Add cash game session setup and reload
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@@ -145,6 +145,8 @@ fun TableScreen(vm: PokerViewModel) {
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offer = offer,
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handSummary = handSummary,
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nextHandRequested = state.nextHandRequested,
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rebuyRequired = state.heroNeedsRebuy,
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buyIn = state.gameConfig?.buyIn ?: DEFAULT_BUY_IN,
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heroFolded = hero?.folded == true,
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onFold = vm::fold,
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onCheckCall = vm::checkOrCall,
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@@ -243,6 +245,8 @@ private fun ActionBar(
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offer: com.jsjdesigns.poker.game.DecisionOffer?,
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handSummary: HandSummary?,
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nextHandRequested: Boolean,
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rebuyRequired: Boolean,
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buyIn: Int,
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heroFolded: Boolean,
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onFold: (Long) -> Unit,
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onCheckCall: (Long) -> Unit,
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@@ -254,6 +258,8 @@ private fun ActionBar(
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HandResultBar(
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summary = handSummary,
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nextHandRequested = nextHandRequested,
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rebuyRequired = rebuyRequired,
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buyIn = buyIn,
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onNextHand = onNextHand,
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)
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} else {
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@@ -333,6 +339,8 @@ private fun ActionBar(
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private fun HandResultBar(
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summary: HandSummary,
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nextHandRequested: Boolean,
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rebuyRequired: Boolean,
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buyIn: Int,
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onNextHand: (Int) -> Unit,
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) {
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Card(
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@@ -354,6 +362,14 @@ private fun HandResultBar(
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color = Color.White.copy(alpha = 0.7f),
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fontSize = 12.sp,
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)
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if (rebuyRequired) {
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Text(
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"Your stack cannot cover the big blind.",
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color = Color(0xFFC9545B),
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fontSize = 12.sp,
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fontWeight = FontWeight.Medium,
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)
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}
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Spacer(Modifier.height(8.dp))
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Button(
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onClick = { onNextHand(summary.handNumber) },
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@@ -366,7 +382,7 @@ private fun HandResultBar(
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disabledContentColor = Color.White.copy(alpha = 0.65f),
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),
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) {
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Text(if (nextHandRequested) "Dealing…" else "Next hand")
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Text(continuationButtonLabel(nextHandRequested, rebuyRequired, buyIn))
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}
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}
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}
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