers;
buffers.splice(bufferId, 1);
ForEach.bufferView(gltf, function (bufferView) {
if (defined(bufferView.buffer) && bufferView.buffer > bufferId) {
bufferView.buffer--;
}
const extensions = bufferView.extensions;
if (defined(extensions)) {
const ext = extensions.EXT_meshopt_compression;
if (defined(ext) && ext.buffer > bufferId) {
ext.buffer--;
}
const khr = extensions.KHR_meshopt_compression;
if (defined(khr) && khr.buffer > bufferId) {
khr.buffer--;
}
}
});
};
Remove.bufferView = function (gltf, bufferViewId) {
const bufferViews = gltf.bufferViews;
bufferViews.splice(bufferViewId, 1);
ForEach.accessor(gltf, function (accessor) {
if (defined(accessor.bufferView) && accessor.bufferView > bufferViewId) {
accessor.bufferView--;
}
});
ForEach.shader(gltf, function (shader) {
if (defined(shader.bufferView) && shader.bufferView > bufferViewId) {
shader.bufferView--;
}
});
ForEach.image(gltf, function (image) {
if (defined(image.bufferView) && image.bufferView > bufferViewId) {
image.bufferView--;
}
});
if (usesExtension(gltf, "KHR_draco_mesh_compression")) {
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
if (
defined(primitive.extensions) &&
defined(primitive.extensions.KHR_draco_mesh_compression)
) {
if (
primitive.extensions.KHR_draco_mesh_compression.bufferView >
bufferViewId
) {
primitive.extensions.KHR_draco_mesh_compression.bufferView--;
}
}
});
});
}
if (usesExtension(gltf, "EXT_feature_metadata")) {
const extension = gltf.extensions.EXT_feature_metadata;
const featureTables = extension.featureTables;
for (const featureTableId in featureTables) {
if (featureTables.hasOwnProperty(featureTableId)) {
const featureTable = featureTables[featureTableId];
const properties = featureTable.properties;
if (defined(properties)) {
for (const propertyId in properties) {
if (properties.hasOwnProperty(propertyId)) {
const property = properties[propertyId];
if (
defined(property.bufferView) &&
property.bufferView > bufferViewId
) {
property.bufferView--;
}
if (
defined(property.arrayOffsetBufferView) &&
property.arrayOffsetBufferView > bufferViewId
) {
property.arrayOffsetBufferView--;
}
if (
defined(property.stringOffsetBufferView) &&
property.stringOffsetBufferView > bufferViewId
) {
property.stringOffsetBufferView--;
}
}
}
}
}
}
}
if (usesExtension(gltf, "EXT_structural_metadata")) {
const extension = gltf.extensions.EXT_structural_metadata;
const propertyTables = extension.propertyTables;
if (defined(propertyTables)) {
const propertyTablesLength = propertyTables.length;
for (let i = 0; i < propertyTablesLength; ++i) {
const propertyTable = propertyTables[i];
const properties = propertyTable.properties;
for (const propertyId in properties) {
if (properties.hasOwnProperty(propertyId)) {
const property = properties[propertyId];
if (defined(property.values) && property.values > bufferViewId) {
property.values--;
}
if (
defined(property.arrayOffsets) &&
property.arrayOffsets > bufferViewId
) {
property.arrayOffsets--;
}
if (
defined(property.stringOffsets) &&
property.stringOffsets > bufferViewId
) {
property.stringOffsets--;
}
}
}
}
}
}
};
Remove.image = function (gltf, imageId) {
const images = gltf.images;
images.splice(imageId, 1);
ForEach.texture(gltf, function (texture) {
if (defined(texture.source)) {
if (texture.source > imageId) {
--texture.source;
}
}
const ext = texture.extensions;
if (
defined(ext) &&
defined(ext.EXT_texture_webp) &&
ext.EXT_texture_webp.source > imageId
) {
--texture.extensions.EXT_texture_webp.source;
} else if (
defined(ext) &&
defined(ext.KHR_texture_basisu) &&
ext.KHR_texture_basisu.source > imageId
) {
--texture.extensions.KHR_texture_basisu.source;
}
});
};
Remove.mesh = function (gltf, meshId) {
const meshes = gltf.meshes;
meshes.splice(meshId, 1);
ForEach.node(gltf, function (node) {
if (defined(node.mesh)) {
if (node.mesh > meshId) {
node.mesh--;
} else if (node.mesh === meshId) {
// Remove reference to deleted mesh
delete node.mesh;
}
}
});
};
Remove.node = function (gltf, nodeId) {
const nodes = gltf.nodes;
nodes.splice(nodeId, 1);
// Shift all node references
ForEach.skin(gltf, function (skin) {
if (defined(skin.skeleton) && skin.skeleton > nodeId) {
skin.skeleton--;
}
skin.joints = skin.joints.map(function (x) {
return x > nodeId ? x - 1 : x;
});
});
ForEach.animation(gltf, function (animation) {
ForEach.animationChannel(animation, function (channel) {
if (
defined(channel.target) &&
defined(channel.target.node) &&
channel.target.node > nodeId
) {
channel.target.node--;
}
});
});
ForEach.technique(gltf, function (technique) {
ForEach.techniqueUniform(technique, function (uniform) {
if (defined(uniform.node) && uniform.node > nodeId) {
uniform.node--;
}
});
});
ForEach.node(gltf, function (node) {
if (!defined(node.children)) {
return;
}
node.children = node.children
.filter(function (x) {
return x !== nodeId; // Remove
})
.map(function (x) {
return x > nodeId ? x - 1 : x; // Shift indices
});
});
ForEach.scene(gltf, function (scene) {
scene.nodes = scene.nodes
.filter(function (x) {
return x !== nodeId; // Remove
})
.map(function (x) {
return x > nodeId ? x - 1 : x; // Shift indices
});
});
};
Remove.material = function (gltf, materialId) {
const materials = gltf.materials;
materials.splice(materialId, 1);
// Shift other material ids
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
if (defined(primitive.material) && primitive.material > materialId) {
primitive.material--;
}
});
});
};
Remove.sampler = function (gltf, samplerId) {
const samplers = gltf.samplers;
samplers.splice(samplerId, 1);
ForEach.texture(gltf, function (texture) {
if (defined(texture.sampler)) {
if (texture.sampler > samplerId) {
--texture.sampler;
}
}
});
};
Remove.texture = function (gltf, textureId) {
const textures = gltf.textures;
textures.splice(textureId, 1);
ForEach.material(gltf, function (material) {
forEachTextureInMaterial(material, function (textureIndex, textureInfo) {
if (textureInfo.index > textureId) {
--textureInfo.index;
}
});
});
if (usesExtension(gltf, "EXT_feature_metadata")) {
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
const extensions = primitive.extensions;
if (defined(extensions) && defined(extensions.EXT_feature_metadata)) {
const extension = extensions.EXT_feature_metadata;
const featureIdTextures = extension.featureIdTextures;
if (defined(featureIdTextures)) {
const featureIdTexturesLength = featureIdTextures.length;
for (let i = 0; i < featureIdTexturesLength; ++i) {
const featureIdTexture = featureIdTextures[i];
const textureInfo = featureIdTexture.featureIds.texture;
if (textureInfo.index > textureId) {
--textureInfo.index;
}
}
}
}
});
});
const extension = gltf.extensions.EXT_feature_metadata;
const featureTextures = extension.featureTextures;
for (const featureTextureId in featureTextures) {
if (featureTextures.hasOwnProperty(featureTextureId)) {
const featureTexture = featureTextures[featureTextureId];
const properties = featureTexture.properties;
if (defined(properties)) {
for (const propertyId in properties) {
if (properties.hasOwnProperty(propertyId)) {
const property = properties[propertyId];
const textureInfo = property.texture;
if (textureInfo.index > textureId) {
--textureInfo.index;
}
}
}
}
}
}
}
if (usesExtension(gltf, "EXT_mesh_features")) {
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
const extensions = primitive.extensions;
if (defined(extensions) && defined(extensions.EXT_mesh_features)) {
const extension = extensions.EXT_mesh_features;
const featureIds = extension.featureIds;
if (defined(featureIds)) {
const featureIdsLength = featureIds.length;
for (let i = 0; i < featureIdsLength; ++i) {
const featureId = featureIds[i];
if (defined(featureId.texture)) {
if (featureId.texture.index > textureId) {
--featureId.texture.index;
}
}
}
}
}
});
});
}
if (usesExtension(gltf, "EXT_structural_metadata")) {
const extension = gltf.extensions.EXT_structural_metadata;
const propertyTextures = extension.propertyTextures;
if (defined(propertyTextures)) {
const propertyTexturesLength = propertyTextures.length;
for (let i = 0; i < propertyTexturesLength; ++i) {
const propertyTexture = propertyTextures[i];
const properties = propertyTexture.properties;
for (const propertyId in properties) {
if (properties.hasOwnProperty(propertyId)) {
const property = properties[propertyId];
if (property.index > textureId) {
--property.index;
}
}
}
}
}
}
};
/**
* Contains functions for getting a list of element ids in use by the glTF asset.
* @constructor
*
* @private
*/
function getListOfElementsIdsInUse() {}
getListOfElementsIdsInUse.accessor = function (gltf) {
// Calculate accessor's that are currently in use.
const usedAccessorIds = {};
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
ForEach.meshPrimitiveAttribute(primitive, function (accessorId) {
usedAccessorIds[accessorId] = true;
});
ForEach.meshPrimitiveTarget(primitive, function (target) {
ForEach.meshPrimitiveTargetAttribute(target, function (accessorId) {
usedAccessorIds[accessorId] = true;
});
});
const indices = primitive.indices;
if (defined(indices)) {
usedAccessorIds[indices] = true;
}
});
});
ForEach.skin(gltf, function (skin) {
if (defined(skin.inverseBindMatrices)) {
usedAccessorIds[skin.inverseBindMatrices] = true;
}
});
ForEach.animation(gltf, function (animation) {
ForEach.animationSampler(animation, function (sampler) {
if (defined(sampler.input)) {
usedAccessorIds[sampler.input] = true;
}
if (defined(sampler.output)) {
usedAccessorIds[sampler.output] = true;
}
});
});
if (usesExtension(gltf, "EXT_mesh_gpu_instancing")) {
ForEach.node(gltf, function (node) {
if (
defined(node.extensions) &&
defined(node.extensions.EXT_mesh_gpu_instancing)
) {
Object.keys(node.extensions.EXT_mesh_gpu_instancing.attributes).forEach(
function (key) {
const attributeAccessorId =
node.extensions.EXT_mesh_gpu_instancing.attributes[key];
usedAccessorIds[attributeAccessorId] = true;
},
);
}
});
}
if (usesExtension(gltf, "CESIUM_primitive_outline")) {
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
const extensions = primitive.extensions;
if (
defined(extensions) &&
defined(extensions.CESIUM_primitive_outline)
) {
const extension = extensions.CESIUM_primitive_outline;
const indicesAccessorId = extension.indices;
if (defined(indicesAccessorId)) {
usedAccessorIds[indicesAccessorId] = true;
}
}
});
});
}
return usedAccessorIds;
};
getListOfElementsIdsInUse.buffer = function (gltf) {
// Calculate buffer's that are currently in use.
const usedBufferIds = {};
ForEach.bufferView(gltf, function (bufferView) {
if (defined(bufferView.buffer)) {
usedBufferIds[bufferView.buffer] = true;
}
const extensions = bufferView.extensions;
if (defined(extensions)) {
const ext = extensions.EXT_meshopt_compression;
if (defined(ext)) {
usedBufferIds[ext.buffer] = true;
}
const khr = extensions.KHR_meshopt_compression;
if (defined(khr)) {
usedBufferIds[khr.buffer] = true;
}
}
});
return usedBufferIds;
};
getListOfElementsIdsInUse.bufferView = function (gltf) {
// Calculate bufferView's that are currently in use.
const usedBufferViewIds = {};
ForEach.accessor(gltf, function (accessor) {
if (defined(accessor.bufferView)) {
usedBufferViewIds[accessor.bufferView] = true;
}
});
ForEach.shader(gltf, function (shader) {
if (defined(shader.bufferView)) {
usedBufferViewIds[shader.bufferView] = true;
}
});
ForEach.image(gltf, function (image) {
if (defined(image.bufferView)) {
usedBufferViewIds[image.bufferView] = true;
}
});
if (usesExtension(gltf, "KHR_draco_mesh_compression")) {
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
if (
defined(primitive.extensions) &&
defined(primitive.extensions.KHR_draco_mesh_compression)
) {
usedBufferViewIds[
primitive.extensions.KHR_draco_mesh_compression.bufferView
] = true;
}
});
});
}
if (usesExtension(gltf, "EXT_feature_metadata")) {
const extension = gltf.extensions.EXT_feature_metadata;
const featureTables = extension.featureTables;
for (const featureTableId in featureTables) {
if (featureTables.hasOwnProperty(featureTableId)) {
const featureTable = featureTables[featureTableId];
const properties = featureTable.properties;
if (defined(properties)) {
for (const propertyId in properties) {
if (properties.hasOwnProperty(propertyId)) {
const property = properties[propertyId];
if (defined(property.bufferView)) {
usedBufferViewIds[property.bufferView] = true;
}
if (defined(property.arrayOffsetBufferView)) {
usedBufferViewIds[property.arrayOffsetBufferView] = true;
}
if (defined(property.stringOffsetBufferView)) {
usedBufferViewIds[property.stringOffsetBufferView] = true;
}
}
}
}
}
}
}
if (usesExtension(gltf, "EXT_structural_metadata")) {
const extension = gltf.extensions.EXT_structural_metadata;
const propertyTables = extension.propertyTables;
if (defined(propertyTables)) {
const propertyTablesLength = propertyTables.length;
for (let i = 0; i < propertyTablesLength; ++i) {
const propertyTable = propertyTables[i];
const properties = propertyTable.properties;
for (const propertyId in properties) {
if (properties.hasOwnProperty(propertyId)) {
const property = properties[propertyId];
if (defined(property.values)) {
usedBufferViewIds[property.values] = true;
}
if (defined(property.arrayOffsets)) {
usedBufferViewIds[property.arrayOffsets] = true;
}
if (defined(property.stringOffsets)) {
usedBufferViewIds[property.stringOffsets] = true;
}
}
}
}
}
}
return usedBufferViewIds;
};
getListOfElementsIdsInUse.image = function (gltf) {
const usedImageIds = {};
ForEach.texture(gltf, function (texture) {
if (defined(texture.source)) {
usedImageIds[texture.source] = true;
}
if (
defined(texture.extensions) &&
defined(texture.extensions.EXT_texture_webp)
) {
usedImageIds[texture.extensions.EXT_texture_webp.source] = true;
} else if (
defined(texture.extensions) &&
defined(texture.extensions.KHR_texture_basisu)
) {
usedImageIds[texture.extensions.KHR_texture_basisu.source] = true;
}
});
return usedImageIds;
};
getListOfElementsIdsInUse.mesh = function (gltf) {
const usedMeshIds = {};
ForEach.node(gltf, function (node) {
if (defined(node.mesh && defined(gltf.meshes))) {
const mesh = gltf.meshes[node.mesh];
if (
defined(mesh) &&
defined(mesh.primitives) &&
mesh.primitives.length > 0
) {
usedMeshIds[node.mesh] = true;
}
}
});
return usedMeshIds;
};
// Check if node is empty. It is considered empty if neither referencing
// mesh, camera, extensions and has no children
function nodeIsEmpty(gltf, nodeId, usedNodeIds) {
const node = gltf.nodes[nodeId];
if (
defined(node.mesh) ||
defined(node.camera) ||
defined(node.skin) ||
defined(node.weights) ||
defined(node.extras) ||
(defined(node.extensions) && Object.keys(node.extensions).length !== 0) ||
defined(usedNodeIds[nodeId])
) {
return false;
}
// Empty if no children or children are all empty nodes
return (
!defined(node.children) ||
node.children.filter(function (n) {
return !nodeIsEmpty(gltf, n, usedNodeIds);
}).length === 0
);
}
getListOfElementsIdsInUse.node = function (gltf) {
const usedNodeIds = {};
ForEach.skin(gltf, function (skin) {
if (defined(skin.skeleton)) {
usedNodeIds[skin.skeleton] = true;
}
ForEach.skinJoint(skin, function (joint) {
usedNodeIds[joint] = true;
});
});
ForEach.animation(gltf, function (animation) {
ForEach.animationChannel(animation, function (channel) {
if (defined(channel.target) && defined(channel.target.node)) {
usedNodeIds[channel.target.node] = true;
}
});
});
ForEach.technique(gltf, function (technique) {
ForEach.techniqueUniform(technique, function (uniform) {
if (defined(uniform.node)) {
usedNodeIds[uniform.node] = true;
}
});
});
ForEach.node(gltf, function (node, nodeId) {
if (!nodeIsEmpty(gltf, nodeId, usedNodeIds)) {
usedNodeIds[nodeId] = true;
}
});
return usedNodeIds;
};
getListOfElementsIdsInUse.material = function (gltf) {
const usedMaterialIds = {};
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
if (defined(primitive.material)) {
usedMaterialIds[primitive.material] = true;
}
});
});
return usedMaterialIds;
};
getListOfElementsIdsInUse.texture = function (gltf) {
const usedTextureIds = {};
ForEach.material(gltf, function (material) {
forEachTextureInMaterial(material, function (textureId) {
usedTextureIds[textureId] = true;
});
});
if (usesExtension(gltf, "EXT_feature_metadata")) {
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
const extensions = primitive.extensions;
if (defined(extensions) && defined(extensions.EXT_feature_metadata)) {
const extension = extensions.EXT_feature_metadata;
const featureIdTextures = extension.featureIdTextures;
if (defined(featureIdTextures)) {
const featureIdTexturesLength = featureIdTextures.length;
for (let i = 0; i < featureIdTexturesLength; ++i) {
const featureIdTexture = featureIdTextures[i];
const textureInfo = featureIdTexture.featureIds.texture;
usedTextureIds[textureInfo.index] = true;
}
}
}
});
});
const extension = gltf.extensions.EXT_feature_metadata;
const featureTextures = extension.featureTextures;
for (const featureTextureId in featureTextures) {
if (featureTextures.hasOwnProperty(featureTextureId)) {
const featureTexture = featureTextures[featureTextureId];
const properties = featureTexture.properties;
if (defined(properties)) {
for (const propertyId in properties) {
if (properties.hasOwnProperty(propertyId)) {
const property = properties[propertyId];
const textureInfo = property.texture;
usedTextureIds[textureInfo.index] = true;
}
}
}
}
}
}
if (usesExtension(gltf, "EXT_mesh_features")) {
ForEach.mesh(gltf, function (mesh) {
ForEach.meshPrimitive(mesh, function (primitive) {
const extensions = primitive.extensions;
if (defined(extensions) && defined(extensions.EXT_mesh_features)) {
const extension = extensions.EXT_mesh_features;
const featureIds = extension.featureIds;
if (defined(featureIds)) {
const featureIdsLength = featureIds.length;
for (let i = 0; i < featureIdsLength; ++i) {
const featureId = featureIds[i];
if (defined(featureId.texture)) {
usedTextureIds[featureId.texture.index] = true;
}
}
}
}
});
});
}
if (usesExtension(gltf, "EXT_structural_metadata")) {
const extension = gltf.extensions.EXT_structural_metadata;
const propertyTextures = extension.propertyTextures;
if (defined(propertyTextures)) {
const propertyTexturesLength = propertyTextures.length;
for (let i = 0; i < propertyTexturesLength; ++i) {
const propertyTexture = propertyTextures[i];
const properties = propertyTexture.properties;
for (const propertyId in properties) {
if (properties.hasOwnProperty(propertyId)) {
const property = properties[propertyId];
usedTextureIds[property.index] = true;
}
}
}
}
}
return usedTextureIds;
};
getListOfElementsIdsInUse.sampler = function (gltf) {
const usedSamplerIds = {};
ForEach.texture(gltf, function (texture) {
if (defined(texture.sampler)) {
usedSamplerIds[texture.sampler] = true;
}
});
return usedSamplerIds;
};
export default removeUnusedElements;
@@ -0,0 +1,53 @@
import addBuffer from "./addBuffer.js";
import ForEach from "./ForEach.js";
import readAccessorPacked from "./readAccessorPacked.js";
import ComponentDatatype from "../../Core/ComponentDatatype.js";
import WebGLConstants from "../../Core/WebGLConstants.js";
/**
* Update accessors referenced by JOINTS_0 and WEIGHTS_0 attributes to use correct component types.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @returns {object} The glTF asset with compressed meshes.
*
* @private
*/
function updateAccessorComponentTypes(gltf) {
let componentType;
ForEach.accessorWithSemantic(gltf, "JOINTS_0", function (accessorId) {
const accessor = gltf.accessors[accessorId];
componentType = accessor.componentType;
if (componentType === WebGLConstants.BYTE) {
convertType(gltf, accessor, ComponentDatatype.UNSIGNED_BYTE);
} else if (
componentType !== WebGLConstants.UNSIGNED_BYTE &&
componentType !== WebGLConstants.UNSIGNED_SHORT
) {
convertType(gltf, accessor, ComponentDatatype.UNSIGNED_SHORT);
}
});
ForEach.accessorWithSemantic(gltf, "WEIGHTS_0", function (accessorId) {
const accessor = gltf.accessors[accessorId];
componentType = accessor.componentType;
if (componentType === WebGLConstants.BYTE) {
convertType(gltf, accessor, ComponentDatatype.UNSIGNED_BYTE);
} else if (componentType === WebGLConstants.SHORT) {
convertType(gltf, accessor, ComponentDatatype.UNSIGNED_SHORT);
}
});
return gltf;
}
function convertType(gltf, accessor, updatedComponentType) {
const typedArray = ComponentDatatype.createTypedArray(
updatedComponentType,
readAccessorPacked(gltf, accessor),
);
const newBuffer = new Uint8Array(typedArray.buffer);
accessor.bufferView = addBuffer(gltf, newBuffer);
accessor.componentType = updatedComponentType;
accessor.byteOffset = 0;
}
export default updateAccessorComponentTypes;
File diff suppressed because it is too large Load Diff
+18
View File
@@ -0,0 +1,18 @@
import defined from "../../Core/defined.js";
/**
* Checks whether the glTF uses the given extension.
*
* @param {object} gltf A javascript object containing a glTF asset.
* @param {string} extension The name of the extension.
* @returns {boolean} Whether the glTF uses the given extension.
*
* @private
*/
function usesExtension(gltf, extension) {
return (
defined(gltf.extensionsUsed) && gltf.extensionsUsed.indexOf(extension) >= 0
);
}
export default usesExtension;