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/**
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* @license
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* Cesium - https://github.com/CesiumGS/cesium
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* Version 1.143.0
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*
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* Copyright 2011-2022 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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*/
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import {
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Cesium3DTilesTerrainGeometryProcessor_default
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} from "./chunk-36NI5E6W.js";
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import "./chunk-IDVHUDZT.js";
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import "./chunk-IJZJMIUY.js";
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import {
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createTaskProcessorWorker_default
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} from "./chunk-XDWCTQCZ.js";
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import "./chunk-XQH66YJC.js";
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import "./chunk-ELE6SC2C.js";
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import "./chunk-7YG3ND3P.js";
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import "./chunk-JALGQYDY.js";
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import "./chunk-EZGQPOIG.js";
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import "./chunk-AJSFRY4U.js";
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import "./chunk-J73T2VOY.js";
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import "./chunk-DZUFEE4L.js";
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import "./chunk-2RGJPWQX.js";
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import "./chunk-JKXV6PG5.js";
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import "./chunk-ADX3CBKD.js";
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import "./chunk-WN3F4CVG.js";
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import "./chunk-VAL7DYNR.js";
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import "./chunk-N7CCOFLX.js";
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import "./chunk-GXWQZBAI.js";
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import "./chunk-UTB7U3O6.js";
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import "./chunk-ZQLZG4IN.js";
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import "./chunk-5YPQBFRD.js";
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import "./chunk-6YR6JBMY.js";
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import "./chunk-AHWAZRBV.js";
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// packages/engine/Source/Workers/upsampleVerticesFromCesium3DTilesTerrain.js
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function upsampleVerticesFromCesium3DTilesTerrain(options, transferableObjects) {
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const mesh = Cesium3DTilesTerrainGeometryProcessor_default.upsampleMesh(options);
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const verticesBuffer = mesh.vertices.buffer;
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const indicesBuffer = mesh.indices.buffer;
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const westIndicesBuffer = mesh.westIndicesSouthToNorth.buffer;
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const southIndicesBuffer = mesh.southIndicesEastToWest.buffer;
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const eastIndicesBuffer = mesh.eastIndicesNorthToSouth.buffer;
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const northIndicesBuffer = mesh.northIndicesWestToEast.buffer;
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transferableObjects.push(
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verticesBuffer,
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indicesBuffer,
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westIndicesBuffer,
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southIndicesBuffer,
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eastIndicesBuffer,
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northIndicesBuffer
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);
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const result = {
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verticesBuffer,
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indicesBuffer,
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vertexCountWithoutSkirts: mesh.vertexCountWithoutSkirts,
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indexCountWithoutSkirts: mesh.indexCountWithoutSkirts,
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encoding: mesh.encoding,
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westIndicesBuffer,
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southIndicesBuffer,
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eastIndicesBuffer,
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northIndicesBuffer,
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minimumHeight: mesh.minimumHeight,
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maximumHeight: mesh.maximumHeight,
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boundingSphere: mesh.boundingSphere3D,
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orientedBoundingBox: mesh.orientedBoundingBox,
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horizonOcclusionPoint: mesh.horizonOcclusionPoint
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};
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return result;
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}
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var upsampleVerticesFromCesium3DTilesTerrain_default = createTaskProcessorWorker_default(
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upsampleVerticesFromCesium3DTilesTerrain
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);
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export {
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upsampleVerticesFromCesium3DTilesTerrain_default as default
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};
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