Add existing to tracked
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import DeveloperError from "../Core/DeveloperError.js";
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/**
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* Defines the interface for data sources, which turn arbitrary data into a
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* {@link EntityCollection} for generic consumption. This object is an interface
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* for documentation purposes and is not intended to be instantiated directly.
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* @alias DataSource
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* @constructor
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*
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* @see Entity
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* @see DataSourceDisplay
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*/
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function DataSource() {
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DeveloperError.throwInstantiationError();
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}
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Object.defineProperties(DataSource.prototype, {
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/**
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* Gets a human-readable name for this instance.
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* @memberof DataSource.prototype
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* @type {string}
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*/
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name: {
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get: DeveloperError.throwInstantiationError,
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},
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/**
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* Gets the preferred clock settings for this data source.
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* @memberof DataSource.prototype
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* @type {DataSourceClock}
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*/
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clock: {
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get: DeveloperError.throwInstantiationError,
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},
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/**
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* Gets the collection of {@link Entity} instances.
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* @memberof DataSource.prototype
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* @type {EntityCollection}
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*/
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entities: {
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get: DeveloperError.throwInstantiationError,
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},
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/**
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* Gets a value indicating if the data source is currently loading data.
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* @memberof DataSource.prototype
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* @type {boolean}
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*/
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isLoading: {
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get: DeveloperError.throwInstantiationError,
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},
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/**
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* Gets an event that will be raised when the underlying data changes.
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* @memberof DataSource.prototype
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* @type {Event}
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*/
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changedEvent: {
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get: DeveloperError.throwInstantiationError,
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},
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/**
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* Gets an event that will be raised if an error is encountered during processing.
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* @memberof DataSource.prototype
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* @type {Event<function(this, RequestErrorEvent)>}
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*/
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errorEvent: {
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get: DeveloperError.throwInstantiationError,
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},
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/**
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* Gets an event that will be raised when the value of isLoading changes.
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* @memberof DataSource.prototype
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* @type {Event<function(this, boolean)>}
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*/
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loadingEvent: {
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get: DeveloperError.throwInstantiationError,
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},
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/**
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* Gets whether or not this data source should be displayed.
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* @memberof DataSource.prototype
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* @type {boolean}
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*/
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show: {
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get: DeveloperError.throwInstantiationError,
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},
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/**
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* Gets or sets the clustering options for this data source. This object can be shared between multiple data sources.
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*
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* @memberof DataSource.prototype
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* @type {EntityCluster}
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*/
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clustering: {
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get: DeveloperError.throwInstantiationError,
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},
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});
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/**
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* Updates the data source to the provided time. This function is optional and
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* is not required to be implemented. It is provided for data sources which
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* retrieve data based on the current animation time or scene state.
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* If implemented, update will be called by {@link DataSourceDisplay} once a frame.
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*
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* @param {JulianDate} time The simulation time.
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* @returns {boolean} True if this data source is ready to be displayed at the provided time, false otherwise.
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*/
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DataSource.prototype.update = function (time) {
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DeveloperError.throwInstantiationError();
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};
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/**
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* @private
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*/
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DataSource.setLoading = function (dataSource, isLoading) {
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if (dataSource._isLoading !== isLoading) {
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if (isLoading) {
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dataSource._entityCollection.suspendEvents();
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} else {
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dataSource._entityCollection.resumeEvents();
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}
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dataSource._isLoading = isLoading;
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dataSource._loading.raiseEvent(dataSource, isLoading);
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}
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};
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export default DataSource;
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