Add existing to tracked
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+78
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import defined from "../Core/defined.js";
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/**
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* @private
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*/
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function Cesium3DTileStyleEngine() {
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this._style = undefined; // The style provided by the user
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this._styleDirty = false; // true when the style is reassigned
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this._lastStyleTime = 0; // The "time" when the last style was assigned
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}
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Object.defineProperties(Cesium3DTileStyleEngine.prototype, {
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style: {
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get: function () {
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return this._style;
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},
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set: function (value) {
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if (value === this._style) {
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return;
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}
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this._style = value;
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this._styleDirty = true;
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},
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},
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});
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Cesium3DTileStyleEngine.prototype.makeDirty = function () {
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this._styleDirty = true;
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};
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Cesium3DTileStyleEngine.prototype.resetDirty = function () {
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this._styleDirty = false;
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};
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Cesium3DTileStyleEngine.prototype.applyStyle = function (tileset) {
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if (!defined(tileset.root)) {
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return;
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}
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if (defined(this._style) && !this._style._ready) {
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return;
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}
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const styleDirty = this._styleDirty;
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if (styleDirty) {
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// Increase "time", so the style is applied to all visible tiles
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++this._lastStyleTime;
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}
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const lastStyleTime = this._lastStyleTime;
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const statistics = tileset._statistics;
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// If a new style was assigned, loop through all the visible tiles; otherwise, loop through
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// only the tiles that are newly visible, i.e., they are visible this frame, but were not
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// visible last frame. In many cases, the newly selected tiles list will be short or empty.
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const tiles = styleDirty
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? tileset._selectedTiles
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: tileset._selectedTilesToStyle;
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// PERFORMANCE_IDEA: does mouse-over picking basically trash this? We need to style on
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// pick, for example, because a feature's show may be false.
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const length = tiles.length;
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for (let i = 0; i < length; ++i) {
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const tile = tiles[i];
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if (tile.lastStyleTime !== lastStyleTime) {
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// Apply the style to this tile if it wasn't already applied because:
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// 1) the user assigned a new style to the tileset
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// 2) this tile is now visible, but it wasn't visible when the style was first assigned
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const content = tile.content;
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tile.lastStyleTime = lastStyleTime;
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content.applyStyle(this._style);
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statistics.numberOfFeaturesStyled += content.featuresLength;
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++statistics.numberOfTilesStyled;
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}
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}
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};
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export default Cesium3DTileStyleEngine;
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