Add existing to tracked
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+359
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import AssociativeArray from "../Core/AssociativeArray.js";
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import Cartesian2 from "../Core/Cartesian2.js";
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import Cartesian3 from "../Core/Cartesian3.js";
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import Color from "../Core/Color.js";
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import defined from "../Core/defined.js";
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import destroyObject from "../Core/destroyObject.js";
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import DeveloperError from "../Core/DeveloperError.js";
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import DistanceDisplayCondition from "../Core/DistanceDisplayCondition.js";
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import NearFarScalar from "../Core/NearFarScalar.js";
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import HeightReference from "../Scene/HeightReference.js";
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import HorizontalOrigin from "../Scene/HorizontalOrigin.js";
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import LabelStyle from "../Scene/LabelStyle.js";
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import VerticalOrigin from "../Scene/VerticalOrigin.js";
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import BoundingSphereState from "./BoundingSphereState.js";
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import Property from "./Property.js";
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const defaultScale = 1.0;
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const defaultFont = "30px sans-serif";
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const defaultStyle = LabelStyle.FILL;
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const defaultFillColor = Color.WHITE;
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const defaultOutlineColor = Color.BLACK;
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const defaultOutlineWidth = 1.0;
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const defaultShowBackground = false;
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const defaultBackgroundColor = new Color(0.165, 0.165, 0.165, 0.8);
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const defaultBackgroundPadding = new Cartesian2(7, 5);
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const defaultPixelOffset = Cartesian2.ZERO;
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const defaultEyeOffset = Cartesian3.ZERO;
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const defaultHeightReference = HeightReference.NONE;
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const defaultHorizontalOrigin = HorizontalOrigin.CENTER;
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const defaultVerticalOrigin = VerticalOrigin.CENTER;
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const positionScratch = new Cartesian3();
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const fillColorScratch = new Color();
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const outlineColorScratch = new Color();
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const backgroundColorScratch = new Color();
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const backgroundPaddingScratch = new Cartesian2();
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const eyeOffsetScratch = new Cartesian3();
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const pixelOffsetScratch = new Cartesian2();
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const translucencyByDistanceScratch = new NearFarScalar();
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const pixelOffsetScaleByDistanceScratch = new NearFarScalar();
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const scaleByDistanceScratch = new NearFarScalar();
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const distanceDisplayConditionScratch = new DistanceDisplayCondition();
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function EntityData(entity) {
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this.entity = entity;
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this.label = undefined;
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this.index = undefined;
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}
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/**
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* A {@link Visualizer} which maps the {@link LabelGraphics} instance
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* in {@link Entity#label} to a {@link Label}.
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* @alias LabelVisualizer
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* @constructor
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*
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* @param {EntityCluster} entityCluster The entity cluster to manage the collection of billboards and optionally cluster with other entities.
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* @param {EntityCollection} entityCollection The entityCollection to visualize.
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*/
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function LabelVisualizer(entityCluster, entityCollection) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(entityCluster)) {
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throw new DeveloperError("entityCluster is required.");
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}
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if (!defined(entityCollection)) {
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throw new DeveloperError("entityCollection is required.");
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}
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//>>includeEnd('debug');
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entityCollection.collectionChanged.addEventListener(
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LabelVisualizer.prototype._onCollectionChanged,
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this,
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);
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this._cluster = entityCluster;
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this._entityCollection = entityCollection;
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this._items = new AssociativeArray();
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this._onCollectionChanged(entityCollection, entityCollection.values, [], []);
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}
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/**
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* Updates the primitives created by this visualizer to match their
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* Entity counterpart at the given time.
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*
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* @param {JulianDate} time The time to update to.
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* @returns {boolean} This function always returns true.
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*/
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LabelVisualizer.prototype.update = function (time) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(time)) {
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throw new DeveloperError("time is required.");
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}
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//>>includeEnd('debug');
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const items = this._items.values;
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const cluster = this._cluster;
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for (let i = 0, len = items.length; i < len; i++) {
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const item = items[i];
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const entity = item.entity;
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const labelGraphics = entity._label;
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let text;
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let label = item.label;
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let show =
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entity.isShowing &&
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entity.isAvailable(time) &&
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Property.getValueOrDefault(labelGraphics._show, time, true);
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let position;
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if (show) {
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position = Property.getValueOrUndefined(
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entity._position,
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time,
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positionScratch,
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);
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text = Property.getValueOrUndefined(labelGraphics._text, time);
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show = defined(position) && defined(text);
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}
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if (!show) {
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//don't bother creating or updating anything else
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returnPrimitive(item, entity, cluster);
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continue;
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}
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if (!Property.isConstant(entity._position)) {
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cluster._clusterDirty = true;
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}
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let updateClamping = false;
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const heightReference = Property.getValueOrDefault(
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labelGraphics._heightReference,
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time,
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defaultHeightReference,
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);
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if (!defined(label)) {
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label = cluster.getLabel(entity);
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label.id = entity;
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item.label = label;
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// If this new label happens to have a position and height reference that match our new values,
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// label._updateClamping will not be called automatically. That's a problem because the clamped
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// height may be based on different terrain than is now loaded. So we'll manually call
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// _updateClamping below.
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updateClamping =
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Cartesian3.equals(label.position, position) &&
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label.heightReference === heightReference;
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}
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label.show = true;
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label.position = position;
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label.text = text;
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label.scale = Property.getValueOrDefault(
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labelGraphics._scale,
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time,
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defaultScale,
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);
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label.font = Property.getValueOrDefault(
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labelGraphics._font,
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time,
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defaultFont,
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);
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label.style = Property.getValueOrDefault(
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labelGraphics._style,
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time,
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defaultStyle,
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);
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label.fillColor = Property.getValueOrDefault(
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labelGraphics._fillColor,
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time,
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defaultFillColor,
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fillColorScratch,
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);
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label.outlineColor = Property.getValueOrDefault(
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labelGraphics._outlineColor,
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time,
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defaultOutlineColor,
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outlineColorScratch,
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);
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label.outlineWidth = Property.getValueOrDefault(
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labelGraphics._outlineWidth,
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time,
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defaultOutlineWidth,
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);
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label.showBackground = Property.getValueOrDefault(
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labelGraphics._showBackground,
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time,
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defaultShowBackground,
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);
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label.backgroundColor = Property.getValueOrDefault(
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labelGraphics._backgroundColor,
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time,
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defaultBackgroundColor,
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backgroundColorScratch,
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);
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label.backgroundPadding = Property.getValueOrDefault(
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labelGraphics._backgroundPadding,
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time,
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defaultBackgroundPadding,
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backgroundPaddingScratch,
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);
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label.pixelOffset = Property.getValueOrDefault(
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labelGraphics._pixelOffset,
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time,
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defaultPixelOffset,
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pixelOffsetScratch,
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);
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label.eyeOffset = Property.getValueOrDefault(
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labelGraphics._eyeOffset,
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time,
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defaultEyeOffset,
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eyeOffsetScratch,
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);
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label.heightReference = heightReference;
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label.horizontalOrigin = Property.getValueOrDefault(
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labelGraphics._horizontalOrigin,
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time,
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defaultHorizontalOrigin,
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);
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label.verticalOrigin = Property.getValueOrDefault(
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labelGraphics._verticalOrigin,
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time,
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defaultVerticalOrigin,
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);
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label.translucencyByDistance = Property.getValueOrUndefined(
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labelGraphics._translucencyByDistance,
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time,
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translucencyByDistanceScratch,
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);
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label.pixelOffsetScaleByDistance = Property.getValueOrUndefined(
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labelGraphics._pixelOffsetScaleByDistance,
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time,
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pixelOffsetScaleByDistanceScratch,
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);
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label.scaleByDistance = Property.getValueOrUndefined(
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labelGraphics._scaleByDistance,
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time,
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scaleByDistanceScratch,
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);
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label.distanceDisplayCondition = Property.getValueOrUndefined(
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labelGraphics._distanceDisplayCondition,
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time,
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distanceDisplayConditionScratch,
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);
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label.disableDepthTestDistance = Property.getValueOrUndefined(
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labelGraphics._disableDepthTestDistance,
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time,
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);
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if (updateClamping) {
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label._updateClamping();
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}
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}
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return true;
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};
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/**
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* Computes a bounding sphere which encloses the visualization produced for the specified entity.
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* The bounding sphere is in the fixed frame of the scene's globe.
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*
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* @param {Entity} entity The entity whose bounding sphere to compute.
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* @param {BoundingSphere} result The bounding sphere onto which to store the result.
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* @returns {BoundingSphereState} BoundingSphereState.DONE if the result contains the bounding sphere,
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* BoundingSphereState.PENDING if the result is still being computed, or
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* BoundingSphereState.FAILED if the entity has no visualization in the current scene.
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* @private
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*/
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LabelVisualizer.prototype.getBoundingSphere = function (entity, result) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(entity)) {
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throw new DeveloperError("entity is required.");
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}
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if (!defined(result)) {
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throw new DeveloperError("result is required.");
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}
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//>>includeEnd('debug');
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const item = this._items.get(entity.id);
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if (!defined(item) || !defined(item.label)) {
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return BoundingSphereState.FAILED;
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}
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const label = item.label;
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result.center = Cartesian3.clone(
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label._clampedPosition ?? label.position,
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result.center,
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);
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result.radius = 0;
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return BoundingSphereState.DONE;
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};
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/**
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* Returns true if this object was destroyed; otherwise, false.
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*
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* @returns {boolean} True if this object was destroyed; otherwise, false.
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*/
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LabelVisualizer.prototype.isDestroyed = function () {
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return false;
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};
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/**
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* Removes and destroys all primitives created by this instance.
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*/
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LabelVisualizer.prototype.destroy = function () {
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this._entityCollection.collectionChanged.removeEventListener(
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LabelVisualizer.prototype._onCollectionChanged,
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this,
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);
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const entities = this._entityCollection.values;
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for (let i = 0; i < entities.length; i++) {
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this._cluster.removeLabel(entities[i]);
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}
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return destroyObject(this);
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};
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LabelVisualizer.prototype._onCollectionChanged = function (
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entityCollection,
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added,
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removed,
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changed,
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) {
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let i;
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let entity;
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const items = this._items;
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const cluster = this._cluster;
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for (i = added.length - 1; i > -1; i--) {
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entity = added[i];
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if (defined(entity._label) && defined(entity._position)) {
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items.set(entity.id, new EntityData(entity));
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}
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}
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for (i = changed.length - 1; i > -1; i--) {
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entity = changed[i];
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if (defined(entity._label) && defined(entity._position)) {
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if (!items.contains(entity.id)) {
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items.set(entity.id, new EntityData(entity));
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}
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} else {
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returnPrimitive(items.get(entity.id), entity, cluster);
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items.remove(entity.id);
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}
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}
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for (i = removed.length - 1; i > -1; i--) {
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entity = removed[i];
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returnPrimitive(items.get(entity.id), entity, cluster);
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items.remove(entity.id);
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}
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};
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function returnPrimitive(item, entity, cluster) {
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if (defined(item)) {
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item.label = undefined;
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cluster.removeLabel(entity);
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}
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}
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export default LabelVisualizer;
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