Add existing to tracked
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import Frozen from "../Core/Frozen.js";
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import defined from "../Core/defined.js";
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import DeveloperError from "../Core/DeveloperError.js";
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import Event from "../Core/Event.js";
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import createMaterialPropertyDescriptor from "./createMaterialPropertyDescriptor.js";
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import createPropertyDescriptor from "./createPropertyDescriptor.js";
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/**
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* @typedef {object} WallGraphics.ConstructorOptions
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*
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* Initialization options for the WallGraphics constructor
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*
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* @property {Property | boolean} [show=true] A boolean Property specifying the visibility of the wall.
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* @property {Property | Cartesian3[]} [positions] A Property specifying the array of {@link Cartesian3} positions which define the top of the wall.
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* @property {Property | number[]} [minimumHeights] A Property specifying an array of heights to be used for the bottom of the wall instead of the globe surface.
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* @property {Property | number[]} [maximumHeights] A Property specifying an array of heights to be used for the top of the wall instead of the height of each position.
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* @property {Property | number} [granularity=Cesium.Math.RADIANS_PER_DEGREE] A numeric Property specifying the angular distance between each latitude and longitude point.
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* @property {Property | boolean} [fill=true] A boolean Property specifying whether the wall is filled with the provided material.
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* @property {MaterialProperty | Color} [material=Color.WHITE] A Property specifying the material used to fill the wall.
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* @property {Property | boolean} [outline=false] A boolean Property specifying whether the wall is outlined.
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* @property {Property | Color} [outlineColor=Color.BLACK] A Property specifying the {@link Color} of the outline.
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* @property {Property | number} [outlineWidth=1.0] A numeric Property specifying the width of the outline.
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* @property {Property | ShadowMode} [shadows=ShadowMode.DISABLED] An enum Property specifying whether the wall casts or receives shadows from light sources.
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* @property {Property | DistanceDisplayCondition} [distanceDisplayCondition] A Property specifying at what distance from the camera that this wall will be displayed.
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*/
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/**
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* Describes a two dimensional wall defined as a line strip and optional maximum and minimum heights.
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* The wall conforms to the curvature of the globe and can be placed along the surface or at altitude.
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*
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* @alias WallGraphics
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* @constructor
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*
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* @param {WallGraphics.ConstructorOptions} [options] Object describing initialization options
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*
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* @see Entity
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* @demo {@link https://sandcastle.cesium.com/index.html?id=wall|Cesium Sandcastle Wall Demo}
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*/
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function WallGraphics(options) {
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this._definitionChanged = new Event();
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this._show = undefined;
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this._showSubscription = undefined;
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this._positions = undefined;
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this._positionsSubscription = undefined;
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this._minimumHeights = undefined;
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this._minimumHeightsSubscription = undefined;
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this._maximumHeights = undefined;
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this._maximumHeightsSubscription = undefined;
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this._granularity = undefined;
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this._granularitySubscription = undefined;
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this._fill = undefined;
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this._fillSubscription = undefined;
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this._material = undefined;
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this._materialSubscription = undefined;
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this._outline = undefined;
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this._outlineSubscription = undefined;
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this._outlineColor = undefined;
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this._outlineColorSubscription = undefined;
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this._outlineWidth = undefined;
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this._outlineWidthSubscription = undefined;
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this._shadows = undefined;
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this._shadowsSubscription = undefined;
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this._distanceDisplayCondition = undefined;
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this._distanceDisplayConditionSubscription = undefined;
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this.merge(options ?? Frozen.EMPTY_OBJECT);
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}
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Object.defineProperties(WallGraphics.prototype, {
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/**
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* Gets the event that is raised whenever a property or sub-property is changed or modified.
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* @memberof WallGraphics.prototype
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*
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* @type {Event}
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* @readonly
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*/
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definitionChanged: {
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get: function () {
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return this._definitionChanged;
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},
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},
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/**
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* Gets or sets the boolean Property specifying the visibility of the wall.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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* @default true
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*/
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show: createPropertyDescriptor("show"),
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/**
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* Gets or sets the Property specifying the array of {@link Cartesian3} positions which define the top of the wall.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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*/
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positions: createPropertyDescriptor("positions"),
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/**
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* Gets or sets the Property specifying an array of heights to be used for the bottom of the wall instead of the surface of the globe.
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* If defined, the array must be the same length as {@link Wall#positions}.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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*/
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minimumHeights: createPropertyDescriptor("minimumHeights"),
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/**
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* Gets or sets the Property specifying an array of heights to be used for the top of the wall instead of the height of each position.
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* If defined, the array must be the same length as {@link Wall#positions}.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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*/
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maximumHeights: createPropertyDescriptor("maximumHeights"),
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/**
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* Gets or sets the numeric Property specifying the angular distance between points on the wall.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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* @default {CesiumMath.RADIANS_PER_DEGREE}
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*/
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granularity: createPropertyDescriptor("granularity"),
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/**
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* Gets or sets the boolean Property specifying whether the wall is filled with the provided material.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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* @default true
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*/
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fill: createPropertyDescriptor("fill"),
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/**
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* Gets or sets the Property specifying the material used to fill the wall.
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* @memberof WallGraphics.prototype
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* @type {MaterialProperty}
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* @default Color.WHITE
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*/
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material: createMaterialPropertyDescriptor("material"),
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/**
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* Gets or sets the Property specifying whether the wall is outlined.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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* @default false
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*/
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outline: createPropertyDescriptor("outline"),
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/**
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* Gets or sets the Property specifying the {@link Color} of the outline.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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* @default Color.BLACK
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*/
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outlineColor: createPropertyDescriptor("outlineColor"),
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/**
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* Gets or sets the numeric Property specifying the width of the outline.
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* <p>
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* Note: This property will be ignored on all major browsers on Windows platforms. For details, see (@link https://github.com/CesiumGS/cesium/issues/40}.
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* </p>
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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* @default 1.0
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*/
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outlineWidth: createPropertyDescriptor("outlineWidth"),
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/**
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* Get or sets the enum Property specifying whether the wall
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* casts or receives shadows from light sources.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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* @default ShadowMode.DISABLED
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*/
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shadows: createPropertyDescriptor("shadows"),
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/**
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* Gets or sets the {@link DistanceDisplayCondition} Property specifying at what distance from the camera that this wall will be displayed.
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* @memberof WallGraphics.prototype
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* @type {Property|undefined}
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*/
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distanceDisplayCondition: createPropertyDescriptor(
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"distanceDisplayCondition",
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),
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});
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/**
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* Duplicates this instance.
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*
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* @param {WallGraphics} [result] The object onto which to store the result.
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* @returns {WallGraphics} The modified result parameter or a new instance if one was not provided.
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*/
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WallGraphics.prototype.clone = function (result) {
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if (!defined(result)) {
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return new WallGraphics(this);
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}
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result.show = this.show;
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result.positions = this.positions;
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result.minimumHeights = this.minimumHeights;
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result.maximumHeights = this.maximumHeights;
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result.granularity = this.granularity;
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result.fill = this.fill;
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result.material = this.material;
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result.outline = this.outline;
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result.outlineColor = this.outlineColor;
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result.outlineWidth = this.outlineWidth;
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result.shadows = this.shadows;
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result.distanceDisplayCondition = this.distanceDisplayCondition;
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return result;
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};
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/**
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* Assigns each unassigned property on this object to the value
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* of the same property on the provided source object.
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*
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* @param {WallGraphics} source The object to be merged into this object.
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*/
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WallGraphics.prototype.merge = function (source) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(source)) {
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throw new DeveloperError("source is required.");
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}
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//>>includeEnd('debug');
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this.show = this.show ?? source.show;
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this.positions = this.positions ?? source.positions;
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this.minimumHeights = this.minimumHeights ?? source.minimumHeights;
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this.maximumHeights = this.maximumHeights ?? source.maximumHeights;
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this.granularity = this.granularity ?? source.granularity;
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this.fill = this.fill ?? source.fill;
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this.material = this.material ?? source.material;
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this.outline = this.outline ?? source.outline;
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this.outlineColor = this.outlineColor ?? source.outlineColor;
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this.outlineWidth = this.outlineWidth ?? source.outlineWidth;
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this.shadows = this.shadows ?? source.shadows;
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this.distanceDisplayCondition =
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this.distanceDisplayCondition ?? source.distanceDisplayCondition;
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};
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export default WallGraphics;
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