Add existing to tracked
This commit is contained in:
+560
@@ -0,0 +1,560 @@
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import AssociativeArray from "../Core/AssociativeArray.js";
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import BoundingSphere from "../Core/BoundingSphere.js";
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import Cartesian2 from "../Core/Cartesian2.js";
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import Cartesian3 from "../Core/Cartesian3.js";
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import Check from "../Core/Check.js";
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import Color from "../Core/Color.js";
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import defined from "../Core/defined.js";
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import destroyObject from "../Core/destroyObject.js";
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import DeveloperError from "../Core/DeveloperError.js";
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import Ellipsoid from "../Core/Ellipsoid.js";
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import Matrix4 from "../Core/Matrix4.js";
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import Resource from "../Core/Resource.js";
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import ColorBlendMode from "../Scene/ColorBlendMode.js";
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import HeightReference, {
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isHeightReferenceClamp,
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} from "../Scene/HeightReference.js";
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import Model from "../Scene/Model/Model.js";
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import ModelAnimationLoop from "../Scene/ModelAnimationLoop.js";
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import ShadowMode from "../Scene/ShadowMode.js";
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import BoundingSphereState from "./BoundingSphereState.js";
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import Property from "./Property.js";
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import Cartographic from "../Core/Cartographic.js";
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const defaultScale = 1.0;
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const defaultEnableVerticalExaggeration = true;
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const defaultMinimumPixelSize = 0.0;
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const defaultIncrementallyLoadTextures = true;
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const defaultClampAnimations = true;
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const defaultShadows = ShadowMode.ENABLED;
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const defaultHeightReference = HeightReference.NONE;
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const defaultSilhouetteColor = Color.RED;
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const defaultSilhouetteSize = 0.0;
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const defaultColor = Color.WHITE;
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const defaultColorBlendMode = ColorBlendMode.HIGHLIGHT;
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const defaultColorBlendAmount = 0.5;
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const defaultImageBasedLightingFactor = new Cartesian2(1.0, 1.0);
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const defaultEnvironmentMapOptions = {
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maximumPositionEpsilon: Number.POSITIVE_INFINITY,
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};
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const modelMatrixScratch = new Matrix4();
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const nodeMatrixScratch = new Matrix4();
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const scratchColor = new Color();
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const scratchArray = new Array(4);
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const scratchCartesian = new Cartesian3();
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/**
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* A {@link Visualizer} which maps {@link Entity#model} to a {@link Model}.
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* @alias ModelVisualizer
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* @constructor
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*
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* @param {Scene} scene The scene the primitives will be rendered in.
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* @param {EntityCollection} entityCollection The entityCollection to visualize.
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*/
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function ModelVisualizer(scene, entityCollection) {
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//>>includeStart('debug', pragmas.debug);
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Check.typeOf.object("scene", scene);
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Check.typeOf.object("entityCollection", entityCollection);
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//>>includeEnd('debug');
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entityCollection.collectionChanged.addEventListener(
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ModelVisualizer.prototype._onCollectionChanged,
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this,
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);
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this._scene = scene;
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this._primitives = scene.primitives;
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this._entityCollection = entityCollection;
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this._modelHash = {};
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this._entitiesToVisualize = new AssociativeArray();
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this._onCollectionChanged(entityCollection, entityCollection.values, [], []);
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}
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async function createModelPrimitive(
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visualizer,
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entity,
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resource,
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incrementallyLoadTextures,
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environmentMapOptions,
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) {
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const primitives = visualizer._primitives;
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const modelHash = visualizer._modelHash;
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try {
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const model = await Model.fromGltfAsync({
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url: resource,
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incrementallyLoadTextures: incrementallyLoadTextures,
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scene: visualizer._scene,
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environmentMapOptions: environmentMapOptions,
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});
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if (visualizer.isDestroyed() || !defined(modelHash[entity.id])) {
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return;
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}
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model.id = entity;
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primitives.add(model);
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modelHash[entity.id].modelPrimitive = model;
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model.errorEvent.addEventListener((error) => {
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if (!defined(modelHash[entity.id])) {
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return;
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}
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console.log(error);
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// Texture failures when incrementallyLoadTextures
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// will not affect the ability to compute the bounding sphere
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if (error.name !== "TextureError" && model.incrementallyLoadTextures) {
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modelHash[entity.id].loadFailed = true;
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}
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});
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} catch (error) {
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if (visualizer.isDestroyed() || !defined(modelHash[entity.id])) {
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return;
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}
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console.log(error);
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modelHash[entity.id].loadFailed = true;
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}
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}
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/**
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* Updates models created this visualizer to match their
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* Entity counterpart at the given time.
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*
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* @param {JulianDate} time The time to update to.
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* @returns {boolean} This function always returns true.
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*/
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ModelVisualizer.prototype.update = function (time) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(time)) {
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throw new DeveloperError("time is required.");
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}
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//>>includeEnd('debug');
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const entities = this._entitiesToVisualize.values;
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const modelHash = this._modelHash;
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const primitives = this._primitives;
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for (let i = 0, len = entities.length; i < len; i++) {
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const entity = entities[i];
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const modelGraphics = entity._model;
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let resource;
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let modelData = modelHash[entity.id];
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let show =
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entity.isShowing &&
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entity.isAvailable(time) &&
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Property.getValueOrDefault(modelGraphics._show, time, true);
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let modelMatrix;
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if (show) {
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modelMatrix = entity.computeModelMatrix(time, modelMatrixScratch);
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resource = Resource.createIfNeeded(
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Property.getValueOrUndefined(modelGraphics._uri, time),
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);
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show = defined(modelMatrix) && defined(resource);
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}
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if (!show) {
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if (defined(modelData) && modelData.modelPrimitive) {
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modelData.modelPrimitive.show = false;
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}
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continue;
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}
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if (!defined(modelData) || resource.url !== modelData.url) {
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if (defined(modelData?.modelPrimitive)) {
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primitives.removeAndDestroy(modelData.modelPrimitive);
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delete modelHash[entity.id];
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}
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modelData = {
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modelPrimitive: undefined,
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url: resource.url,
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animationsRunning: false,
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nodeTransformationsScratch: {},
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articulationsScratch: {},
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loadFailed: false,
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modelUpdated: false,
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environmentMapOptionsScratch: {
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...defaultEnvironmentMapOptions,
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},
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};
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modelHash[entity.id] = modelData;
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const incrementallyLoadTextures = Property.getValueOrDefault(
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modelGraphics._incrementallyLoadTextures,
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time,
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defaultIncrementallyLoadTextures,
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);
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const environmentMapOptions = Property.getValueOrDefault(
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modelGraphics._environmentMapOptions,
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time,
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defaultEnvironmentMapOptions,
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modelData.environmentMapOptionsScratch,
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);
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createModelPrimitive(
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this,
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entity,
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resource,
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incrementallyLoadTextures,
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environmentMapOptions,
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);
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}
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const model = modelData.modelPrimitive;
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if (!defined(model)) {
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continue;
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}
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model.show = true;
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model.scale = Property.getValueOrDefault(
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modelGraphics._scale,
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time,
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defaultScale,
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);
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model.enableVerticalExaggeration = Property.getValueOrDefault(
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modelGraphics._enableVerticalExaggeration,
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time,
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defaultEnableVerticalExaggeration,
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);
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model.minimumPixelSize = Property.getValueOrDefault(
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modelGraphics._minimumPixelSize,
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time,
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defaultMinimumPixelSize,
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);
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model.maximumScale = Property.getValueOrUndefined(
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modelGraphics._maximumScale,
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time,
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);
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model.modelMatrix = Matrix4.clone(modelMatrix, model.modelMatrix);
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model.shadows = Property.getValueOrDefault(
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modelGraphics._shadows,
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time,
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defaultShadows,
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);
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model.heightReference = Property.getValueOrDefault(
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modelGraphics._heightReference,
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time,
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defaultHeightReference,
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);
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model.distanceDisplayCondition = Property.getValueOrUndefined(
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modelGraphics._distanceDisplayCondition,
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time,
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);
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model.silhouetteColor = Property.getValueOrDefault(
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modelGraphics._silhouetteColor,
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time,
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defaultSilhouetteColor,
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scratchColor,
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);
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model.silhouetteSize = Property.getValueOrDefault(
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modelGraphics._silhouetteSize,
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time,
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defaultSilhouetteSize,
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);
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model.color = Property.getValueOrDefault(
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modelGraphics._color,
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time,
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defaultColor,
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scratchColor,
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);
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model.colorBlendMode = Property.getValueOrDefault(
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modelGraphics._colorBlendMode,
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time,
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defaultColorBlendMode,
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);
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model.colorBlendAmount = Property.getValueOrDefault(
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modelGraphics._colorBlendAmount,
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time,
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defaultColorBlendAmount,
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);
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model.clippingPlanes = Property.getValueOrUndefined(
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modelGraphics._clippingPlanes,
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time,
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);
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model.clampAnimations = Property.getValueOrDefault(
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modelGraphics._clampAnimations,
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time,
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defaultClampAnimations,
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);
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model.imageBasedLighting.imageBasedLightingFactor =
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Property.getValueOrDefault(
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modelGraphics._imageBasedLightingFactor,
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time,
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defaultImageBasedLightingFactor,
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);
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let lightColor = Property.getValueOrUndefined(
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modelGraphics._lightColor,
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time,
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);
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// Convert from Color to Cartesian3
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if (defined(lightColor)) {
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Color.pack(lightColor, scratchArray, 0);
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lightColor = Cartesian3.unpack(scratchArray, 0, scratchCartesian);
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}
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model.lightColor = lightColor;
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model.customShader = Property.getValueOrUndefined(
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modelGraphics._customShader,
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time,
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);
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// It's possible for getBoundingSphere to run before
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// model becomes ready and these properties are updated
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modelHash[entity.id].modelUpdated = true;
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if (model.ready) {
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const runAnimations = Property.getValueOrDefault(
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modelGraphics._runAnimations,
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time,
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true,
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);
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if (modelData.animationsRunning !== runAnimations) {
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if (runAnimations) {
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model.activeAnimations.addAll({
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loop: ModelAnimationLoop.REPEAT,
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});
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} else {
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model.activeAnimations.removeAll();
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}
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modelData.animationsRunning = runAnimations;
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}
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// Apply node transformations
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const nodeTransformations = Property.getValueOrUndefined(
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modelGraphics._nodeTransformations,
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time,
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modelData.nodeTransformationsScratch,
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);
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if (defined(nodeTransformations)) {
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const nodeNames = Object.keys(nodeTransformations);
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for (
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let nodeIndex = 0, nodeLength = nodeNames.length;
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nodeIndex < nodeLength;
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++nodeIndex
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) {
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const nodeName = nodeNames[nodeIndex];
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const nodeTransformation = nodeTransformations[nodeName];
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if (!defined(nodeTransformation)) {
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continue;
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}
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const modelNode = model.getNode(nodeName);
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if (!defined(modelNode)) {
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continue;
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}
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const transformationMatrix = Matrix4.fromTranslationRotationScale(
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nodeTransformation,
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nodeMatrixScratch,
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);
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modelNode.matrix = Matrix4.multiply(
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modelNode.originalMatrix,
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transformationMatrix,
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transformationMatrix,
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);
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}
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}
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// Apply articulations
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let anyArticulationUpdated = false;
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const articulations = Property.getValueOrUndefined(
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modelGraphics._articulations,
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time,
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modelData.articulationsScratch,
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);
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if (defined(articulations)) {
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const articulationStageKeys = Object.keys(articulations);
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for (
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let s = 0, numKeys = articulationStageKeys.length;
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s < numKeys;
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++s
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) {
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const key = articulationStageKeys[s];
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const articulationStageValue = articulations[key];
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if (!defined(articulationStageValue)) {
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continue;
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}
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anyArticulationUpdated = true;
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model.setArticulationStage(key, articulationStageValue);
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}
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}
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if (anyArticulationUpdated) {
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model.applyArticulations();
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}
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}
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}
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return true;
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};
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/**
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* Returns true if this object was destroyed; otherwise, false.
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*
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* @returns {boolean} True if this object was destroyed; otherwise, false.
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*/
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ModelVisualizer.prototype.isDestroyed = function () {
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return false;
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};
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/**
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* Removes and destroys all primitives created by this instance.
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*/
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ModelVisualizer.prototype.destroy = function () {
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this._entityCollection.collectionChanged.removeEventListener(
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ModelVisualizer.prototype._onCollectionChanged,
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this,
|
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);
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const entities = this._entitiesToVisualize.values;
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const modelHash = this._modelHash;
|
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const primitives = this._primitives;
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for (let i = entities.length - 1; i > -1; i--) {
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removeModel(this, entities[i], modelHash, primitives);
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}
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return destroyObject(this);
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};
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const scratchPosition = new Cartesian3();
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const scratchCartographic = new Cartographic();
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/**
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* Computes a bounding sphere which encloses the visualization produced for the specified entity.
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* The bounding sphere is in the fixed frame of the scene's globe.
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*
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* @param {Entity} entity The entity whose bounding sphere to compute.
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* @param {BoundingSphere} result The bounding sphere onto which to store the result.
|
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* @returns {BoundingSphereState} BoundingSphereState.DONE if the result contains the bounding sphere,
|
||||
* BoundingSphereState.PENDING if the result is still being computed, or
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* BoundingSphereState.FAILED if the entity has no visualization in the current scene.
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* @private
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*/
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ModelVisualizer.prototype.getBoundingSphere = function (entity, result) {
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//>>includeStart('debug', pragmas.debug);
|
||||
if (!defined(entity)) {
|
||||
throw new DeveloperError("entity is required.");
|
||||
}
|
||||
if (!defined(result)) {
|
||||
throw new DeveloperError("result is required.");
|
||||
}
|
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//>>includeEnd('debug');
|
||||
|
||||
const modelData = this._modelHash[entity.id];
|
||||
if (!defined(modelData)) {
|
||||
return BoundingSphereState.FAILED;
|
||||
}
|
||||
|
||||
if (modelData.loadFailed) {
|
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return BoundingSphereState.FAILED;
|
||||
}
|
||||
|
||||
const model = modelData.modelPrimitive;
|
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if (!defined(model) || !model.show) {
|
||||
return BoundingSphereState.PENDING;
|
||||
}
|
||||
|
||||
if (!model.ready || !modelData.modelUpdated) {
|
||||
return BoundingSphereState.PENDING;
|
||||
}
|
||||
|
||||
const scene = this._scene;
|
||||
const ellipsoid = scene.ellipsoid ?? Ellipsoid.default;
|
||||
|
||||
const hasHeightReference = model.heightReference !== HeightReference.NONE;
|
||||
if (hasHeightReference) {
|
||||
const modelMatrix = model.modelMatrix;
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||||
scratchPosition.x = modelMatrix[12];
|
||||
scratchPosition.y = modelMatrix[13];
|
||||
scratchPosition.z = modelMatrix[14];
|
||||
const cartoPosition = ellipsoid.cartesianToCartographic(
|
||||
scratchPosition,
|
||||
scratchCartographic,
|
||||
);
|
||||
|
||||
const height = scene.getHeight(cartoPosition, model.heightReference);
|
||||
if (defined(height)) {
|
||||
if (isHeightReferenceClamp(model.heightReference)) {
|
||||
cartoPosition.height = height;
|
||||
} else {
|
||||
cartoPosition.height += height;
|
||||
}
|
||||
}
|
||||
|
||||
BoundingSphere.clone(model.boundingSphere, result);
|
||||
result.center = ellipsoid.cartographicToCartesian(cartoPosition);
|
||||
return BoundingSphereState.DONE;
|
||||
}
|
||||
|
||||
BoundingSphere.clone(model.boundingSphere, result);
|
||||
return BoundingSphereState.DONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* @private
|
||||
*/
|
||||
ModelVisualizer.prototype._onCollectionChanged = function (
|
||||
entityCollection,
|
||||
added,
|
||||
removed,
|
||||
changed,
|
||||
) {
|
||||
let i;
|
||||
let entity;
|
||||
const entities = this._entitiesToVisualize;
|
||||
const modelHash = this._modelHash;
|
||||
const primitives = this._primitives;
|
||||
|
||||
for (i = added.length - 1; i > -1; i--) {
|
||||
entity = added[i];
|
||||
if (defined(entity._model) && defined(entity._position)) {
|
||||
entities.set(entity.id, entity);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = changed.length - 1; i > -1; i--) {
|
||||
entity = changed[i];
|
||||
if (defined(entity._model) && defined(entity._position)) {
|
||||
clearNodeTransformationsArticulationsScratch(entity, modelHash);
|
||||
entities.set(entity.id, entity);
|
||||
} else {
|
||||
removeModel(this, entity, modelHash, primitives);
|
||||
entities.remove(entity.id);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = removed.length - 1; i > -1; i--) {
|
||||
entity = removed[i];
|
||||
removeModel(this, entity, modelHash, primitives);
|
||||
entities.remove(entity.id);
|
||||
}
|
||||
};
|
||||
|
||||
function removeModel(visualizer, entity, modelHash, primitives) {
|
||||
const modelData = modelHash[entity.id];
|
||||
if (defined(modelData)) {
|
||||
primitives.removeAndDestroy(modelData.modelPrimitive);
|
||||
delete modelHash[entity.id];
|
||||
}
|
||||
}
|
||||
|
||||
function clearNodeTransformationsArticulationsScratch(entity, modelHash) {
|
||||
const modelData = modelHash[entity.id];
|
||||
if (defined(modelData)) {
|
||||
modelData.nodeTransformationsScratch = {};
|
||||
modelData.articulationsScratch = {};
|
||||
}
|
||||
}
|
||||
|
||||
export default ModelVisualizer;
|
||||
Reference in New Issue
Block a user