Add deterministic post-action coach

This commit is contained in:
Jay
2026-07-26 15:27:25 -04:00
parent 3aa55dd2ce
commit 4d8a62afb6
15 changed files with 756 additions and 22 deletions
@@ -7,6 +7,7 @@ internal const val DEFAULT_BIG_BLIND = 2
data class CashGameConfig(
val playerName: String,
val coachEnabled: Boolean = false,
val buyIn: Int = DEFAULT_BUY_IN,
val smallBlind: Int = DEFAULT_SMALL_BLIND,
val bigBlind: Int = DEFAULT_BIG_BLIND,
@@ -18,13 +19,19 @@ data class CashGameConfig(
* "You" remains the safe default, but a supplied name is trimmed, internal
* whitespace is collapsed, and the table-sized label is bounded.
*/
fun cashGameConfig(playerName: String): CashGameConfig {
fun cashGameConfig(
playerName: String,
coachEnabled: Boolean = false,
): CashGameConfig {
val normalised = playerName
.trim()
.replace(Regex("\\s+"), " ")
.take(MAX_PLAYER_NAME_LENGTH)
.ifBlank { "You" }
return CashGameConfig(playerName = normalised)
return CashGameConfig(
playerName = normalised,
coachEnabled = coachEnabled,
)
}
/**
@@ -0,0 +1,39 @@
package com.jsjdesigns.poker
import com.jsjdesigns.poker.bot.CoachingReview
import com.jsjdesigns.poker.game.Action
import com.jsjdesigns.poker.game.ActionType
import kotlin.math.roundToInt
data class CoachPresentation(val title: String, val detail: String)
/** Renders only audited DecisionTrace fields; it never reconstructs poker math. */
fun coachPresentation(review: CoachingReview): CoachPresentation {
val trace = review.trace
val title = if (review.alignedWithBaseline) "Baseline agrees" else "Worth reviewing"
val baseline = trace.intended.coachLabel()
val handStrengthPercentile = trace.handStrengthPercentile
val detail = if (handStrengthPercentile != null) {
val percentile = (handStrengthPercentile * 100).roundToInt()
val range = (requireNotNull(trace.preflopRangeThreshold) * 100).roundToInt()
"Starting-hand percentile $percentile%; baseline plays $range% here. Baseline: $baseline."
} else {
val equity = (requireNotNull(trace.estimatedEquity) * 100).roundToInt()
if (trace.potOdds == "no bet to call") {
"Estimated $equity% equity vs random hands; no bet to call. Baseline: $baseline."
} else {
val needed = (requireNotNull(trace.breakEvenEquity) * 100).roundToInt()
"Estimated $equity% equity vs random hands; calling needs $needed%. Baseline: $baseline."
}
}
return CoachPresentation(title, detail)
}
private fun Action.coachLabel(): String = when (type) {
ActionType.FOLD -> "Fold"
ActionType.CHECK -> "Check"
ActionType.CALL -> "Call $amount"
ActionType.BET -> "Bet $amount"
ActionType.RAISE -> "Raise to $amount"
}
@@ -1,8 +1,10 @@
package com.jsjdesigns.poker
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
@@ -13,6 +15,8 @@ import androidx.compose.material3.Button
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.Card
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.Checkbox
import androidx.compose.material3.CheckboxDefaults
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.OutlinedTextFieldDefaults
import androidx.compose.material3.Text
@@ -43,8 +47,9 @@ fun PokerApp(vm: PokerViewModel) {
}
@Composable
private fun TakeASeatScreen(onStart: (String) -> Unit) {
private fun TakeASeatScreen(onStart: (String, Boolean) -> Unit) {
var playerName by rememberSaveable { mutableStateOf("") }
var coachEnabled by rememberSaveable { mutableStateOf(false) }
Column(
modifier = Modifier
@@ -90,6 +95,34 @@ private fun TakeASeatScreen(onStart: (String) -> Unit) {
Spacer(Modifier.height(16.dp))
Row(
modifier = Modifier
.fillMaxWidth()
.clickable { coachEnabled = !coachEnabled }
.padding(vertical = 8.dp),
verticalAlignment = Alignment.CenterVertically,
) {
Checkbox(
checked = coachEnabled,
onCheckedChange = null,
colors = CheckboxDefaults.colors(
checkedColor = TableGold,
checkmarkColor = SetupFelt,
uncheckedColor = Color.White.copy(alpha = 0.55f),
),
)
Column {
Text("Post-action coach", color = Color.White, fontWeight = FontWeight.Medium)
Text(
"Reviews your choice after you act. No hints during decisions.",
color = Color.White.copy(alpha = 0.5f),
fontSize = 12.sp,
)
}
}
Spacer(Modifier.height(8.dp))
Card(
colors = CardDefaults.cardColors(containerColor = Color.White.copy(alpha = 0.08f)),
modifier = Modifier.fillMaxWidth(),
@@ -118,7 +151,7 @@ private fun TakeASeatScreen(onStart: (String) -> Unit) {
Spacer(Modifier.height(24.dp))
Button(
onClick = { onStart(playerName) },
onClick = { onStart(playerName, coachEnabled) },
modifier = Modifier.fillMaxWidth(),
colors = ButtonDefaults.buttonColors(
containerColor = Color(0xFF2C6E49),
@@ -3,6 +3,8 @@ package com.jsjdesigns.poker
import androidx.lifecycle.ViewModel
import androidx.lifecycle.viewModelScope
import com.jsjdesigns.poker.bot.BotProfile
import com.jsjdesigns.poker.bot.CoachingReview
import com.jsjdesigns.poker.bot.DecisionCoach
import com.jsjdesigns.poker.bot.MathBot
import com.jsjdesigns.poker.bot.PlayStyle
import com.jsjdesigns.poker.bot.SkillLevel
@@ -21,6 +23,7 @@ import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.asStateFlow
import kotlinx.coroutines.flow.update
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import kotlin.random.Random
const val HERO_SEAT = 0
@@ -33,6 +36,9 @@ data class UiState(
val handSummary: HandSummary? = null,
val nextHandRequested: Boolean = false,
val heroNeedsRebuy: Boolean = false,
val coachReview: CoachingReview? = null,
/** Most recent engine-owned human decision identity observed on screen. */
val latestHeroDecisionToken: Long? = null,
) {
/**
* The decision to show, or null.
@@ -62,6 +68,18 @@ data class UiState(
snap.phase == TableSnapshot.Phase.COMPLETE
return handSummary.takeIf { terminal && it?.handNumber == snap.handNumber }
}
/**
* An asynchronous review is accepted only while its exact decision remains
* the latest human decision in the displayed hand.
*/
fun acceptsCoachReview(review: CoachingReview): Boolean =
gameConfig?.coachEnabled == true &&
latestHeroDecisionToken == review.decisionToken &&
snapshot?.handNumber == review.handNumber
fun visibleCoachReview(): CoachingReview? =
coachReview.takeIf { it != null && acceptsCoachReview(it) }
}
/**
@@ -79,6 +97,7 @@ data class UiState(
class PokerViewModel : ViewModel() {
private val human = HumanAgent()
private val coach = DecisionCoach()
private val nextHandGate = NextHandGate()
// RENDEZVOUS, not a buffer. A 32-deep queue let the engine race dozens of
// frames ahead of the animation, so the board on screen and the action being
@@ -104,11 +123,11 @@ class PokerViewModel : ViewModel() {
* Creates the table exactly once, after the player chooses to take a seat.
* A rapid double tap cannot launch two engines against the same HumanAgent.
*/
fun startGame(playerName: String) {
fun startGame(playerName: String, coachEnabled: Boolean) {
if (gameStarted) return
gameStarted = true
val config = cashGameConfig(playerName)
val config = cashGameConfig(playerName, coachEnabled)
val roster = listOf(
BotProfile(config.playerName, SkillLevel.EXPERT, PlayStyle.TIGHT_AGGRESSIVE),
BotProfile("Ada", SkillLevel.EXPERT, PlayStyle.TIGHT_AGGRESSIVE, "Ice-cold. Punishes mistakes."),
@@ -138,6 +157,11 @@ class PokerViewModel : ViewModel() {
for (frame in frames) {
_state.update { current ->
val sameCompletedHand = current.handSummary?.handNumber == frame.handNumber
val heroDecisionToken =
frame.toActToken.takeIf { frame.toAct == HERO_SEAT }
val isNewHeroDecision =
heroDecisionToken != null &&
heroDecisionToken != current.latestHeroDecisionToken
current.copy(
snapshot = frame.maskedFor(HERO_SEAT),
// Keep the result visible after the tap until the new deal
@@ -146,6 +170,11 @@ class PokerViewModel : ViewModel() {
handSummary = current.handSummary.takeIf { sameCompletedHand },
nextHandRequested = current.nextHandRequested && sameCompletedHand,
heroNeedsRebuy = current.heroNeedsRebuy && sameCompletedHand,
coachReview = current.coachReview.takeIf {
it?.handNumber == frame.handNumber && !isNewHeroDecision
},
latestHeroDecisionToken =
heroDecisionToken ?: current.latestHeroDecisionToken,
)
}
delay(pacingMillis(frame))
@@ -225,7 +254,23 @@ class PokerViewModel : ViewModel() {
* doubled tap is dropped rather than applied to whatever comes next.
*/
fun submit(token: Long, action: Action) {
viewModelScope.launch { human.submit(token, action) }
val decision = offer.value?.takeIf { it.token == token }
viewModelScope.launch {
val accepted = human.submit(token, action)
val config = _state.value.gameConfig
if (!accepted || decision == null || config?.coachEnabled != true) return@launch
val review = withContext(Dispatchers.Default) {
coach.review(decision, action)
}
_state.update { current ->
if (current.acceptsCoachReview(review)) {
current.copy(coachReview = review)
} else {
current
}
}
}
}
fun fold(token: Long) = submit(token, Action(ActionType.FOLD))
@@ -51,6 +51,7 @@ fun TableScreen(vm: PokerViewModel) {
// Only show an action bar that belongs to the table currently on screen.
val offer = state.liveOffer(rawOffer)
val handSummary = state.visibleHandSummary()
val coachReview = state.visibleCoachReview()
val status = snap?.let(::tableStatus)
Column(
@@ -147,6 +148,7 @@ fun TableScreen(vm: PokerViewModel) {
nextHandRequested = state.nextHandRequested,
rebuyRequired = state.heroNeedsRebuy,
buyIn = state.gameConfig?.buyIn ?: DEFAULT_BUY_IN,
coachReview = coachReview,
heroFolded = hero?.folded == true,
onFold = vm::fold,
onCheckCall = vm::checkOrCall,
@@ -247,6 +249,7 @@ private fun ActionBar(
nextHandRequested: Boolean,
rebuyRequired: Boolean,
buyIn: Int,
coachReview: com.jsjdesigns.poker.bot.CoachingReview?,
heroFolded: Boolean,
onFold: (Long) -> Unit,
onCheckCall: (Long) -> Unit,
@@ -262,6 +265,8 @@ private fun ActionBar(
buyIn = buyIn,
onNextHand = onNextHand,
)
} else if (coachReview != null) {
CoachBar(coachPresentation(coachReview))
} else {
Box(Modifier.fillMaxWidth().height(96.dp), contentAlignment = Alignment.Center) {
Text(
@@ -335,6 +340,30 @@ private fun ActionBar(
}
}
@Composable
private fun CoachBar(presentation: CoachPresentation) {
Card(
modifier = Modifier.fillMaxWidth(),
colors = CardDefaults.cardColors(containerColor = Color(0xFF14357A).copy(alpha = 0.48f)),
) {
Column(Modifier.fillMaxWidth().padding(12.dp)) {
Text(
"COACH • ${presentation.title}",
color = Color(0xFFE3C179),
fontWeight = FontWeight.Bold,
fontSize = 12.sp,
)
Text(
presentation.detail,
color = Color.White.copy(alpha = 0.78f),
fontSize = 12.sp,
maxLines = 2,
overflow = TextOverflow.Ellipsis,
)
}
}
}
@Composable
private fun HandResultBar(
summary: HandSummary,
@@ -10,6 +10,12 @@ class CashGameSessionTest {
@Test
fun `blank player name has an honest second-person fallback`() {
assertEquals("You", cashGameConfig(" ").playerName)
assertFalse("coach must be opt-in", cashGameConfig("Jay").coachEnabled)
}
@Test
fun `coach preference crosses the session boundary explicitly`() {
assertTrue(cashGameConfig("Jay", coachEnabled = true).coachEnabled)
}
@Test
@@ -0,0 +1,115 @@
package com.jsjdesigns.poker
import com.jsjdesigns.poker.bot.CoachingReview
import com.jsjdesigns.poker.bot.DecisionTrace
import com.jsjdesigns.poker.game.Action
import com.jsjdesigns.poker.game.ActionType
import com.jsjdesigns.poker.game.Street
import com.jsjdesigns.poker.game.TableSnapshot
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Test
class CoachPresentationTest {
private fun review(
handNumber: Int = 4,
token: Long = 12,
street: Street = Street.RIVER,
aligned: Boolean = false,
trace: DecisionTrace = postflopTrace(),
) = CoachingReview(
decisionToken = token,
handNumber = handNumber,
street = street,
trace = trace,
alignedWithBaseline = aligned,
)
@Test
fun `postflop presentation consumes audited equity and pot odds fields`() {
val presentation = coachPresentation(review())
assertEquals("Worth reviewing", presentation.title)
assertEquals(
"Estimated 34% equity vs random hands; calling needs 25%. Baseline: Call 20.",
presentation.detail,
)
}
@Test
fun `preflop presentation never describes percentile as equity`() {
val trace = DecisionTrace(
estimatedEquity = null,
handStrengthPercentile = 0.08,
breakEvenEquity = null,
decisionThreshold = null,
preflopRangeThreshold = 0.22,
potOdds = null,
intended = Action(ActionType.RAISE, 6),
chosen = Action(ActionType.RAISE, 8),
mistakeApplied = false,
adjustments = emptyList(),
reason = "chart baseline",
)
val presentation = coachPresentation(
review(street = Street.PREFLOP, aligned = true, trace = trace),
)
assertEquals("Baseline agrees", presentation.title)
assertTrue("percentile" in presentation.detail)
assertTrue("equity" !in presentation.detail)
assertTrue("Raise to 6" in presentation.detail)
}
@Test
fun `review is visible only for opted-in exact latest decision and hand`() {
val review = review()
val matching = UiState(
gameConfig = CashGameConfig("Jay", coachEnabled = true),
snapshot = snapshot(handNumber = 4),
coachReview = review,
latestHeroDecisionToken = 12,
)
assertEquals(review, matching.visibleCoachReview())
assertNull(
matching.copy(
gameConfig = matching.gameConfig?.copy(coachEnabled = false),
).visibleCoachReview(),
)
assertNull(matching.copy(latestHeroDecisionToken = 13).visibleCoachReview())
assertNull(matching.copy(snapshot = snapshot(handNumber = 5)).visibleCoachReview())
}
private fun postflopTrace() = DecisionTrace(
estimatedEquity = 0.34,
handStrengthPercentile = null,
breakEvenEquity = 0.25,
decisionThreshold = 0.25,
preflopRangeThreshold = null,
potOdds = "60:20",
intended = Action(ActionType.CALL, 20),
chosen = Action(ActionType.FOLD),
mistakeApplied = false,
adjustments = emptyList(),
reason = "fundamentals baseline",
)
private fun snapshot(handNumber: Int) = TableSnapshot(
handNumber = handNumber,
street = Street.RIVER,
phase = TableSnapshot.Phase.BETTING,
board = emptyList(),
pot = 80,
currentBet = 20,
minRaiseSize = 20,
button = 0,
seats = emptyList(),
toAct = null,
toActToken = null,
lastAction = null,
)
}