Rework table spacing and betting controls
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@@ -147,12 +147,16 @@ export JAVA_HOME="/Applications/Android Studio.app/Contents/jbr/Contents/Home"
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- Android is playable in Compose. Engine snapshots are paced through a
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rendezvous channel, human decisions are matched by engine-owned tokens, and a
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completed hand stays on screen until the player explicitly starts the next one.
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The portrait table follows the 1A design direction: oval felt, orbiting seats,
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The portrait table follows the 1A design direction: circular felt, perimeter seats,
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spatial bets, large 2:3 card art, always-visible legal sizing controls, and a
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winner-focused pot/hand breakdown at completion. Face-up cards have fixed
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legibility floors rather than shrinking on short displays; the opponent orbit
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remains above the community-card band, and the terminal modal repeats the
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board beside exact pot awards so dimming the table never hides the explanation.
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straddles the outside rail rather than occupying the community-card band.
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The terminal modal repeats the board, every public hand turned up (including
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losing hands), and exact pot awards so dimming the table never hides the
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explanation. Raise sizing combines coarse slider/presets with one-chip minus
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and plus controls; visible chip stacks grow with bets and the pot while numeric
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labels remain authoritative.
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- A cash-game session begins at an explicit take-a-seat screen. Opponents may
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auto-reload below the big blind; the human is never silently topped up and must
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explicitly choose "Reload to N & deal" from the completed-hand screen.
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