Add existing to tracked
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+81
@@ -0,0 +1,81 @@
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import defined from "../Core/defined.js";
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import destroyObject from "../Core/destroyObject.js";
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/**
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* @private
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*/
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function TextureCache() {
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this._textures = {};
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this._numberOfTextures = 0;
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this._texturesToRelease = {};
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}
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Object.defineProperties(TextureCache.prototype, {
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numberOfTextures: {
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get: function () {
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return this._numberOfTextures;
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},
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},
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});
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TextureCache.prototype.getTexture = function (keyword) {
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const cachedTexture = this._textures[keyword];
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if (!defined(cachedTexture)) {
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return undefined;
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}
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// No longer want to release this if it was previously released.
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delete this._texturesToRelease[keyword];
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++cachedTexture.count;
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return cachedTexture.texture;
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};
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TextureCache.prototype.addTexture = function (keyword, texture) {
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const cachedTexture = {
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texture: texture,
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count: 1,
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};
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texture.finalDestroy = texture.destroy;
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const that = this;
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texture.destroy = function () {
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if (--cachedTexture.count === 0) {
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that._texturesToRelease[keyword] = cachedTexture;
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}
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};
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this._textures[keyword] = cachedTexture;
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++this._numberOfTextures;
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};
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TextureCache.prototype.destroyReleasedTextures = function () {
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const texturesToRelease = this._texturesToRelease;
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for (const keyword in texturesToRelease) {
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if (texturesToRelease.hasOwnProperty(keyword)) {
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const cachedTexture = texturesToRelease[keyword];
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delete this._textures[keyword];
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cachedTexture.texture.finalDestroy();
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--this._numberOfTextures;
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}
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}
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this._texturesToRelease = {};
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};
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TextureCache.prototype.isDestroyed = function () {
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return false;
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};
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TextureCache.prototype.destroy = function () {
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const textures = this._textures;
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for (const keyword in textures) {
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if (textures.hasOwnProperty(keyword)) {
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textures[keyword].texture.finalDestroy();
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}
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}
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return destroyObject(this);
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};
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export default TextureCache;
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