Normalize raise panel spacing

This commit is contained in:
Jay
2026-07-27 11:01:25 -04:00
parent b6ea330e07
commit 5f4b410f70
@@ -774,7 +774,7 @@ private fun DecisionControls(
),
)
.padding(horizontal = 14.dp, vertical = 10.dp),
verticalArrangement = Arrangement.spacedBy(8.dp),
verticalArrangement = Arrangement.spacedBy(12.dp),
) {
if (!sizingRaise) {
PrimaryDecisionButtons(
@@ -829,7 +829,7 @@ private fun DecisionControls(
),
modifier = Modifier
.weight(1f)
.height(44.dp),
.height(48.dp),
)
FineTuneButton("+") {
raiseTo = adjustRaiseAmount(raiseTo, 1, buttons)
@@ -845,7 +845,7 @@ private fun DecisionControls(
onClick = { raiseTo = preset.amount },
modifier = Modifier
.weight(1f)
.height(42.dp),
.height(48.dp),
contentPadding = PaddingValues(horizontal = 4.dp),
colors = ButtonDefaults.buttonColors(
containerColor = if (amount == preset.amount) {
@@ -945,7 +945,7 @@ private fun PrimaryDecisionButtons(
private fun BackToActionsButton(onClick: () -> Unit) {
Button(
onClick = onClick,
modifier = Modifier.height(44.dp),
modifier = Modifier.height(48.dp),
contentPadding = PaddingValues(horizontal = 14.dp),
colors = ButtonDefaults.buttonColors(
containerColor = Color.White.copy(alpha = 0.09f),
@@ -964,7 +964,7 @@ private fun FineTuneButton(
) {
Button(
onClick = onClick,
modifier = Modifier.size(44.dp),
modifier = Modifier.size(48.dp),
contentPadding = PaddingValues(0.dp),
colors = ButtonDefaults.buttonColors(
containerColor = Color.White.copy(alpha = 0.09f),