Pause between hands and show results

This commit is contained in:
Jay
2026-07-26 11:11:48 -04:00
parent db1f96b421
commit 9eb77a27a2
6 changed files with 359 additions and 13 deletions
+4 -4
View File
@@ -108,9 +108,9 @@ export JAVA_HOME="/Applications/Android Studio.app/Contents/jbr/Contents/Home"
- Anything consuming `DecisionContext.history` across hands must key off
`handNumber`. History is cleared each hand, so a size comparison silently drops
events.
- Known-imperfect: win-rate magnitudes are still ~10x realistic, and several
profiles are looser than their labels (the Rock plays ~38% VPIP, should be
~12%). Tuning is the open work.
- Android is playable in Compose. Engine snapshots are paced through a
rendezvous channel, human decisions are matched by engine-owned tokens, and a
completed hand stays on screen until the player explicitly starts the next one.
- Gradle emits an `archives` deprecation from the Kotlin Multiplatform plugin's
own `jvm()` target registration — upstream in Kotlin 2.2.10, not our build.
- Not built yet: LLM persona layer, opt-in coach, Compose UI.
- Not built yet: LLM persona layer and opt-in coach.