Pause between hands and show results
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@@ -108,9 +108,9 @@ export JAVA_HOME="/Applications/Android Studio.app/Contents/jbr/Contents/Home"
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- Anything consuming `DecisionContext.history` across hands must key off
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`handNumber`. History is cleared each hand, so a size comparison silently drops
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events.
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- Known-imperfect: win-rate magnitudes are still ~10x realistic, and several
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profiles are looser than their labels (the Rock plays ~38% VPIP, should be
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~12%). Tuning is the open work.
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- Android is playable in Compose. Engine snapshots are paced through a
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rendezvous channel, human decisions are matched by engine-owned tokens, and a
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completed hand stays on screen until the player explicitly starts the next one.
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- Gradle emits an `archives` deprecation from the Kotlin Multiplatform plugin's
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own `jvm()` target registration — upstream in Kotlin 2.2.10, not our build.
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- Not built yet: LLM persona layer, opt-in coach, Compose UI.
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- Not built yet: LLM persona layer and opt-in coach.
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