Add existing to tracked
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import Frozen from "../Core/Frozen.js";
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import defined from "../Core/defined.js";
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import DeveloperError from "../Core/DeveloperError.js";
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import Event from "../Core/Event.js";
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import createMaterialPropertyDescriptor from "./createMaterialPropertyDescriptor.js";
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import createPropertyDescriptor from "./createPropertyDescriptor.js";
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/**
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* @typedef {object} CylinderGraphics.ConstructorOptions
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*
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* Initialization options for the CylinderGraphics constructor
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*
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* @property {Property | boolean} [show=true] A boolean Property specifying the visibility of the cylinder.
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* @property {Property | number} [length] A numeric Property specifying the length of the cylinder.
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* @property {Property | number} [topRadius] A numeric Property specifying the radius of the top of the cylinder.
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* @property {Property | number} [bottomRadius] A numeric Property specifying the radius of the bottom of the cylinder.
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* @property {Property | HeightReference} [heightReference=HeightReference.NONE] A Property specifying what the height from the entity position is relative to.
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* @property {Property | boolean} [fill=true] A boolean Property specifying whether the cylinder is filled with the provided material.
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* @property {MaterialProperty | Color} [material=Color.WHITE] A Property specifying the material used to fill the cylinder.
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* @property {Property | boolean} [outline=false] A boolean Property specifying whether the cylinder is outlined.
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* @property {Property | Color} [outlineColor=Color.BLACK] A Property specifying the {@link Color} of the outline.
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* @property {Property | number} [outlineWidth=1.0] A numeric Property specifying the width of the outline.
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* @property {Property | number} [numberOfVerticalLines=16] A numeric Property specifying the number of vertical lines to draw along the perimeter for the outline.
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* @property {Property | number} [slices=128] The number of edges around the perimeter of the cylinder.
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* @property {Property | ShadowMode} [shadows=ShadowMode.DISABLED] An enum Property specifying whether the cylinder casts or receives shadows from light sources.
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* @property {Property | DistanceDisplayCondition} [distanceDisplayCondition] A Property specifying at what distance from the camera that this cylinder will be displayed.
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*/
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/**
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* Describes a cylinder, truncated cone, or cone defined by a length, top radius, and bottom radius.
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* The center position and orientation are determined by the containing {@link Entity}.
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*
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* @alias CylinderGraphics
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* @constructor
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*
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* @param {CylinderGraphics.ConstructorOptions} [options] Object describing initialization options
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*/
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function CylinderGraphics(options) {
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this._definitionChanged = new Event();
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this._show = undefined;
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this._showSubscription = undefined;
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this._length = undefined;
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this._lengthSubscription = undefined;
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this._topRadius = undefined;
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this._topRadiusSubscription = undefined;
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this._bottomRadius = undefined;
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this._bottomRadiusSubscription = undefined;
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this._heightReference = undefined;
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this._heightReferenceSubscription = undefined;
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this._fill = undefined;
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this._fillSubscription = undefined;
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this._material = undefined;
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this._materialSubscription = undefined;
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this._outline = undefined;
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this._outlineSubscription = undefined;
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this._outlineColor = undefined;
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this._outlineColorSubscription = undefined;
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this._outlineWidth = undefined;
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this._outlineWidthSubscription = undefined;
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this._numberOfVerticalLines = undefined;
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this._numberOfVerticalLinesSubscription = undefined;
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this._slices = undefined;
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this._slicesSubscription = undefined;
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this._shadows = undefined;
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this._shadowsSubscription = undefined;
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this._distanceDisplayCondition = undefined;
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this._distanceDisplayConditionSubscription = undefined;
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this.merge(options ?? Frozen.EMPTY_OBJECT);
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}
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Object.defineProperties(CylinderGraphics.prototype, {
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/**
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* Gets the event that is raised whenever a property or sub-property is changed or modified.
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* @memberof CylinderGraphics.prototype
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*
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* @type {Event}
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* @readonly
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*/
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definitionChanged: {
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get: function () {
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return this._definitionChanged;
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},
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},
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/**
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* Gets or sets the boolean Property specifying the visibility of the cylinder.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default true
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*/
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show: createPropertyDescriptor("show"),
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/**
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* Gets or sets the numeric Property specifying the length of the cylinder.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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*/
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length: createPropertyDescriptor("length"),
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/**
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* Gets or sets the numeric Property specifying the radius of the top of the cylinder.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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*/
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topRadius: createPropertyDescriptor("topRadius"),
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/**
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* Gets or sets the numeric Property specifying the radius of the bottom of the cylinder.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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*/
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bottomRadius: createPropertyDescriptor("bottomRadius"),
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/**
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* Gets or sets the Property specifying the {@link HeightReference}.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default HeightReference.NONE
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*/
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heightReference: createPropertyDescriptor("heightReference"),
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/**
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* Gets or sets the boolean Property specifying whether the cylinder is filled with the provided material.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default true
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*/
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fill: createPropertyDescriptor("fill"),
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/**
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* Gets or sets the Property specifying the material used to fill the cylinder.
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* @memberof CylinderGraphics.prototype
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* @type {MaterialProperty|undefined}
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* @default Color.WHITE
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*/
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material: createMaterialPropertyDescriptor("material"),
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/**
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* Gets or sets the boolean Property specifying whether the cylinder is outlined.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default false
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*/
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outline: createPropertyDescriptor("outline"),
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/**
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* Gets or sets the Property specifying the {@link Color} of the outline.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default Color.BLACK
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*/
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outlineColor: createPropertyDescriptor("outlineColor"),
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/**
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* Gets or sets the numeric Property specifying the width of the outline.
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* <p>
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* Note: This property will be ignored on all major browsers on Windows platforms. For details, see (@link https://github.com/CesiumGS/cesium/issues/40}.
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* </p>
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default 1.0
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*/
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outlineWidth: createPropertyDescriptor("outlineWidth"),
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/**
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* Gets or sets the Property specifying the number of vertical lines to draw along the perimeter for the outline.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default 16
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*/
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numberOfVerticalLines: createPropertyDescriptor("numberOfVerticalLines"),
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/**
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* Gets or sets the Property specifying the number of edges around the perimeter of the cylinder.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default 128
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*/
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slices: createPropertyDescriptor("slices"),
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/**
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* Get or sets the enum Property specifying whether the cylinder
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* casts or receives shadows from light sources.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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* @default ShadowMode.DISABLED
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*/
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shadows: createPropertyDescriptor("shadows"),
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/**
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* Gets or sets the {@link DistanceDisplayCondition} Property specifying at what distance from the camera that this cylinder will be displayed.
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* @memberof CylinderGraphics.prototype
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* @type {Property|undefined}
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*/
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distanceDisplayCondition: createPropertyDescriptor(
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"distanceDisplayCondition",
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),
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});
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/**
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* Duplicates this instance.
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*
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* @param {CylinderGraphics} [result] The object onto which to store the result.
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* @returns {CylinderGraphics} The modified result parameter or a new instance if one was not provided.
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*/
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CylinderGraphics.prototype.clone = function (result) {
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if (!defined(result)) {
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return new CylinderGraphics(this);
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}
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result.show = this.show;
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result.length = this.length;
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result.topRadius = this.topRadius;
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result.bottomRadius = this.bottomRadius;
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result.heightReference = this.heightReference;
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result.fill = this.fill;
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result.material = this.material;
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result.outline = this.outline;
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result.outlineColor = this.outlineColor;
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result.outlineWidth = this.outlineWidth;
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result.numberOfVerticalLines = this.numberOfVerticalLines;
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result.slices = this.slices;
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result.shadows = this.shadows;
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result.distanceDisplayCondition = this.distanceDisplayCondition;
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return result;
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};
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/**
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* Assigns each unassigned property on this object to the value
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* of the same property on the provided source object.
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*
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* @param {CylinderGraphics} source The object to be merged into this object.
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*/
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CylinderGraphics.prototype.merge = function (source) {
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//>>includeStart('debug', pragmas.debug);
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if (!defined(source)) {
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throw new DeveloperError("source is required.");
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}
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//>>includeEnd('debug');
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this.show = this.show ?? source.show;
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this.length = this.length ?? source.length;
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this.topRadius = this.topRadius ?? source.topRadius;
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this.bottomRadius = this.bottomRadius ?? source.bottomRadius;
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this.heightReference = this.heightReference ?? source.heightReference;
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this.fill = this.fill ?? source.fill;
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this.material = this.material ?? source.material;
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this.outline = this.outline ?? source.outline;
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this.outlineColor = this.outlineColor ?? source.outlineColor;
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this.outlineWidth = this.outlineWidth ?? source.outlineWidth;
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this.numberOfVerticalLines =
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this.numberOfVerticalLines ?? source.numberOfVerticalLines;
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this.slices = this.slices ?? source.slices;
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this.shadows = this.shadows ?? source.shadows;
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this.distanceDisplayCondition =
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this.distanceDisplayCondition ?? source.distanceDisplayCondition;
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};
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export default CylinderGraphics;
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